Breath of Death VII: The Beginning PC

Metascore
tbd

No score yet - based on 1 Critic

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Oct 6, 2011
    80
    Breath of Death VII: The Beginning is boiled with the same ammount of raw materials, according to the same recipe, by the same chef, and with the same love as the previous course Cthulhu Saves the World. This one is aiming at the same type of gamers, whom it will entertain with the same humour and gameplay. Nevertheless, you can clearly recognize these two titles from each other.
User Score
6.3

Mixed or average reviews- based on 66 Ratings

User score distribution:
  1. Positive: 8 out of 24
  2. Negative: 7 out of 24
  1. Dec 24, 2011
    0
    A guy walks into a shop: "Hello, I'd like to buy a steaming pile of manure". Shopkeeper: "Ah, I have just the thing", quickly serving up aA guy walks into a shop: "Hello, I'd like to buy a steaming pile of manure". Shopkeeper: "Ah, I have just the thing", quickly serving up a double pack of Breath of Death and Cthulhu Saves the World, "That's 89 pence please!" This game is just so bad, where do I begin? Well, I want my 89 pence back! I should have bought that hot chocolate instead... It's a game of hammering the A button on your gamepad for about 30 seconds whist not really looking at the screen, then getting a 10 second break, then repeat... kind of for eternity, or so it feels! Really? Yes, really. Oh come on it can't be that bad? Oh, how I wish... read on, Dear Adventurer, read on!... You can't explore for literally more than 10 seconds without having a combat encounter. All the combat encounters save for the boss fights are so ridiculously easy (on normal difficulty) that they are simply an exercise in using the default attack on the first creature for the first member of your team, using the default attack on the second creature for the second member of your team, and so on. As you have to do this every 10 seconds, after 5 minutes you can do it without actually looking at the screen! Still, it got the A button on my Xbox gamepad a good workout (before you nay sayers say "Xbox groupie who doesn't appreciate PC games", I don't own an Xbox, just the controller as it's the most compatible controller for PC games, and no I don't use it for FPSes!) And that is the game, that pointless combat, that IS the game! About 90 percent of it. The rest of the time is spent exploring (only you can't in any type of satisfying manner because after 10 seconds you've got the pointless button pressing combat again) some terribly badly designed maps (on roughly the same tech and inspirational level as Horace Goes Skiing - seriously that lost world of dinosaurs game on the Spectrum 128K had way, way better level design), following a story line that is so shallow it makes Jet Set Willy look like story telling genius, buying weapons and armour and levelling up which is all pointless because the combat is just so useless. Oh yeah, there are special skills and combo moves in the combat, but you don't need them except against Boss monsters so that's about 1 in 30 to 1 in 50 fights then. Oh, and Boss monsters are announced on the exploring map, which is nice because then you know to look at the screen during that combat! Stay away from this game the way you'd stay away from leprosy. If you just want to play an decent indie game, Bastion, Aaaaaaa A Reckless Disregard for Gravity and World of Goo spring to mind...amongst others. Full Review »
  2. Dec 11, 2012
    2
    Really short and full of random RPG jokes, cliches, and game design choices. There's about 5 hours of gameplay here and the ending is anReally short and full of random RPG jokes, cliches, and game design choices. There's about 5 hours of gameplay here and the ending is an abrupt CONGRATS YOU SAVED THE WORLD PLAY AGAIN ON A HIGHER DIFFICULTY OR TRY TIME ATTACK. Sadly not much replay value and it feels like an actual numbered game, as if it's in the middle of a series or part of some "episodic" DLC series. I guess that was intended but it's still frustrating. I'd be more upset if the game wasn't so cheap. Full Review »
  3. Jan 9, 2013
    6
    A very mediocre game especially compared to its peers. Graphics are poor, artworks laughably bad, gameplay is run-of-the-mill with very littleA very mediocre game especially compared to its peers. Graphics are poor, artworks laughably bad, gameplay is run-of-the-mill with very little innovation. 6/10 is for the retro style feel. Full Review »