User Score

Mixed or average reviews- based on 17 Ratings

User score distribution:
  1. Positive: 11 out of 17
  2. Negative: 3 out of 17

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  1. Jan 12, 2013
    Cargo Commander makes the player raid cargo containers that float through space by first attracting them to the space station the player resides in and then forcing said player to find a way in before a wormhole destroys the container and forces the player to find shelter inside the space station. Once inside a container, the player loots and shoots until the containers have been cleared so that the process can be repeated again. In the mean time, you'll find new weapons, enemies and you'll be able to purchase upgrades that last temporarily. Unfortunately, as a platform game, Cargo Commander just isn't any fun. It plays smoothly but has a tendency of obscuring your view, its graphics are sub-par to other, even older, platform games and although it has some charm, it did not manage to captivate me. The weapons are boring, the enemies uninspired and the containers all look the same after a short while. Expand
  2. Nov 26, 2012
    I'm very disappointed by the use of a strange type of Alway On DRM in this game. When not connected to the internet you can play the game, but you can't make any progress. You can't ever get to the next level. To unlock new levels you have to play in "Normal Mode" (online) as opposed to "Local Mode", as the makers call it. There are also severe bugs that mean you can't play the game directly from Steam on Mac, but have to locate the application folder and run it directly. Apart from that, the game is OK. The game is novel with the way the level gets built around you as containers crash into your ship, every container having it's own gravity, and being able to make short leaps through open space. But after you've seen all that in the first five minutes, the game becomes very, very repetitive. Expand

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 1 out of 9
  2. Negative: 1 out of 9
  1. Feb 14, 2013
    Cargo Commander does a lot of things right. When the risk of getting cargo mixes with the need to return to your home cube it’s an exciting feeling. It requires you to think of how you’re going to get through the more difficult cubes in order to get the big cargo reward. Unfortunately, the game’s repetition and unchanging structure keep it from capitalizing on its strong foundation.
  2. Jan 6, 2013
    An interesting offer if you're looking for a game suitable for short sessions – longer ones will get boring. [1/2013, p.69]
  3. Jan 6, 2013
    With its limited customization, uniform enemy AI, and ineffectual weapons, Cargo Commander tightly constrains the player's tactical and strategic options, no matter the mode. The game may be set in deep space, but Cargo Commander's gameplay feels like it's trapped in a box.