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Generally favorable reviews- based on 6157 Ratings

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  1. Mar 26, 2013
    The graphics are so mesmerizing, I almost forget to move on with the game play. The setting, the story, the way Elizabeth interacts with you--I am stunned and in awe--This game was fun without being frustrating in combat and challenges-- PERFECTION--PURE PERFECTION A eloquent way to say good-bye to this generation of consoles. Kudos
  2. Apr 6, 2013
    Bioshoke Infinite is a good game. It is also overated, over-hyped and someone less than the coming-of-the-Messiah it pretends to be. Infinite has wonderful ambience and atmosphere. The city of Columbia was built with passion and care. The art STYLING is brilliant. Likewise the main characters are sublime. Certain set-pieces are BRILLIANT. Yet finally this game does not stand up as a product that is worth $60. It is far too short and the shooting/exploring elements are far too limited, a kind of theatrical filler between the numerous set-pieces of this scenic railroad. Good though it is, this is a game to wait for. Wait till the hype blows over and get it when it hits its true value of around $20. The combat is fun but not challenging. Enemy AI is weak. The game is also far too linear and NARROW in terms of both player progress and narrative. The game finally exposes its true weaknesses, after many great moments when the plot falls to pieces at the end with one of the most head-scratching (in a negative sense) and RIDICULOUS conclusions you will ever see in a game. The ending is not deep. It is not a philosphical marvel. It's an incoherent mess that will have you wondering what the team at Irrational Games have been smoking for the last FIVE YEARS. While the anti-American Exceptionism is fairly amusing is is also over-played. Doesn't Ken Levine understand the word subtlety? Bioware Infinite is definitely a game to be enjoyed when the price comes down. I understand the desire of users to praose any game to the heavens. It happened also with Skyrim, which simply was also not very good. Keep waiting boys and girls, a true 10/10 game will get made eventually. Enough dudes are working at it. Expand
  3. Mar 26, 2013
    I really don't understand why are people so overwhelmed by this game. Lets see first thing is graphics, well this is such a clever ruse, all that bloom, fog and light shafts are well placed to cover poor models and textures in general(and I am not a person who praise graphics but this simply couldn't be overlooked). Next thing is horrible collision zones, at first it was not a big deal but it became more and more annoying. Also difficulty is pretty low i cannot even imagine how easier the game could get on lower difficulties. Story and characters are mix up of several clichés with several ups and downs and for once finally useful sidekick on the contrary enemy AI is quite poor and you will see big number of enemies stucked in some obstacle. There is also that unpleasant fact that this game embrace only checkpoint saves. So not being a fanboy nor hater i have to say Bioshock Infinite is pretty average game with tremendous hype, I'm glad i got my copy free because otherwise i would be really really angry at myself for wasting money. P.S. for all the people that say Bioshock is best rated FPS in history just check Half Life 2 and see for yourself Expand
  4. Mar 26, 2013
    I fell for the hype and bought it because of all the rave reviews but didn't like it at all. A mediocre shooter at best with dated graphics and uninteresting setting and story.
  5. Mar 26, 2013
    Would you kindly play this game? This by far is one of my favorite games of the past 5 years of gaming. When I walked out of that capsule and those lit candles with the soothing music behind it I knew this game was going somewhere. This is art this is what this generations needed for a ending of this generation consoles. I can now say this is added to the list of great games made by a genius company. Great job irrational games. Every bit was worth playing this game. Expand
  6. Mar 26, 2013
    I might not mind the ZERO choice, on-rails, gameplay if the story-line made any kind of sense or if I cared the least about the main character, but he goes from being an idiot to being a bigoted genocidal maniac. Maybe I should have played the previous bioshock games for this to make any kind of sense.
    As-is this just looks pretty, but the gameplay is so linearly on-rails it's tormenting.
    You can genocide everyone in your way (for no apparent reason), or just run past them all, your actions have zero impact, you never get to make any real choices and should you somehow fail you get seemingly infinite immediate retries. Expand
  7. Mar 26, 2013
    I must say this game has some great moments but is being hyped way too much and probably because of the lackluster games as of late. So I can understand people clinging to this like the second coming when a half way decent game pops up. I get it! Let us get one thing straight though. This game does not top the original Bioshock in any aspect for me personally. The mechanics are the same with some refinements but nothing mind blowing. The sky hook is a gimmick IMHO. Really had more emotion with the little girls in the original Bioshock. Columbia is trying to pull the "oh we went there!" with the racism card. This is Bioshock rehashed but without heart and full of hate hidden throughout the world. To those who missed the first Bioshock then I understand why you think this is a masterpiece. There is a reason why originals hold their place in our hearts compared to sequels. Nothing Irrational Games does will capture the heart of Rapture again! Infinite is a great shooter just not as great as the one from 2007. Be realistic and don't let the hype machine fool you! Expand
  8. Mar 26, 2013
    Bioshock Infinite is the definition of mediocre. The combat is weak, the story is complete nonsense, the characters have no personality, the graphics are poor up close, the choices don't impact anything or anyone, it is the most linear game i have played in a long while and it feels more like a shooting gallery at times and the magic or whatever its called is not needed. It just tries to copy Call of Duty to much with its gameplay and fails miserably. The ending is the worst thing about the game because it retcons System Shock 1&2 and BioShock 1&2 and is just stupid. The world however looks nice and it is very detailed, only if you look at it from far away. I'm getting the idea that a lot of these "Reviewers" have finished the game. Plus the game is more of a "You should feel bad if you are a white person" kind of game.

