Metascore
64

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 5 out of 18
  2. Negative: 1 out of 18
  1. Apr 29, 2011
    81
    Cargo! is a little on the short side (I finished it in five hours and probably could've improved on that), but it delights and surprises at every turn as it propels you through its frankly baffling narrative. Much like Ice-Pick Lodge themselves, you'll never quite be able to predict what it's going to throw at you next.
  2. May 5, 2011
    80
    Cargo! – The quest for gravity is hard to judge. Someone could be tempted to tear it apart for its production flaws, but in all it's a good and creative game.
  3. May 4, 2011
    80
    Fundamentally, it's about having FUN – because FUN is important.
  4. PC Games (Russia)
    Jun 24, 2011
    75
    Dear Ice-Pick lodge, we have a feeling that your game might be a masterpiece if tweaked and worked a little further. And don't say that you weren't inspired by Psychonauts. We won't believe anyway. [July 2011, p.121]
  5. Apr 26, 2011
    75
    Funny game with little long term motivation.
  6. Jun 13, 2011
    71
    A strange game that won't hold your attention for too long, but makes a rather delightful distraction.
  7. LEVEL (Czech Republic)
    Jun 23, 2011
    70
    Ice-Pick Lodge attacks again with a strange game what brings an unexpected pleasure of building your own vehicles, exploring the surreal world with reflection on the past and the future of the world. [June 2011]
  8. Jun 23, 2011
    70
    Glorious insanity. This is one of the weirdest games you'll ever play. It's by no means perfect, but if you're at all interested in experiencing something truly unique, you owe it to yourself to give it a try.
  9. Jun 1, 2011
    70
    Apart from the synchronization, you really get an innovative and fun game.
  10. Apr 25, 2011
    70
    A rather good little game, but it's a game held back by its own compulsion to be ambiguous, not to mention the staggering lack of things to do outside of its enigmatic objectives and vehicle building.
  11. PC Gamer
    Jul 14, 2011
    67
    Exploring Cargo's bizarre world is charming and even thought-provoking at times, but ultimately turns out to be a superficial experience. [Sept 2011, p.69]
  12. May 27, 2011
    64
    There's that feeling that I should have fun playing the game, but most of the time I'm bored or angry because the controls are buggy. But if you like to be creative, maybe you'll be happy in this colourful world.
  13. May 27, 2011
    55
    Cargo! The Quest for Gravity could have been an unforgettable game title; unfortunately, due to poorly-conceived vehicle controls, unclear objectives and some serious technical issues, what's bound to stick in your mind is the frustration of playing it.
  14. Apr 27, 2011
    55
    Cargo: The Quest for Gravity pulls you in with its surreal visuals and strange premise, but its gameplay rarely gets off the ground.
  15. Jul 22, 2011
    50
    Quotation forthcoming.
  16. CD-Action
    Jul 1, 2011
    50
    It captivates you for an hour using the element of surprise. When you shake off the hefty dose of absurdity, you quickly become bored as the gameplay is uninteresting and looks like a bunch of random (and often nonsensical) ideas crammed into one game by force. [June 2011, p.79]
  17. May 10, 2011
    50
    CARGO! - The Quest for Gravity is a one of a kind game. The game offers unique and weird visuals which boost the general atmosphere. You will find yourself guessing what your missions are and that gets very irritating. After six hours, your journey is over and you have no clue about what just happened.
  18. PC PowerPlay
    Jul 10, 2011
    40
    Proof that gleeful surrealism does not automatically indicate arthouse brilliance. [Aug 2011, p.74]
User Score
7.0

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Apr 24, 2011
    6
    Had a chance of being good but the confusing goals make it a bit of a flop. The voice acting could use some work too. It sounds like oneHad a chance of being good but the confusing goals make it a bit of a flop. The voice acting could use some work too. It sounds like one person made all of it and didn't really know what they were doing. The vehicle creator is neat but it's really limited as far as what pieces you can place and where. Full Review »
  2. Oct 24, 2011
    10
    This is one of the better games I have played! It is so unique and strange there is nothing quite like it. The art and voice acting areThis is one of the better games I have played! It is so unique and strange there is nothing quite like it. The art and voice acting are primo. The story is about the end of earth I guess and you have to harvest fun from the buddies who are these strange creatures. You take them for rides and make chains of them and do various other things for the gods of this beautifully crafted world. Check this game out if you want to see something different from the normal non creative first person shooter. Full Review »
  3. AWG
    Jul 27, 2013
    5
    "Cargo! The Quest for Gravity" is a... quite confusing game, where you're never really sure about what you have to do. So you end up swimming"Cargo! The Quest for Gravity" is a... quite confusing game, where you're never really sure about what you have to do. So you end up swimming around and kicking naked babies-like creatures (sic). What? Full Review »