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Mixed or average reviews - based on 19 Critics What's this?

User Score

Mixed or average reviews- based on 11 Ratings

  • Summary: A mysterious foe. An idyllic valley. An unlikely hero. Enter the world of Jeff Smith's Bone and a truly epic adventure will come to life. As the saga begins, three cousins - Fone, Phoney and Smiley Bone - become separated in a vast, uncharted desert. One by one, they find their way into a deep, forested valley filled with wonderful and terrifying creatures and new mysteries that await them. Help Bone and his cousins find a way back to Boneville. Unravel curious puzzles, maneuver through mini-games and encounter un-expected surprises. Travel throughout the idyllic valley and meet the unique inhabitants. Brave and lovely Thorn, the great Red Dragon, rat creatures, talking bugs and more. Discover the hidden secrets of the valley. A curious map, a beautiful heroine with a past even she doesn't know about, a hooded creature with a grand scheme, and the power of quiche. With an in-game help system, you'll never get stuck for long. [Telltale Games] Expand
Score distribution:
  1. Positive: 4 out of 19
  2. Negative: 0 out of 19
  1. I personally have nothing but good things to say about this game. In fact, the only problem I have is that it’s too short, and that just means I’m greedy. I think anyone who wants to be whisked away into a brightly colored land of adventure featuring the time-honored themes of good and evil, friends and foes, and a good dose of real humor will be doing themselves a serious favor by checking out this game.
  2. Ultimately, Bone: Out From Boneville is probably too lightweight, too easy and unsophisticated for most adventure gamers... but don't hold that against it.
  3. The endearing characters and witty dialogue are real winners. It’s professionally done in places and anyone looking to dabble in a lighthearted adventure will find this a stimulating experience; just don’t expect to be playing for months.
  4. The game has charm. The look and sound are nicely done, but the game is just too short and does not present any major or innovative challenges.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 5 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 3 out of 8
  1. SeanK.
    10
    Loved it - A fun game to play along with the kids.
  2. RickK.
    10
    This game is lol.
  3. I started Bone very long after it was created. Got it basically because I loved The Walking Dead from the same developer. Not being a fan of the adventure genre Telltale games is making my mind change. Considering this is such an old game and not incredibly popular, after playing it i wish they would have produced the whole series of Bone. I found it funny, fun and simple. The biggest flaw is how short it is and the very small space for different outcomes. Although now at April 2012 the game goes for $9.99 in steam for both this and the sequel, so the price is ok. Don't expect a huge production, but in my case... it does leave me buying the Jeff Smith graphic novels from amazon wanting to know more about the story... plus a smile. So Telltale, i hope that after your Living Dead... you could consider finishing this saga! Expand
  4. I love the Bone graphic novel and I love Telltale Games and adventure games in general. I want to get that out of the way first, because this is painful for me to say:

    Bone: Out From Boneville is bad.

    Not terrible. Not memorably awful. Just forgettably clunky and mediocre, and a very poor attempt at a faithful adaptation of the graphic novel. The graphics are dated by 2005's standards, let alone 2012's; they evoke early 2003 Gamecube games. The story's delivery is slow, plodding, and padded with dull minigames, without any sort of niceties or ornamentation to the interface; it feels like the game was made on a budget of pocket lint. The animation is stiff, and some of the models just look off (Thorn with a ponytail and a Peter Pan outfit, anyone?). And worst of all, the voice acting is eardrum-gougingly terrible, so much so that it trashes the story and the believability of the characters; I'm not sure if we're looking at bad direction or bad talent here, but the delivery is off on damn near every line, and there's no sense of believability to the whole mess. The only grace I can offer is that the Bone games were some of Telltale's first, with Sam & Max still a year out, so these are the birthing cries of a developer struggling to find its feet after splitting from Lucasarts, but it's still a tragically bad game.
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See all 8 User Reviews