    Tl;dr Just buy any CoD4 or Half life 2 its basically the same but with more re-playability, strategy, creativity and mod-ability, better writing, better characters, memorable guns and Multilayer. On a side note, Hi "Irrational Games" marketers.
  9. Mar 26, 2013
    BioShock Infinite is a reinforcement of drugs such as degenerating into the world of gaming. What a wonderful world of storytelling rest on coercion scripts.Striking narrative or cinematic QTE scenes to make the story does not need an elaborate construction.This game is a masterpiece, a masterpiece
  10. Mar 26, 2013
    Absolutly outstanding game, this is a new benchmark for game developers to strive for... have no hesitation if you are considering wether or not to buy this game... this is pure art expressed masterfully
  11. Mar 28, 2013
    I must say im a little confused. I didn't play the original Bioshock as the subject didn't appeal. However, ive was gifted a copy of this one and was looking forward to it based on his praise. The subsequent guilt caused by what im about to say isn't enough to told my tongue!

    Why is this game scored so high by so many people? i don't get it. The game is a simple run and gun with ugly
    graphic, poor animations, and weak linear level design. Horrible style mash-up, poor UI, and clunky controls. Aliens: Colonial Marines got ripped apart last month (By myself included) for being a very average game with a big set of boots to fill. However i wouldnt say this game is technically any better. It feels like a very average last gen game to me. I prefer gameplay to graphics but i found this game lacking in both. I am genuinely confused by the gushing reviews of "perfection" this and "masterpiece" that.

    It was a constant race toward the reason to switch it off. Between the boredom and the motion sickness caused by the poor mouse sensitivity settings, i got no enjoyment from this title at all. The motion sickness piped it in the end and i gladly quit after only a few hours ....probably forever.

    For goodness sake play a demo! I guess this game is love it or hate it. P.S. If someone wants to pay me a large amount in used notes, i will say its great aswell!
  12. Mar 26, 2013
    While this game is short, I feel that if it was longer it would have detracted from the experience. If you do not play this game, then at least watch a friend play it. This is an amazing game beyond what I expected from any game in 2013. The only problem I see is that games now have to live up to this standard.
  13. Mar 27, 2013
    Best game for last 5 years. Good Music, good and beauty graphics, perfect gameplay and amazing story with best ending i've seen ever! 10/10. And i think, I found my love. Elizabeth
  14. Mar 27, 2013
    Bioshock Infinite does a lot of things right. Elizabeth is one of the best characters to ever appear in a game and the world is beautiful; unfortunately many little things keep the game from the level of greatness a lot of people are laying upon it. Pacing is inconsistent, many abilities feel completely similar with only cosmetic differences, and the lack of save anywhere is inexcusable, especially when both previous Bioshock titles allowed it. Lastly, while beautifully realized, the world of Columbia just isn’t as interesting or as “real” as Rapture from the previous Bioshock games.

