Generally favorable reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 16 out of 19
  2. Negative: 0 out of 19
  1. May 19, 2011
    Another fine example of what a small development team can accomplish with enough ambition and talent. The game is good-looking, entertaining and boasts a fluidity of play many bigger games would envy.
  2. May 4, 2011
    Terrific art and diverse movement mechanics make it a pleasure to explore the exciting world of Capsized.
  3. 68
    The 2D platformer is not dead. Capsized proves that current-gen design philosophies and gameplay mechanics can be applied to this ancient genre, making it feel fresh once again.
  4. May 6, 2011
    A mere 12-level campaign rather curtails your wistful pleasure, but the presence of four 'Arcade' modes doesn't hurt, especially co-op.
  5. May 4, 2011
    Capsized is a love letter to the 8-bit era: the perfect mix between Cybernoid and The Sacred Armour of Antiriad.
  6. May 2, 2011
    All in all, Capsized is a solid game. If you're nostalgic for the era of DOS-based 2D shooters like Duke Nukem or Commander Keen, there's a good chance you'll enjoy Capsized. With its classic gameplay and a wide variety of ways to get around, Capsized is a good first effort from Alientrap and a good sign of things to come.
  7. May 18, 2011
    Capsized recalls memories of Turrican, Commander Keen, and Cybernator, but this is not a nostalgic retro-rehash. You won't find chunky pixels, chiptune soundtracks, or tongue-in-cheek nods to the past. Capsized is a modern original; a nearly pitch-perfect blend of combat and exploration that manages to be as beautiful as it is exhilarating.
  8. May 11, 2011
    A great and progressive return to gaming's adventuring roots.
  9. May 5, 2011
    Classic gameplay and good visuals, Capsized is a solid and nostalgic game.
  10. Dec 21, 2011
    Capsized is a surprise. A good and unexpected indie suprise that shows great art with a captivating gameplay without forgetting a great co-op. It may be a little bit too short or too difficult for some less experienced players.
  11. May 16, 2011
    Though not flawless, Capsized combines a unique style with classic gameplay to produce a unique and memorable experience.
  12. Jun 30, 2011
    If the platform games are your drug, think about this purchase because Capsized, although not innovative, is the kind of game that makes Steam and the indie scene the deadliest combination for your spare time.
  13. May 25, 2011
    The Metroid-esque adventure game Capsized is cleverly put together. The multifunctional weapons and the refreshing puzzles give the player enough space to develop their own playstyle. On design and technical terms it might also be one of the most impressive indie-games of the year.
  14. May 3, 2011
    For its small price, Capsized is an honest bargain. Well executed visually, with very nice music, very few bugs, and a complete gameplay. But Alien Trap delivers the paper of a good student who lacks a little imagination.
  15. 80
    Brilliant independent platformer excels with its hand-made graphics, atmospheric music score and sophisticated physics. [July 2011]
  16. Jun 28, 2011
    An intense and beautifully designed action-physics platformer, which also happens to be dirt cheap.
  17. Jul 4, 2011
    What makes Capsized a challenge is the planet's fauna. Developer's creativity in that department is really impressive and combat is difficult but rewarding: well balanced, fast, based on instinctive responses. The score would have been higher if it weren't for half-baked additional game modes but low price and a really good campaign let you easily overlook that flaw. [July 2011, p.82]
  18. Jul 10, 2011
    A beautiful and rewarding action adventure. [Aug 2011, p.65]
  19. Jun 22, 2011
    For ten dollars this is a no-brainer; simple as that.
User Score

Mixed or average reviews- based on 87 Ratings

User score distribution:
  1. Positive: 18 out of 28
  2. Negative: 5 out of 28
  1. Apr 30, 2011
    Beautiful game. The hand-drawn environments show a sense of care to 2D games that only a few other devs have matched (Braid). It is very rare to feel like you have been drawn in rather than just watching your character do things on the screen, but the Alientrap devs have gone above and beyond this. The short little tutorial at the beginning is straightforward and controls are easy to grasp after a little practice. Sometimes the controls can be a little tough if you aren't quite used to them yet, though they become second nature in time. The game introduces new elements very straightforwardly, allowing you to figure out what they do on their own rather than telling you, which keeps the element of discovery fresh in every level. They use this same concept for the enemies.

    The level design is great, providing secrets like in retro 2Ders to discover which will give you a buff or extra life. There is no map or compass, adding to the genuine "Lost and stranded" theme of the game.

    If this wasn't enough to convince you to grab it, go check the demo out on Steam!
    Full Review »
  2. Jul 6, 2011
    What a wonderful little game. Appropriately challenging, and moderately addicting. Great art direction. Great atmosphere. Hostile world that feels scary despite the somewhat pleasing ambiance of it. Unique and beautiful. Full Review »
  3. Apr 30, 2011
    Nice little indie platformer. The graphics and music are cool and original, the guns are neat, and it's overall a nice package. It's only 5-6 hours long for the main game, but that's typical for a game of this genre and this price. Overall, I would recommend it to anyone who likes 2D platformers. Check out the demo on Steam and check the forums there if you want to know more before buying. The developer is active on the Steam forums and already working on patches etc., which is a big plus. Full Review »