Nov 11, 2013It’s an affectionately crafted homage to the first game, retroactively building on the grim story and Ayn Rand-ian themes, galvanising them with a fresh perspective whilst simultaneously tying Rapture more wholly into the Columbian narrative. It’s intelligent, indulgent and nostalgic in equal measure, left dangling on a transfixing narrative hook. It’s everything we love about BioShock, condensed.
Generally favorable reviews- based on 424 Ratings
Nov 12, 2013Short for a $15 game, but then again, it's Bioshock. It's not about the length of the game, it's about the quality.
I would rather have aShort for a $15 game, but then again, it's Bioshock. It's not about the length of the game, it's about the quality.
I would rather have a quality A+, polished game, than a long and unfinished one.
This is definitely worth the purchuse… Full Review »
Nov 12, 2013I see that Irrational's devs and advertisers are already doing their stuff, as usual waiting for user scoring to unlock to praise their DLCI see that Irrational's devs and advertisers are already doing their stuff, as usual waiting for user scoring to unlock to praise their DLC from their mediocre "Game of the Year", that "perfection", that "master-piece after which you won't play anything else, I swear, just BUY IT and you'll see".... Not on my watch!… Full Review »
Nov 19, 2013Absolutely dreadful and lazy. They promise Rapture and try to force Columbia into it, using the same items as before just calling SALTS EveAbsolutely dreadful and lazy. They promise Rapture and try to force Columbia into it, using the same items as before just calling SALTS Eve now. There are no real splicers in the game, the splicers bear few deformities, some not at all, and rather than appearing as people who were once members of the city, they are scavengers. The entire style of Rapture is absolutely ruined and is not the same in the least bit. It defies canon also mostly taking place in a sunken part of the city, but for a piece of the city to be sunk it would be cut off from Arcadia providing all of the oxygen, therefore would not be functioning. Sander Cohen is brought back and his style is ruined and for some odd reason has something to do with Little Sisters when he would never be in charge of such a thing. Suchong makes several audio diaries of which do not talk about plasmids, so that is out of place for his recordings. They over advertise a new Plasmid that is actually just like a level 3 Frost Blast. A new weapon is added, the Radar Range which is ripped from early designs of the Xcom game and is a bit overpowered. The tears and such are back which should have no place in Rapture, Andrew Ryan and Frank Fontaine do not even have any recordings, there is barely anything of the two in the game, and for some odd reason there are sky hooks in Rapture and even a few rails. Rapture is dead, they have just killed the once beautiful city of Andrew Ryan. If you liked Bioshock Infinite get it, if you actually loved real Bioshock and loved Rapture you will be furious.… Full Review »