    The game is still very good but it’s still disappointing because it could have been truly great.
  15. Apr 4, 2013
    This game is absolutley stellar. The graphics are fantastic(they are not photorealistic, they are highly stylized). The gameplay is spot on. You are always finding new abilities and new ways of doing things. Lots of action. If you like bioshock, heck if you love video games get this! The only thing I would say that is apparant in some negative reviews is that if you are a HARDCORE shooter fan that only enjoys photorealistic graphics and games that are similar to call of duty then this may not be for you. It isnt the most serious shooter in the world. But if you play things other than call of duty then get this! you wont be dissapointed. Looks amazing on a good gaming pc! Easily one of the best games of 2013! Expand
  16. Mar 31, 2013
    A bad shooter with a bad narrative. A high budget babysitter for the undiscerning consumer.

    -Limitation to two weapons leaves combat incapable of being as varied as in previous bioshock games or any decent shooter. -Regenerating shield turns any challenging combat into a glorified game of peek-a-boo
    -Major reduction in passive character building (dozens of tonics vs the selection of
    character upgrades)
    -Removal of hacking
    -Removal of research
    -Simplification of powers system (no separate currency to purchase, no upgrading)
    -Melee mechanics designed to emulate those with cerebral palsy

    And, on a more subjective level
    -total reversal of atmosphere
    -robotic, mostly non-interactive NPCs
    -a moderate improvement over the originals, but still awful animations, just more noticeable with more NPCS
    -Boring moral "choices" with no impact
    -Mostly, though, it's poisoning the shock series even further with time-hopping infinite universe wankery. A bad Bioshock game, for sure, but a bad game on its face, mechanically and especially narratively.
  17. Mar 26, 2013
    The BioShock franchise and the team in Boston redefine gaming once again with BioShock Infinite. The original game was a masterpiece upon release, it still aged very gracefully.. I know this more appropriately now because I just slammed my way through both BS1 and BS2 before tonight's midnight launch. And no, I have not finished Bioshock Infinite. However, I am going to review this game based on my 5 hours of gameplay... why? you may ask? Because the first 2 HOURS of gameplay were more enjoyable than the entire BioShock series. It sucks you in, immediately, and never let's go. If you bought this game on launch for $60 give yourself a pat on the back. You truly made a strong purchasing decision that just helped the gaming industry as a whole. This game just paved the way for what we expect in our next gen titles! Expand
  18. Apr 7, 2013
    They've invested a whooping $100 million in 'marketing', look it up. This is written off against tax.
    Nevermind the product, we have to keep the ball rolling.
    Because from an artistical and a technical point of view, this is nothing but child-oriented junk.
  19. Mar 26, 2013
    Awesome game! Cool graphic design and perfect soundtrack. Love it very much. Action is very dynamic and the story is interesting so far. A graphics itself feels kinda old, but light effects are awesome, so i don't have any complaints. It's a little bit laggy on ultra 1080p on my GTX 560, but i hope they'll fix it later.
  20. Apr 4, 2013
    This review contains spoilers, click expand to view. Gameplay will never change. There is this mass illusion in the game industry that each game has mechanics slightly more polished than its predecessors. While you can tweak it a bit, the shooter formula has reached its apex, and while Bioshock Infinite does improve superficially on both the vigors and the guns, especially in the latter category (gunfire and recoil more realistic), it's really what it doesn't do that the game needed more of. Some have complained about the lack of RPG elements (with the exception of gun and vigor upgrades), such as inventory or map screen. I found this to be a huge improvement. There is no menu interaction to slow the pacing and you're always on the move. I thought the tone of the game world would have felt more immersive with the lack of a HUD, much like the first gameplay demo Irrational Games released several years ago. But all of the above are personal opinions and design choices. What left a sour taste in my mouth wasn't anything you can experience in the game itself. No, you could only experience this bittersweet regret if you had watched, in eager anticipation, all of Ken Levine's interviews, only to realize you had just witnessed the biggest cop out in gaming history.

