Call of Juarez: The Cartel PC

User Score
3.3

Generally unfavorable reviews- based on 127 Ratings

User score distribution:
  1. Positive: 17 out of 127
  2. Negative: 86 out of 127
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  1. MB_
    Oct 3, 2011
    6
    Maddeningly frustrating. Fundamentally flawed. Idiotic. However for a co-op game its well worth buying if it's on the cheapo. The concept of a co-op game where people are working against each other is the idiotic. The frustrating is the simple things like picking up your fallen team mates animates you from cover into the line of fire, putting you on the same dirt your friend was just on.Maddeningly frustrating. Fundamentally flawed. Idiotic. However for a co-op game its well worth buying if it's on the cheapo. The concept of a co-op game where people are working against each other is the idiotic. The frustrating is the simple things like picking up your fallen team mates animates you from cover into the line of fire, putting you on the same dirt your friend was just on. As for the fundamentally flawed. Well a game where you have to search around looking for items but on rails so narrow the game resets if you explore too far.... a child could explain the problem with that. That all said, it looks pretty cool. Driving is fun. It all works [had to grenade my team mates a couple of times to reset a stuck room entry] and functionally is almost up to a Valve game. But things like constant in game phone calls, texts and slow cross hair switching, the depth of field focusing far too slowly and usually onto something invisible right in front of you. Oooh it's so infuriating, there's a good game here. Under the stupid. Dig deep tho! Expand
  2. Dec 25, 2013
    7
    I don't get all the hate and bad reputation this poor game has earned.
    Sure, it isn't a Call of Juarez like the two before, or.. a Call of Juarez at all, as the only things in common are a guy called McCall, a trip to Juarez in a couple of stages, and the bullet-time which isn't as good as in the previous titles.
    It wasn't ported perfectly on PC, that's true. You almost can't set up the
    I don't get all the hate and bad reputation this poor game has earned.
    Sure, it isn't a Call of Juarez like the two before, or.. a Call of Juarez at all, as the only things in common are a guy called McCall, a trip to Juarez in a couple of stages, and the bullet-time which isn't as good as in the previous titles.
    It wasn't ported perfectly on PC, that's true. You almost can't set up the graphics at all, there's a motion blur and a depth blur that can be annoying, but you'll get used to them pretty soon.
    But for the rest? It's a simple action fps like tons of others, with badass characters "maxpayneing" their way against an army of bad dudes, a lot of gunfightings, explosions, car pursuits, a story that's maybe a bit confusing but overall good, great voice acting, the same easy controls as every fps... It may not be the most original fps of all times, it's very linear and doesn't allow you to explore anything, but.. who cares? It's fast paced, funny and entertaining for all its length, and never bored me.
    Give it a chance.
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  3. Oct 22, 2011
    0
    Call of Juarez: The Cartel actually does the gaming community a great service. See, those of us who view games as having the potential to be just as artistic a medium as movie or books have gotten a bit lazy when dealing with Jack Thompson-like characters: It's always kneejerk reactions about freedom of speech combined with Whack-A-Mole-esque dismissals of insane, completely fabricatedCall of Juarez: The Cartel actually does the gaming community a great service. See, those of us who view games as having the potential to be just as artistic a medium as movie or books have gotten a bit lazy when dealing with Jack Thompson-like characters: It's always kneejerk reactions about freedom of speech combined with Whack-A-Mole-esque dismissals of insane, completely fabricated claims like we saw with Mass Effect. Anything else, such as acknowledging shortcomings in a game, start to feel like a show of weakness. This does not push the medium forward. Well thankfully we can put those days behind us (As well as laugh at the true blindness of Game-haters who have overlooked this piece of garbage), because fellow gamers here is a game that is genuinely racist, sexist, and de-humanizing, worthy of all the Fox News reports we have seen dragging comparatively responsible games through the muck.

    Most other games that deal with excessive violence fall into 3 categories. First is the justified violence camp, where violence is at least arguably the only solution. You are killing things that need killing. Second, you have the over the top, ironic violence that frames itself as parody. You don't take your Serious Sams, Duke Nukems or Postals seriously, because how can you? Then you have your games where evil acts are there to provide a larger, philosophical context. You kill little sisters because that is consistent with the objectivist philosophy underpinning Rapture. You shoot Russian civilians because you believe it is for the greater good, and the player must question if this is right. CoJ manages none of these. By simply plastering the mechanics of a shooter over a topic they may have heard of by reading the title of an article somewhere, they completely neglect to ask themselves what this all means. What you end up with is a game about the evils of Mexicans and other minorities overblown to the point where it deserves a place next to "Birth of a Nation" as racist propaganda. Except it lacks even the historical significance of such propaganda, since it will neither have the emotional impact of such trash, the fun fundementals of even the trashier mindless shooters, nor does it manage to contain even a cursory connection with facts.

    If Techland understood even the most rudimentary concepts of design, then frankly, that is terrifying. It means they knowingly have endorsed the viewpoint of a misogynistic Klansman. Frankly I hope that the truth is the more likely scenario, where the creative minds behind this game have no business making games. At least then, we can perhaps hope for an apology. This game degrades the Drug War, the travesties within, minorities, women, the players themselves, and the very idea of games.
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Metascore
51

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 0 out of 12
  2. Negative: 6 out of 12
  1. Nov 9, 2011
    35
    The Cartel's finest feature is a mess. Everything else is merely bland, repetitive, and dull. [Holiday 2011, p.80]
  2. 50
    Unfortunately, The Cartel was rushed to the market with at least 6 months in production. If it stayed in development for at least a while longer, it could've used to the maximum potential the cooperative campaign offered and all the interesting competitive elements. But the way it is now, it only misses the mark on all the design elements that could have ensured it a good place in the genre.
  3. PC Games (Russia)
    Sep 19, 2011
    50
    Everything that was good in Call of Juarez is gone. Everything that wasn't – well, it's still here. And it's only gotten worse. [October 2011, p.78]