BioShock Infinite PC


Universal acclaim - based on 68 Critics

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. Mar 21, 2013
    The PC version, as run on mid-range hardware, makes no such visual compromises, with gorgeous high-resolution textures, detailed faces, and smooth performance...A brilliant shooter that nudges the entire genre forward with innovations in both storytelling and gameplay.
  2. Mar 25, 2013
    BioShock Infinite isn't afraid to magnify the way religious and racial extremism inform our culture and change lives. It isn't afraid to depict a less-than-holy trinity diseased by power, deception, and manipulation. As the story circles back on itself, you're left wondering whether redemption cleanses us of our atrocities, or simply invites us to commit greater ones. Once the finale comes, you will want to play again, watching each event and image through the lens of information you can never un-know. BioShock Infinite is more than just a quality game: it's an important one.
  3. Mar 25, 2013
    Dealing with themes like religion, racism, and xenophobia, Columbia is a richer and more nuanced setting than even Rapture, and the unveiling of the city’s culture is masterfully executed.
  4. Mar 25, 2013
    BioShock Infinite doesn't blur the lines between your reality and the game's to quite the same extent as its predecessor, but it's a more complete and polished story, and that's the thing you'll remember.
  5. Apr 30, 2013
    The game is entertaining from start to finish, but it's also tragically marred by the unshakeable sense that it could have been so much more and simply got lost along the way.
  6. Mar 29, 2013
    Elizabeth is not the revolutionary AI partner you might have hoped for, but the animation work, art design, world, and narrative create a genuine connection between the player and the girl, whether or not you wipe away the debt.
  7. Mar 25, 2013
    Infinite is incredible from a plot and artistic point of view but has several problems in terms of gameplay features. It is an excellent shooter but sadly not the best title in the franchise.
  8. Apr 9, 2013
    Columbia is one of the most inventive and intriguing game settings of this generation, and it houses a shooter that compares with the very best. It's gaming heaven. Or the closest we'll get to it, anyway. [May 2013, p.59]
  9. Mar 25, 2013
    A must-have, one of the games of the year, that gives meaning to this world of entertainment. We would have loved to see the same audiovisual ambition applied to the gameplay, or at least, some kind of attempt of bringing something new to it. Still, this is one of the masterpieces of the genre that you cannot miss.
  10. Mar 25, 2013
    Sky-lines, the suspended tracks you can use to ride through levels like a rollercoaster, turn the first-person shooting into a first-person thrillride. It delivers a new FPS experience entirely, where you hold your breath at the apex of a sky-line before screaming down the rail so fast that no bullet can touch you. You won’t have access to sky-line mobility in the lion’s share of the fights--but when you do, it’s an absolute rush.
  11. Apr 14, 2013
    I don’t dislike BioShock Infinite (as my score attests) but Rapture was a more thoughtful, engrossing, and better assembled experience.
  12. Apr 3, 2013
    The combat wore thin, the collection aspect is archaic, yet the narrative payoff is worth every hindrance. That speaks volumes to the construction of the story Ken Levine and his team at Irrational Games have achieved here.
  13. Mar 25, 2013
    Infinite is as lavish as it is cerebral, as difficult as it is accessible. It’ll be many different things to many different people, and it will be discussed, dissected and deified for many years to come...So, when will gaming have its Citizen Kane moment? Forget that. When will anything else have its BioShock Infinite moment?
  14. Mar 25, 2013
    That Infinite can handle the collision between its philosophical concerns and its dead-end thrills without seeming hopelessly crass or overly portentous testifies to its often touching script, excellent pacing and the kind of unparalleled world building that shows you all of this coexisting cohesively in a golden city in the sky. But it also demonstrates something else: BioShock’s mechanical evolution as a firstperson shooter.
  15. Mar 25, 2013
    Ken Levine's last is a truly masterpiece. Bioshock Infinite is a great action videogame with an incredible story.
  16. Mar 25, 2013
    It is fascinating, and also boring. It is important, yet forgettable. Its world is enticing and unappealing. It attempts to move things forward, yet is in places stuck in the past. For a game that has the potential to open up the franchise up to a multitude of different ideas and interpretations, BioShock Infinite can feel curiously limited.
  17. Mar 25, 2013
    Slightly muddled, but it’s a muddle of beautiful scenes and spectacular combat set in a breathtaking place.
  18. Mar 25, 2013
    As a game, BioShock Infinite has its successes and its falterings consistent with any suitably complex piece of interactive entertainment. As a story, as an exercise in drawing the player into a believable and relevant world, as proof of exactly what a videogame can mean to a person ... Well, I already said it. BioShock Infinite is damn near perfect.
  19. Apr 3, 2013
    BioShock Infinite is such a fun game with an incredible atmosphere. The long wait has been worth it and Irrational Games has done an incredible job at bringing Booker, Elizabeth, and Columbia to life.
  20. Apr 2, 2013
    Bioshock is an experience that every gamer in the World should have. Irrational Games did a great job, making not the "perfect game" but one that could leave a mark on video games history.
  21. Apr 17, 2013
    It’s a cool setting filled with all sorts of small touches that show due care and attention paid to the fiction Irritional created and the closing 20-minutes are powerful, even if the player does little except get an extended “explanation” but I'd dispute the notion that this is somehow the pinnacle of video games because there's enough that's simply average, like the actual layout of the levels (aside from sky-lines), that those making this claim are simply seeing something that isn't present in this dimension.
  22. Mar 25, 2013
    A gigantic game with a layered plot full of surprises and a breathtaking setting: the city of Columbia.
  23. Apr 11, 2013
    It’s the incredible world-building details that draw you into the experience of Infinite, not the shooting, which makes its predominance a shame. Irrational have made a Bioshock that is smoother to play, but less fun to play around with; built on grander ideas, but less coherent ones. It isn’t a flawless second coming, but its almost peerless storytelling, imagination and attention to detail make it well worth playing.
  24. Mar 25, 2013
    BioShock: Infinite isn’t just one of the best games of 2013, but also of the twenty-first century. The themes and storytelling are unparalleled and are approached from multiple points of view, without being at the expense of the first-person shooter-action. Besides, BioShock: Infinite is a title that gamers really needed after all these years.
  25. Apr 8, 2013
    BioShock Infinite is simply gorgeous. When we made our first steps into the world of Columbia we were completely overwhelmed. It's a game which is only slightly let down by its very low difficulty level. The absorbing and twisting story puts BioShock Infinite on the throne of shooter gaming.
  26. Apr 2, 2013
    Bioshock Infinite is the best shooter I have played in a long time. It is an incredible achievement artistically, narratively, and technically. I can’t think of a better game to close out and define this decade-long console generation.
  27. Mar 25, 2013
    BioShock Infinite is both art-house and grindhouse, managing to offer something for everyone. There’s drama, philosophy, and shocking violence, then there’s combat, abilities, and gear -- there’s even numerically quantified damage for the stat-obsessed. It’s enhanced by thoughtful plotting and great characters and wrapped up in a beautiful world and calamitous physics. Heady and bloody, it’s a tesseract worth tackling, and even if you can see its seams from time to time, its ambition cannot be denied.
  28. Mar 25, 2013
    A masterpiece in audiovisual design, a fantastic action game and another testimony to the craft, the imagination and the ambition of Irrational. However, the campaign is a bit shorter than what was expected and it´s obvious the studio has not reached the full range of their objectives.
  29. Mar 25, 2013
    The moment you step through the doorway and into Columbia, something magical happens. You’re introduced to what is easily the most "alive" city found in a game so far.
  30. Mar 25, 2013
    To reinvent one's masterpiece without betraying its spirit nor fall into redundancy is one thing. Going as far as to pull the rug out from underneath all narrative FPS's and emotion merchants who planned to come in the coming months is another. But anyway, that wouldn't be the first impudence of BioShock Infinite. Not to fly up to Columbia and explore such a beautifully written journey would be a crime; not to meet the most alive NPC ever that is Elizabeth would be a shame.
User Score

