- Summary: You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army. In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity. … Expand
May 9, 2014Bound By Flame sounded promising every time we saw it... but so do most games. What we ended up with instead is an RPG trying to be as great as its inspiration but never coming close. Poor combat, poor story, and poor acting, all serve to make this "epic tale" one you'll want to skip. Do not buy.
May 9, 2014I stopped caring when the same reviewers who are bashing this game give the likes of every Call of Duty every year a 10/10 and the likes of Diablo 3 a 10/10 praising it for being....fun. I have played 3 hours so far, and honestly it is a bit rough around the edges and is in no way GOTY but it is FUN for me at least, the game is simply enjoyable if you go into it with the right frame of mind..."professional" reviewers are just people except they either have biased towards a game or were not paid enough :) 10/10 for keeping me engaged.… Expand
May 12, 2014Bound of Flame is a mix of The Witcher, Dragon Age, Kingdom of Amalur.
These low scores do not match Bound By Flame.
The only problem with this game is coming at the wrong time. To go up against Dark Souls II is difficult.
The graphics are very good as well as sound and music (dubbing a bit weak).
The gameplay stands out for crafting system.
The fights are cool too. We can not take the merits of the game by making comparison to the Kingdom of Amalur combat system, since the proposal of the game is much higher than that of Amalur.… Expand
May 9, 2014Bound by Flame could have easily been just another fantasy RPG clone that we see hit the market every few months, which is honestly what I expected it might be. But it wasn’t, instead it’s flames shined brighter than I could have ever imagined it could. Highlighted by a thrilling story and fun strategic combat, Bound by Flame should be a game everyone plays.
For a little context, The world in Bound by Flame has been forced into chaos and ruin by the Deadwalkers, an army of rotting, deformed, and downright disgusting zombie-like creatures. The Deadwalkers were summoned over 150 years ago by the Lords of Ice, who are hell-bent on conquering the world. The Lords of Ice are a circle of mysterious immortal necromancers who have been successfully leading their legions of undead in the extermination of all other known races.
By the time your quest begins, most of the sentient lifeforms have been wiped off the map and have unwillingly joined the Deadwalker army. You enter the story as Vulcan, an upstart human mercenary with a bad attitude and a whole lot of sass. Disaster strikes while protecting a group of mages and Vulcan accidentally ends up on the wrong side of a Demon summoning spell and becomes possessed.
As the fight against the Lords of Ice and their Deadwalker army wages on, Vulcan is constantly tormented by the Demon, tempting him to give up his humanity in order to gain unheard-of levels of magical powers. You are given several chances either take up the demons offer, or preserve your humanity, which can significantly change the story outcome and Vulcan’s appearance.
Spiders did a fantastic job at establishing both compelling lore and an awesome story. I found myself talking to every single character, while making sure to investigate all dialogue options so as not to miss any of this rich story. Most of the story is told through these dialogue investigations, so if you decide to skip them you will surely miss out.
One aspect that sets Bound by Flame apart from other fantasy RPGs is that it doesn’t bother overloading you with thousands of meaningless sidequests. I will admit, I was once a gamer obsessed with finishing every single sidequest in every game just to say I did it, but that is not the case anymore. I simply do not have the time or the patience to spend hundreds of hours completing fetch quests and other throwaway chores for characters you will never speak to again.
I was able to complete both the main questline and the majority of the sidequests available in just over 25 hours. Even if you take your time and dive even deeper into the story that I did, you will still only clock in about 30-35 hours. This is the perfect length for a great fantasy RPG and I commend Spiders for hitting nail on the head.
Bound by Flame looks absolutely gorgeous. Spiders built a world of incredibly diverse environments. However, when comparing Bound by Flame’s unique art style to that of other games in the genre, it doesn’t quite compare the the photorealism that many games have achieved in recent years.
The voice acting in Bound by Flame was far better than what I had expected. But sometimes you will be taken out of the experience because the lip syncing is basically nonexistent. This can be annoying if you are paying close attention to a character’s mouth, but honestly it is not that big of a deal when very few studios actually get this right.
