- Summary: Burnout Paradise The Ultimate Box is a special edition release that includes the award-winning Burnout Paradise game, the previously-released Cagney and Bikes downloadable content updates, plus the brand new Burnout Paradise Party pack. The Party pack brings the social fun of BurnoutBurnout Paradise The Ultimate Box is a special edition release that includes the award-winning Burnout Paradise game, the previously-released Cagney and Bikes downloadable content updates, plus the brand new Burnout Paradise Party pack. The Party pack brings the social fun of Burnout Paradise into an offline multiplayer mode where players compete in different stunt, speed and skill events. The mode is designed to allow up to eight friends to “pass-the-pad” in dozens of quick-fire, turn-based challenges. The Party pack also includes a host of new features including a restart option added for racing and easier control of the early vehicles. Burnout Paradise proves that crashing is awesome! Next generation technology has enabled an unprecedented level of crash deformation allowing you to experience the most explosive pile-ups in the series’ history. Now the development team can realize their original vision for the Burnout franchise: an open world environment where you can do anything, anywhere, anytime. Feel the adrenaline course through your veins as you take to the road for the first time in Paradise City, where the action is all around you. Explore the city, discover events, and look for the best opportunities to crash, jump and pull signature takedowns. In Burnout Paradise you're given the keys to the city, but it's up to you to earn the keys to the meanest and most dangerous cars on the street, and earn your Burnout license. [Electronic Arts]… Expand
Positive: 26 out of 26
Mixed: 0 out of 26
Negative: 0 out of 26
This can be kept rather simple: Any racing fan with a need for speed, who hasn’t already got Burnout Paradise for console simply needs this cool package. The Graphics are great, the sound is amazing, the speed mind-blowing and there’ so much to see and do that you’ll be kept busy for a long, long time.
LEVEL (Czech Republic)First ever PC version of Burnout is a perfect example of a modern racing game in an open world with all the essentials that players want. No need for C-grade actresses at all. [Issue#174, Jan 2009]
PC Zone UKUndeniably fun; a slick arcade racer from an impassioned and talented development studio. [May 2009, p.66]
With a clearer incentive to progress, Paradise would have the cohesion it lacks. But it's still a stupendous amount of fun to play. It doesn't offer a challenge for hardcore racing fans, but instead presents you with a giant island of opportunities for mucking about and enjoying yourself. Which is just fine. [J.Walker]
chadcAug 9, 2009best racing game i have ever played and extras to buy are great to play
Aug 5, 2011One of the best racing games ever for the PC. The slowdown on crashing is amazing, the graphics were great for 2009, it still looks goodOne of the best racing games ever for the PC. The slowdown on crashing is amazing, the graphics were great for 2009, it still looks good today. The choice in music was so so, but I just muted the music and played my iTunes over it. For the people who say they hate GNR... that's your opinion, if you don't like them then remove it. I've experience no glitches at all... So yea. It's great. :D… Expand
JasonPMar 25, 2009I enjoyed this game a lot. I think removing crash mode was a huge mistake but once you get into it you forget about it. The most important I enjoyed this game a lot. I think removing crash mode was a huge mistake but once you get into it you forget about it. The most important thing to mention is this is a good console to PC port, not buggy like others usually are. Very efficiently coded, lots of fun to be had.… Expand
Nov 19, 2013Single Player/Multi Player (2/2)
(If the single player is better than the multiplayer, review this section as if it had no multplayer) (IfSingle Player/Multi Player (2/2)
(If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)
(If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)
(Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)
This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.
The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.
The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.
Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section
The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.… Expand
Aug 16, 2013Origin isn't required to play (single), so it's not a big issue to me. But the amount of menus, additional tabs and irrationaly longOrigin isn't required to play (single), so it's not a big issue to me. But the amount of menus, additional tabs and irrationaly long cut-scenes before you could even start a game are spoiling the otherwise pretty good arcade racing game. It's a shame, really and often wears your patience off very fast... 5 tabs of the menus when you press escape, you navigate with...f1 and f2! With build-in store, even if you play offline. Game reminds you to create an origin account constantly. It's not worth your nerves and sanity to go through all this, there's plenty of better arcade racing games out there without this kind of buggers.… Expand
Sep 8, 2013Very disappointing. The game looks good enough, especially with ENB, but that's about all it has going for it. Criterion purport the idea ofVery disappointing. The game looks good enough, especially with ENB, but that's about all it has going for it. Criterion purport the idea of race events on a free roam map as something new, "unlike any other driving experience", even though Need for Speed Underground 2 and Test Drive Unlimited had both done similar things prior to its release. All events are extremely easy, and with no difficulty option (at least not one I could find in the ill-conceived labyrinthine menu system), the game soon becomes very dull.
In-game advertisements are a spit in the face from the developers. Perhaps it would be understandable if the game were free to play, or if it were trying to emulate a "real world", but it's not. These were clearly only put in for profit, not an attempt at realism, since the game is set in a fictional city and none of the cars are licensed. I paid for the game I don't want to see Burger King and EVGA advertisements while playing it.
Various elements of the game are at cross-purposes with each other. Events are put at every intersection, supposedly to cut down on monotony and so there's never an event too far away, but the races aren't gated and the route isn't highlighted on the map as with other arcade racers, which means you have to open your map at the beginning of each race and spend time planning your route. You can't jump to events either, which, in the case of Burning Route events, often means you have to drive halfway across the map just to begin a race.
On the topic of Burning Route events; the game boasts a range of 75 cars, when in actuality, in terms of unique vehicles there is about half that, with the other half being practically carbon-copies with different paint jobs which are rewarded after completing time trials. By the end of the game, you'll only be using about 3 of the cars anyway (the best in each category; stunt, aggression and speed), since the others are relatively useless.
The soundtrack is awful. For reasons unknown to anyone but the developers, there are 3 different styles of music in this game; pop/rock songs, instrumental songs from the three previous Burnout games, and classical compositions. The loudness levels are not normalized either, which means that some songs are barely audible while others are quite loud. The "CrashFM" DJ is obnoxious and detestable.
There are many other annoyances, but I think I've made my point already. Does this game deserve a rating of 3/10? No, but it doesn't deserve the inflated rating of 7.6/10 either.… Expand
Aug 27, 2013Worst Burnout EVER.
The radio DJ is annoying as hell, and you can't skip it. You can't crash, or it'll take you 10 seconds of slow motionWorst Burnout EVER.
The radio DJ is annoying as hell, and you can't skip it. You can't crash, or it'll take you 10 seconds of slow motion where you can't do anything. Worst if you do a Takedown, there's a slow-mo where your car is in autopilot and you can't skip it, it totally break the game flow, just awful.
And where unlocking a new car should be cool and rewarding, it's annoying because of the 2 15 seconds presentation just to say "congrats you unlock a car" that you CAN'T SKIP!
Graphics are kinda nice, but lake imagination. Otherwise, controls SUCKS, and the gameplay is AWFUL (lose a race? gotta go back to the beginning, because the menu will not give you the option to stop it or restart or anything...). Way too much slow-mo.
It may not deserve a 0, but no more than 3, and seeing all the other 10 or 9 and the description, I'll just guess some EA or criterion dev post these comments.… Expand