Campaign Gettysburg Image
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  • Summary: The heart of Campaign Gettysburg is the campaign system. At each stage of a campaign, players choose from 2-4 operational decisions that will result in a tactical battle to be played out on an expansive map, providing room for maneuver. The campaign is non-linear, with both offensive and defensive operational options available to each side. [HPS Simulations] Expand
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  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. It's a Tiller design that hits all the notes you expect from his workshop. [Dec 2004, p.102]
  2. Covers not only the eponymous battle, but also the entire campaign leading up to it, using a combination of an elegant strategic layer and an excellent tactical combat system.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. BubbaNails
    Feb 9, 2005
    8
    Great research and scenario design. The AI is rock flippin stupid, however.