Generally favorable reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. Jan 15, 2013
    This DLC doesn't bring the much-anticipated level cap increase (Gearbox says that's on the way soon), but otherwise, this is the adventure that Borderlands 2 veterans have been waiting for. Go on the Big Game Hunt for the continued story, but stay in Aegrus for the challenge.
  2. Jan 30, 2013
    Just like the perfect AC/DC song, Sir Hammerlock's Big Game Hunt might occasionally drag, but whenever it counts, it gives you exactly what you paid for.
  3. Jan 17, 2013
    It may not be ground breaking, and it may not be as long as the other DLCs that have been released, but that doesn't stop Big Game Hunt from being a rather jolly good time.
  4. Jan 24, 2013
    The final DLC for Borderlands 2 has two faces. One is that of many new things: interesting maps, different from everything we got to know and a variety of completely new, well designed opponents. That's the "good face". The "bad face" is presented by the means of the shortest and most dull single player campaign yet. When compared to other two add-ons, Sir Hammerlock's Big Game Hunt is the weakest one. But this doesn't change the fact, that fans should consider buying it, because it's most definitely worth the price.
  5. Mar 31, 2013
    It's a solid few hours worth a look. [Apr 2013, p.111]
  6. Jan 22, 2013
    Hammerlock is a decent DLC pack, but with Gearbox farming out some of this work, I'm hoping that means they've got something bigger and even more interesting in the works for post-releaseBL2 support.
  7. Jan 15, 2013
    In terms of story, dialogue, and encounter design, this add-on pales in comparison to the rest of Borderlands 2.
  8. Jan 17, 2013
    Big Game Hunt is certainly worth a play if you've got the Season Pass, but if you're buying it by itself then its numerous weaknesses make it harder to recommend. It's not bad, but it's not Campaign of Carnage.
User Score

Mixed or average reviews- based on 59 Ratings

User score distribution:
  1. Positive: 1 out of 11
  2. Negative: 5 out of 11
  1. Jan 18, 2013
    Almost completed it. Basically if you dig the past DLC's this one is worth playing. Is it better? Nope. It's fairly short, the characters and humor aren't as good as past entries. Still it's fun while it lasts. That being said, some things you should know. As others have stated previously, this DLC is difficult. I'd say be at level 35 at least before heading in. I can see some people rage quitting after being killed by a witch doctor for the umpteenth time. On the positive side to that I found I used the rocket launcher and shotgun a TON more than any other previous entry which was kinda "new" for me. Also used "slag" weaponry/grenades ALOT more. Another irksome thing was having completed a side quest having to go through waves of re-spawned enemies in an already cleared area just to complete it! It didn't bother me alot but others may find it unacceptable.

    Aergus itself is a tad barren with not a ton of different areas//buildings to check out, but again not that big a deal for me.

    Loot drops are pretty consistent with other entries.

    I played this in TVH mode starting at level 38, so the "normal" mode may differ a bit but probably not much.

    All in all a decent DLC worth a go, but I feel is better suited to more hardcore players. Casual fans may pass and shouldn't feel like they missed much.

    Did I mention to have a rocket launcher and grenades fully stocked at all times?
    Full Review »
  2. Jan 16, 2013
    All things considered, it isn't bad. However, it falls more within the purview of disappointment. There are indeed some sidequests to keep you busy (not a terrible lot of them though), but the main story itself is rather short (rather jarring compared to the other two DLCs, which are still kind of short when taking sidequests out of consideration). I certainly didn't expect another General Knoxx, but as of yet, this is the weakest of the three DLCs in Borderlands 2. I'm hoping that the fourth DLC would be substantially better, and possibly even cover the Hyperion space station obstructing the moon. Full Review »
  3. Feb 11, 2013
    This DLC is a little hard to review, but it boils down to balance. Want to take in a lower level toon? I took in a level 34 Mechromancer and was repeatedly killed by the now infamous Witch Doctor. The goons aren't even all that easy, but are manageable on their own. Add in one Witch Doctor, and be prepared for second winds and respawns. However, roll in with a higher level toon (I took in a lvl 50 Berzerker with legendary weapons) and had no problems whatsoever. Cakewalk even. So balance right off the bat is screwey. I would rather go through this DLC with my mid level Mechromancer to work towards getting that toon to lvl 50. But it seems infuriating to the point of not being worth it. For the little time I've spent with the rest of the DLC, Hammerlock is an OK character, but isn't as well suited as a main focus for DLC as he just isn't quite as engaging or funny. All in all, this season pass seems like a great big letdown. I played through Captain Scarlette (which I liked, good balance and such but no new gear worth getting). I played through Torgue, but I didn't care much for it. Torgue tokens were a good idea, but the weapons were lackluster. This seems like the weakest DLC of the three. They seem to keep getting worse. I'm almost afraid to see what's coming out as the 4th DLC from the season pass. If Gearbox has better content up their sleeves, they are taking their sweet time. Hopefully we get one reaaaallly solid last DLC for the 4th DLC in the season pass. Otherwise, I'm going to have a hard time spending extra money on more DLC outside of this season pass as it's slowly been leaving a sour taste in my mouth with each new release. Full Review »