Mixed or average reviews- based on 23 Ratings
Nov 27, 2013After the first episode, this game was a letdown... The whole plotline seemed less intriguing than the previous it's often confusing what I'mAfter the first episode, this game was a letdown... The whole plotline seemed less intriguing than the previous it's often confusing what I'm supposed to do (at least the built-in hints were helpful) The game also contains several racist elements with a "good" dose of white saviour complex.… Full Review »
Nov 30, 2017I've had completed the original Broken Sword II several years ago and my score was 7.5 out of 10. It was not a bad game by any measure but aI've had completed the original Broken Sword II several years ago and my score was 7.5 out of 10. It was not a bad game by any measure but a forgettable experience. After playing Broken Sword: The Shadow of the Templars last year (which imho is one of the best adventures ever made), I have decided to revisit the second game with the Remastered version. As far as the remastering goes, I think they have done a great job. This is how remasters should be, some additional touches without changing the actual game. Firstly, the game looks more beautiful, yet it is not a different game such as Monkey Island remakes. Other additions include introduction of a hint system, a story log and nicely drawn comic book squares of characters every time there is a dialogue -makes the game look and feel better and helps creating some connection with the characters-. One thing I could complain is the fact that every time you move the mouse cursor on an object, all other objects on the screen which you can interact with highlight. This can be both good and bad. It does damage the adventure aspects of the game, but at the same time the second game suffers from some idiotic pixel hunting (or try and exhaust every option) puzzles so highlighting objects feels at times welcome. By the way, I'm not sure if the highlights existed in the original game or not.
As for the game itself, it is a big step back from the first game but can still be considered fairly good. The story is not as interesting and well written as the Shadow of the Templars and dialogues are less hilarious. The graphics are very colorful and aged well. I would recommend this to Broken Sword fans who want more after finishing the first game, but it simply is not a must-play adventure game.
NOTE: The game has one of the best ending songs ever (the only other perfect example I can think of is Portal). So don't miss it!… Full Review »
Oct 24, 2017I've never understood why this game wasn't as well-received as the first Broken Sword, as I actually like this one slightly more. It has moreI've never understood why this game wasn't as well-received as the first Broken Sword, as I actually like this one slightly more. It has more creative puzzles, more moments of humour, and more interesting locations and situations. I find it a little more charming and a little more memorable. To be fair though, this game was my introduction to the series, and I first played it when I was very young, so there's probably some nostalgia in effect.
The game is considerably shorter than the original, but it's not extremely short. In the playthrough I just did, I finished it in 6 hours, but that's because I could remember the solutions to most of the puzzles off by heart, since I've played the game God-knows how many times. I found that in the first Broken Sword, you return to the same locations too often, and it can start to feel like filler; but in Broken Sword 2 you very rarely return to the same place twice and it just keeps sending you off to new locations, which keeps things feeling fresh. The art style is the same, still great, but improved by better character animations. The first game has awful sound quality for voices by modern standards, but the sound quality here is fine, and the music is perfectly atmospheric.
The only ways I would say the game falters compared to the original game is firstly that the story is a little weaker, but it's by no means bad, and characters are more interesting and memorable. Secondly, you have to channel MacGyver a lot more now. "Adventure Game Logic" is in full force, and some of the solutions to puzzles can be ridiculous. It's a shame, but it's honestly no worse than many of the much more fondly-remembered adventure games of the era.
The improvements of the remaster are very minimal, the graphics are the same resolution as back in 1997. Conversations are presented a little differently with small comic panels in the screen corners which animates the dialogue a bit more, the UI is a little different and there's a hints system. That's about it.… Full Review »