    Expectation #1: An actual floating city, complete with physics.

    After the first demo that was released (which is never shown in the game), we see one of the massive, orange balloons tethered to the corner of a belltower deflate suddenly and the massive structure starts to pivot towards the ground, the bell flying loose from its moorings only to come grinding to a stop inches away from your feet, the cobblestones buckling under its weight and shooting off in every direction. Later, Ken Levine commented on the instablity of the city, how the tech team had made it pulse with life, and hinted that you'd be able to topple the city around you. This fell short on both accounts, the only undulating architecture in the game appearing during the first half, and after you're solidly captivated by the world, these stellar sights give way to more mundane gameplay (street shootouts and interior combat). It never feels like their main selling point is really taken to its full potential.

    Expectation #2: Watch the city tear itself apart (pre-Rapture)

    This is the big one. I want to be as harsh as possible when I say that this was a blatant lie. We were supposedly going to 'watch the city fall apart before us'. We were told that there would be moments where you would have to interact with citizens on the street, such as pointing a gun at a potential mugger to send him scrambling, or intervening in a local execution (both of which are shown in the same demo). There are maybe three moments in the entire game where you feel this sort of weight behind your actions, and they are as superfluous as they are dull. You can't change the overall outcome of anything, although watching the colorful, Independence Day style utopia burn slowly is captivating in its own way. I would have preferred a little more interaction, hence replayability.

    Expectation #3: A decent resolution.

    This one is debatable. And the main reason for the spoilers tag. Let's get the big one out of the way, the resolutions to each storyline. Both Daisy Fitzroy and Jeremiah Fink are shadowbox characters that bleed out of the story as quickly as they pop in. Slate is one of the more interesting characters but doesn't feel fully fleshed out. Don't get me started on Comstock. Let's face it, time travel was both the protagonist and antagonist here. It solves everything (most levels are going back and forth through the area in different time periods), and also helps ease along the ruthlessly shoehorned ending. But despite all of this, the ending was emotional and relatively significant enough to make it feel as if it 'belonged'. It was the gamer in me that made me want to slap Ken Levine. Songbird becomes your best bud and then you get to watch him drown in two seconds. Apparently the Bioshock story will never change because even with its fairly restricted narrative parameters, it's the doorway to infinite worlds just like it with new coats of paint (so we can expect this disappointment forever). Oh, and my personal favorite: The final boss is three waves of the easiest enemies in the game. No Handyman. No Songbird. Fail.

    But aside from all the things they promised and didn't deliver, this is a bittersweet shooter, with some amazingly satisfying gameplay regarding the vigors and gunplay, but some equally frustrating inconsistencies in the pacing and storyline. Oh, and this game tries desperately to emulate Disney (and doesn't do a bad job), but it's so obvious in parts it's almost painful, especially if you're like me and find the overall 'girl in a tower' concept a little overused and cheesy.