Generally favorable reviews- based on 6695 Ratings

User score distribution:
  1. Mar 26, 2013
    The graphics are so mesmerizing, I almost forget to move on with the game play. The setting, the story, the way Elizabeth interacts withThe graphics are so mesmerizing, I almost forget to move on with the game play. The setting, the story, the way Elizabeth interacts with you--I am stunned and in awe--This game was fun without being frustrating in combat and challenges-- PERFECTION--PURE PERFECTION A eloquent way to say good-bye to this generation of consoles. Kudos Full Review »
  2. Apr 6, 2013
    Bioshoke Infinite is a good game. It is also overated, over-hyped and someone less than the coming-of-the-Messiah it pretends to be. InfiniteBioshoke Infinite is a good game. It is also overated, over-hyped and someone less than the coming-of-the-Messiah it pretends to be. Infinite has wonderful ambience and atmosphere. The city of Columbia was built with passion and care. The art STYLING is brilliant. Likewise the main characters are sublime. Certain set-pieces are BRILLIANT. Yet finally this game does not stand up as a product that is worth $60. It is far too short and the shooting/exploring elements are far too limited, a kind of theatrical filler between the numerous set-pieces of this scenic railroad. Good though it is, this is a game to wait for. Wait till the hype blows over and get it when it hits its true value of around $20. The combat is fun but not challenging. Enemy AI is weak. The game is also far too linear and NARROW in terms of both player progress and narrative. The game finally exposes its true weaknesses, after many great moments when the plot falls to pieces at the end with one of the most head-scratching (in a negative sense) and RIDICULOUS conclusions you will ever see in a game. The ending is not deep. It is not a philosphical marvel. It's an incoherent mess that will have you wondering what the team at Irrational Games have been smoking for the last FIVE YEARS. While the anti-American Exceptionism is fairly amusing is is also over-played. Doesn't Ken Levine understand the word subtlety? Bioware Infinite is definitely a game to be enjoyed when the price comes down. I understand the desire of users to praose any game to the heavens. It happened also with Skyrim, which simply was also not very good. Keep waiting boys and girls, a true 10/10 game will get made eventually. Enough dudes are working at it. Full Review »
  3. Mar 26, 2013
    I really don't understand why are people so overwhelmed by this game. Lets see first thing is graphics, well this is such a clever ruse, allI really don't understand why are people so overwhelmed by this game. Lets see first thing is graphics, well this is such a clever ruse, all that bloom, fog and light shafts are well placed to cover poor models and textures in general(and I am not a person who praise graphics but this simply couldn't be overlooked). Next thing is horrible collision zones, at first it was not a big deal but it became more and more annoying. Also difficulty is pretty low i cannot even imagine how easier the game could get on lower difficulties. Story and characters are mix up of several clichés with several ups and downs and for once finally useful sidekick on the contrary enemy AI is quite poor and you will see big number of enemies stucked in some obstacle. There is also that unpleasant fact that this game embrace only checkpoint saves. So not being a fanboy nor hater i have to say Bioshock Infinite is pretty average game with tremendous hype, I'm glad i got my copy free because otherwise i would be really really angry at myself for wasting money. P.S. for all the people that say Bioshock is best rated FPS in history just check Half Life 2 and see for yourself Full Review »