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Generally favorable reviews - based on 17 Critics What's this?

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Generally favorable reviews- based on 56 Ratings

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  • Summary: Stunning, richly detailed fantasy world. Real-ime lighting casts eerie and terrifying shadows. Unrivaled blood and gore combat. Hack off an enemy's limb, then thrash him with it. Learn devastatingly fluid combo attacks and use them to slice your enemies to pieces. [Codemasters]
Score distribution:
  1. Positive: 9 out of 17
  2. Negative: 1 out of 17
  1. An excellent addition to the third-person genre, incorporating great components of sound, music, and visuals, as well as bolstering incredibly intense melee combat.
  2. After a fighter has leveled up and gamers have mastered the combos, BoD can be pretty damn cool. The lighting effects are superb, the music is moody and there is plenty of action. Turn up the volume, turn out the lights and you'll have a thick slice of fun.
  3. Successfully mixes numerous gameplay styles in one compelling package. [May 2001, p.84]
  4. Mixing down and dirty hack-and-slash action with some light puzzle solving; Blade of Darkness makes a simple concept work. With enough blood spurting and gib spraying to send Joe Lieberman and his cohorts running for cover, this is slicing and dicing at its finest.
  5. I have to be honest. I simply lost interest in this game.
  6. For a budget title, Blade of Darkness ain't so bad, despite its weaknesses. If you've run out of games to play, give it a whirl, just don't expect the world.
  7. Low "immersion factor". Two-bit, two-frame main character animation. Sluggish and awkward combat mode. Completely unoriginal puzzles. RPG elements are nothing more than a decoration - something to put on a box.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 17 out of 17
  2. Mixed: 0 out of 17
  3. Negative: 0 out of 17
  1. Jun 3, 2011
    I hate those review magazines..THIS WAS THE BEST F*CKIN AWESOME hack and slash 3rd person game of its time.Period.A TRUE LEGEND!!!The shadows were overwhelming,the music was trully epic,the battles were really hard,the enemies were f*cking awesome and brutal,the fatalities differed if you hit different parts of the body..pure awesomeness!!!Although mainly underrated by the press,i remember PC magazine gave it a 90%!!!Thank god i saw it on the package and bought it immediately!(ps.PC magazine of that time was really nasty on scoring.. ;) ) Expand
  2. Jan 13, 2014
    One of the best games ever created.

    +By far the best melee combat ever, (conan like) atmosphere, 4 different characters with different
    weapons and combos, blood and gore, good enemies with different tactics (knights fight carefully while skeletons charge blindly etc. ), graphics (at time but still good today, aged well), game is also difficult and long. Expand
  3. Feb 7, 2014
    This is one of the rare games that put you in a truly battle for life and death, and give you a real reason the continue to play over. The only games that have such atmosphere is Gothic series and Souls series. This is a game that we rarely seen our days because people have become so nobs and lure for easy games, where you are the only supreme hero with infinite powers that save the world. Such a shame for our future of gaming. If this is the future of gaming, then I choose the old class games like this one. Expand
  4. Nov 7, 2012
    A game that inspires game developers to be game developers, not for being perfect in it's design, but to have obvious flaws that you just ignore due to simple fact that the concept of the game you're playing is amazing and fun. Hack n' Slash mayhem with a universe of options and combos using relatively simple key coordination makes it a user friendly wonder, and not to mention incredibly satisfying when you manage a more complex combo to utterly destroy a more difficult enemy (Oh, and the AI is amazing for such an old game, best of its time for sure).

    The game has flaws, such as forgettable, generic and uninteresting story, a few inconsistency bugs, sound glitches and few other flaws that really just show this game was made with a small team and limited founding, and because this is obvious, you can't help but be more impressed by how amazing the game is.

    The replay value is off the chart, either be it by playing the same character a different route, or by playing another character entirely (with new combos and weapons to master!), you nearly always end up finishing the game 3-4 times before getting saturated by it, and even then each time you look at the game on your shelf, you nearly always have to re instal it and repeat the adventure.

    For it's time, very clean graphics and actually impressive maps to explore, you always end up having a favorite map to cruise around and love because of the challenges each one of them place individually, mind you it's not over the top mind blowing beautiful, but I'd say it's a honest portrayal of a fantasy world, that leaves you well soaked in to the world you're playing without getting too confused of where you are, or where to go, or whats going on. (problems often found with more recent fantasy titles that over hype the beauty of a world, only to make it confusing and frustrating) I actually find this to be a more important feature then most people would give it credit for, because it adds to the replayability of the game, and it heavily compensates the games lack of depth and story.

    Amazing soundtrack. The few bugs the game has fails in comparison to decapitating a minotaur with a theme that enhances your feat to demi-god stature, even though there are a lot of silent moments in the game where the footsteps of your character is all you hear, the key moments where music kicks in and action starts makes key fights much more dramatic and enjoyable. (After all, hearing the "end of days" orchestral piece each time you step on a goblin would get annoying)

    A must have game for game lovers, a textbook of how to develop a game above it's time for developers, and a piece of gaming glory that should remain in history as one of the best games ever, and definitely a hack n' slash that would put many, if not all recent titles, to shame. 9 out of 10
  5. Oct 17, 2013
    That whispering that I was hearing when I was walking in the darkness gave me the creeps. This game also is very big! Hours and hours of gameplay, even with Godmode on. Expand
  6. Oct 29, 2012
    A game that was ahead of it's time when it hit the stores. Released during the same time frame as the viking epic "rune", it featured much crispier graphics, supperb level design and showcased a combat system that even today's games haven't managed to duplicate, blade of darkness is a must have for any third person melee combat lover.
    Mixing light exploration with a fantasy setting and, as above mentioned, some of the best combat mechanics ever developed, it's only real flaw can be pointed at the lack luster game story and overly simple multiplayer. But I garantee you'll have a blast hacking and slashing your way through hordes of goblins, orcs, trolls and many more dificult opponents, along with some trully challenging boss fights that today's games so often fail to deliver.
    Here's to hoping that someone will take this gem and release it via DLC on xbox live or PSN.

See all 17 User Reviews