User Score

Mixed or average reviews- based on 85 Ratings

User score distribution:
  1. Positive: 61 out of 85
  2. Negative: 10 out of 85

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  1. Apr 30, 2011
    Beautiful game. The hand-drawn environments show a sense of care to 2D games that only a few other devs have matched (Braid). It is very rare to feel like you have been drawn in rather than just watching your character do things on the screen, but the Alientrap devs have gone above and beyond this. The short little tutorial at the beginning is straightforward and controls are easy to grasp after a little practice. Sometimes the controls can be a little tough if you aren't quite used to them yet, though they become second nature in time. The game introduces new elements very straightforwardly, allowing you to figure out what they do on their own rather than telling you, which keeps the element of discovery fresh in every level. They use this same concept for the enemies.

    The level design is great, providing secrets like in retro 2Ders to discover which will give you a buff or extra life. There is no map or compass, adding to the genuine "Lost and stranded" theme of the game.

    If this wasn't enough to convince you to grab it, go check the demo out on Steam!
  2. Jul 6, 2011
    What a wonderful little game. Appropriately challenging, and moderately addicting. Great art direction. Great atmosphere. Hostile world that feels scary despite the somewhat pleasing ambiance of it. Unique and beautiful.
  3. May 9, 2011
    Fun, it's the best word to describe this game with. The beautiful graphics lend themselves perfectly to the physics engine, one of the better indie games this year.
  4. Jul 16, 2011
    This wonderful little platformer is very enjoyable. I really dig the atmosphere, sound, and feel of the game. Itâ
  5. Jul 3, 2011
    This game is a beautiful 2D indie game, every part of it is hand-drawn, it eschews bright, flashy colours in favour of blues, greens and subdued yellows and combined with the soundtrack it comes across as sombre and haunting. Without requiring dialogue it portrays in comic strip panels a group of astronauts who crash land on an alien planet and must struggle to survive an environment that is hostile to them in every way.

    It is also intensely atmospheric, as you take damage the screen cracks, there is no regenerating health bar so it stays that way until you find a medkit (or several). The puzzles are physics based and are not exceptionally challenging, the combat is robust and the selection of hi-tech weapons are fun to use, each with their own different alternate fire mode. Power ups and secrets scattered throughout the levels change the game significantly, from a swarm of nanites that attack onscreen enemies, to anti-grav boost, or a super shield that provides invulnerability to non-self inflicted attacks to regenerating jetpack fuel.

    The enemies are also diverse and often camouflaged as part of the scenery making it even more surprising when they leap out at you. Levels where you navigate alien tombs filled with Indiana Jones-esque traps are exciting, and the spore levels where the gravity is much lighter keep things enjoyably fresh. It's a short game (maybe 5-6hrs tops) but encourages multiple playthroughs to attain better scores on each level and achievement unlocks. You can also play it co-op - which is a rarity these days and there are a variety of modes including death match, survival and others for those that want it.

    I didn't get much replay value out of it personally, but it left a strong impression on me. It's a cheap game, well worth the $10 USD it normally sells for, even for a single playthrough. The developers have made a solid game that is short and sweet, if the developers released DLC in the form of a level pack or more challenges, I would definitely purchase them. But their core product proves that less is more, and by not over-complicating things you can get noticed and make an impression. Buy this game.
  6. Jun 13, 2011
    what small explanation: nostalgic game-play bla bla... It´s not at all commercial trash! It´s really hard competition to play !) Somehow Capsized has soul and a lot of fun & amazing! music ! & sounds. I ´m very positive with the control for the Xbox pad, which makes the movings very fluently good looking . Worth every Cent & tHanX to the 2 developers...Hope for more of ´em... Expand
  7. May 27, 2011
    Capsized is a seriously artistic game. The visuals are amazing, and I can't help but play the campaign over and over because it's so addicting. Not unlike games like Braid and Machinarium, I feel like I'm playing a giant painting when I play this game. Bravo.
  8. Nov 1, 2011
    Using the engine and also spawned the free game called Soldat, Capsized offers immense graphics and action along with customized music to create a whole new perspective. Whereas the game's difficulty can be quite deceiving and the monsters quite aggressive. Capsized will continuously test you throughout the immersive campaign, and thus offering considerable challenges to those who are looking for them. Expand
  9. Jun 10, 2013
    Capsized in an exceptional platformer with well integrated exploration and plenty of alien blasting. The game is also extremely well done on iOS and mirrors the play of the PC version very well. I highly recommend the game it hours and hours worth of great gameplay.

Generally favorable reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 16 out of 19
  2. Negative: 0 out of 19
  1. Dec 21, 2011
    Capsized is a surprise. A good and unexpected indie suprise that shows great art with a captivating gameplay without forgetting a great co-op. It may be a little bit too short or too difficult for some less experienced players.
  2. 80
    Brilliant independent platformer excels with its hand-made graphics, atmospheric music score and sophisticated physics. [July 2011]
  3. Jul 10, 2011
    A beautiful and rewarding action adventure. [Aug 2011, p.65]