    Still, if you're a fan of shooters or Bioshock in general, you owe it to yourself to see how far the series has come.
  21. Mar 26, 2013
    Simply AMAZING. I can't get enough of this game. It's perfection. Or near perfection at least. It's so beautiful, clever and fun. Stunning job from the guys over at Irrational. Good job!
  22. Mar 26, 2013
    Every once in a while a game comes out that blows your socks off. This game goes above in beyond in all areas. Superior story telling, combat, atmosphere, music. You feel immersed in the world and unable to quit playing. The details in the areas show the care given by the development team. This game was not rushed and will serve as proof to what games can accomplish. This game accomplishes what Half-Life did for its time period. I think Ken Levine said it best when referred to games as a better medium than movies and books because you pilot them. You get to participate and experience them. This is nothing short of a masterpiece and should be purchased by everyone. Expand
  23. Mar 27, 2013
    An absolutely beautiful game. The graphics are stunning, and the overall mood of the game is fantastic. Also the music changes dynamicly if your in battle, and it makes the battles very intense. The levels are full of secrets, locked doors and collectibles. The world is very beautiful. I often find myself just exploring the world outside of where I'm supposed to go, because it's so beautiful. It also helps that I always find secrets when exploring. Fantastic game! Expand
  24. Mar 26, 2013
    This is more than just a great game, it is a great work of art. The game is executed in a way that only can be done through video games. If this were a movie it wouldn't work. This is the game that may bring respect to videogames as an art form.
  25. Mar 26, 2013
    I had doubts before preordering the game, but I gave it a shot, since I loved the bioshock games from the past, and I always liked the atmosphere which is unique to this game, no game has this kind of graphics, and sounds, and environment.
    The gameplay, as always, fun to play, and not to easy, but possible, (not like those games that you die a thousand times to move on).
    In addition to
    that, you have a unique companion, that aids you in many ways, Elizabeth will through you a coin she found, or a shotgun when you are out of ammo, also, her character is something I never saw, she moves along with you, not after you, she interacts with the world, like it was real, she would tell you her opinion or just go around and look.

    If you love singleplayer games, and are looking for something fresh that no other game can offer, give this a shot, you won't be disappointed.
  26. Mar 26, 2013
    This game is a masterpiece. You have to love a game that is built not to please everyone, or to appeal to the biggest demographic of the lowest common denominator. Bioware Infinite is about a development team trying to realise their creative vision. This is a very fun shooter, but by no means is it the kind of shooter that is going to inspire thousands of hours of shooting.
  27. May 9, 2013
    Formulaic 'waves' of enemies in set areas ruin this otherwise beautiful game. Gone is the sense of freedom, exploration and choices that made the first two Bioshocks so much fun. This is, instead, a repetitive shooter with little to draw you in, and even less to keep you there.
  28. Mar 27, 2013
    I liked the original Bioshock games but wasn't a huge huge fan of them like some people. I wasn't super hyped for this game (no unrealistic explanations of "OMG GUYS, this is going to be the best game ever!!") but I was definitely excited. Just finished this morning after staying up all night and wow. Wow, was it worth it.

    Very unique gameplay. Incredible sound design (there is
    something that just draws you in about the sound: all of it is very realistic and well done), great setting, great characters, great story. One of the first games that I've felt was actually worth its initial box price in a long, long time. Expand
  29. Mar 26, 2013
    One of the worse use of DirectX9 ever. Abusive HDR and bloom, VERY VERY small FOV texture are ok when you are far, but as any game on Unreal Engine 3, texture look's really ugly when you try to enjoy close-up in the game.

    Most confusing game ever, hard to follow the story too.
    Tons TONS of good features got removed from it, (even hacking system like it had in Bioshock 2. Multiplayer)

    They tried to make an semi open world game, it failed totally, very confusing, not clear at all on where you need to go.
  30. Mar 26, 2013
    This review contains spoilers, click expand to view. I mean, if nothing else the game certainly looks nice, the visual aesthetic is great. That being said, the rest of the game is pretty bad compared to Bioshock 1 and is absolutely wiped out by SS2. There are three different variations on a machine gun and three different variants on a grenade launcher alone. I actually feel like I'm playing Halo in the sky with this one move from one wide-open area with obvious cover and spawning generic enemies to kill, then move to the next and repeat. Oh, and don't forget Elizabeth, who you either have to comfort every ten minutes or who throws you health and ammo like nobody's business because god forbid there's a little bit of challenge. Not to mention the needlessly complicated time travel 2deep4u plot with, guess what, a twist halfway through the game! Oh man, it's almost like we didn't see this coming because Ken Levine hasn't put this in two famous games already! Why Halo 4 has a 6.9 user score but this has a 9.0 is beyond me when they both suffer from the same problems. Oh, and I almost forgot to mention the completely subtle message of Booker immediately becoming a racist dick upon being baptized. Nice job with the subtlety, Ken. Expand

Universal acclaim - based on 68 Critics

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. 92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. May 7, 2013
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]