Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 0 out of 12
  2. Negative: 6 out of 12
  1. Sep 16, 2011
    A poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick.
  2. Aug 5, 2011
    Although Techland brings some nice ideas into the Call of Juarez universe, the game ultimately fails to deliver because of a way too typical story, dated graphics, loads of bugs and a total misunderstanding of the concept 'Wild West'. The Cartel is a major step back for the franchise and we would have been better off without it.
  3. Jul 21, 2011
    The game is generic at best, broken at worst, and falls short in its attempts to innovate cooperative play.
  4. 40
    Perfect example of how games should not be created. Third installment of popular series throws away almost all the good things from previous parts and introduces weak story with embarrassing heroes. [Issue#208]
  5. Jul 26, 2011
    This can't be the same developer that made the last two games. That team must be off doing Dead Island or something. There were germs of good ideas in here, and it is possible to play it through to the end, but the criticisms and frustrations will overwhelm any fun you have doing so.
  6. Nov 9, 2011
    The Cartel's finest feature is a mess. Everything else is merely bland, repetitive, and dull. [Holiday 2011, p.80]
User Score

Generally unfavorable reviews- based on 105 Ratings

User score distribution:
  1. Positive: 3 out of 19
  2. Negative: 15 out of 19
  1. Sep 19, 2011
    This game is so bad, I don't know where to begin. Terrible controls, graphics, AI, gun-feeling. It's on-rails, has gray pixellated dots for you to follow (as if you can get lost in the first place, it is completely linear). Stereotypical, boring characters. Just stay away... what a waste of a great franchise. Full Review »
  2. Sep 20, 2011
    Let's start with the truth, this game took me just one night to finish. I can't nail the exact time down, but it's not longer than 5 hours in total. Whilst you can play 3 different characters there are essentially 2 very unsatisfying endings, a bad and an even worse one which I won't spoil. Most of the time you will gun down generic cartel thugs which look all the same and act the same. The AI in the game is ridiculously stupid and your partners can't keep up speed with you. Worst about it, sometimes they will spawn right in front of you, this happened to at least once in every single mission. There is no real free-roam, this shooter plays like on rails and is completely linear, the HUD and GUI look terribly pixelated. Whilst Techland can make godlike games as Dead Island, they completely messed up this one. Save your money and get something else. Zero stars to equal out the anonymous votes of users who left no review. Full Review »
  3. Oct 16, 2013
    This game ain't that bad. If you can feel the atmosphere in it then it's a beautiful game and you will have a lot of fun. I really enjoyed it. I've been playing almost all first person shooters since Quake 1 (1996) and this is just another one with a great atmosphere. South of U.S. and Mexico in a hot sun and a lot of criminals. Full Review »