The most common question I have seen asked about Bound by Flame has been, “What is the combat system like?” Well good news, it is fun. However it can be a little difficult and will require strategy to get through most fights. This is not a game where you can run into a large group of enemies and just hack-and-slash your way to victory with no second thought. In fact, that is the easiest way to find yourself dying quicker than the amount of time it took you to run into them.
The strategy required to defeat the many different beasts and Deadwalkers increases tenfold when you encounter a boss fight. Spiders did a great job when designing their terrifying set of bosses. Not only are each of them horrifyingly creepy looking, but they also all have completely new styles as well. If you are anything like me, you will find yourself dying several times on every boss encounter until you can finally develop a well-oiled strategy.
Bound by Flame is a breath of fresh air in an otherwise crowded genre. Spiders has achieved what many developers fail to ever do by creating a beautiful world with an incredibly deep and interesting history while also including a rock solid combat system. I was very glad that I didn’t have to be bothered by all of the silly distractions that are in most triple a RPG’s on the market today. Hopefully this is a step forward in getting rid of fetch quests just for the sake of making a game longer. Bound by Flame was everything I wanted it to be and then some.… Collapse
May 12, 2014I've really enjoyed my time with this game. Though it's ambitious, overstretches its reach in places and also rough around the edges, it's still one of the better rpgs out there.
The graphics are decent enough to provide a good atmosphere, with a more adult, gritty feel than say, Kingdoms of Amalur. Animations are good as well as the combat effects, magic etc.
The voice acting is inconsistent with a handful of decent ones and the rest ranging from bad to mediocre. The script itself is also of varying quality, but is good enough to be genuinely funny at times and also of a decent enough level of quality to keep yo engaged when it matters most. The style is more Game of Thrones than Lord of the Rings though, so be aware there's bad language to be heard everywhere.
The soundtrack is, overall, very good, with some atmospheric ambiance tunes as well as some decent pieces of more dramatic music.
The combat system itself is above average, with two main fighting styles supplemented with traps and magic (again, somewhat like The Witcher) and requires you to switch between them based on the type of enemy you are facing and their numbers. You'll probably need to play a higher difficulty setting to enjoy this facet fully though since an easier setting will allow you to simply click your way through. As with the rest of the game though, it can be rough around the edges.
There's an upgrading system for weapons and armour which is nice and adds some customisation both in effects and visualisation but it's not particularly deep. Still, it adds rather than takes away from the game so it's definitely good to have.
The U.I and menu's are straightforward and easy to use.
The story is a blatant melange of a currently popular fantasy tv show and other recent movies but is delivered sincerely enough, with enough heart and backstory to hold your interest, even if it doesn't last long in the mind. The choices you make also feel as though they matter, even if the actual impact within the game world isn't particularly strong.
The more I write, the more I realise how much it reminds me of the original Witcher in terms of game mechanics, style and ambition. It's a game which is very good despite needing a bit of forgiveness for some of the design elements and uneven quality, though it must be said I still enjoyed the original Witcher substantially more.
Surprised at some of the really low, 4/10 or worse, reviews out there. I'll be cheeky and make an assumption and say that if it was a game from a big publisher you could add 2-3 points to those low scores.
As for myself, I couldn't find a way to do decimals and 7 seems just a bit too low. A 7.5 rounded up then :)… Expand
Jun 25, 2014Deleted it after I finished it. It's an OK game which gets even interesting at a certain point. It feels like they've done the beginning, the middle (loved it, but only the gameplay not the story) and the ending is....well. I didn't feel that it was the ending.. felt like something is gonna happen after. However the closure is there and it is acceptable. You know there are games which you beat and leave on your PC just because.. this I deleted instantly. One time game. Said for an RPG.… Expand
Jul 6, 2014You can only play this game if you spend most of your life holed up in a black room with no light. While it had the potential to be interesting if more play-testing had been done, there is no way to have any fun with the game. If you make a mistake in your character progression early on, your only option to fix it is to restart the game. When you restart, you are forced to go through every single cutscene over again.
A massive waste of time and money.… Expand