Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 8 out of 11
  2. Negative: 0 out of 11
Buy On
  1. Computer Gaming World
    A fine blend of strategy, combat, and role playing. [Nov 2002, p.122]
  2. 90
    A letter-perfect blend of two genres -- role-playing and real-time strategy -- that satisfy a wide audience of gamers.
  3. Truly a delight to play. I found myself going back and forth from RPG to RTS. It's a great dilemma to have.
  4. 87
    The powerful, easy-to-learn in-game editor, which allows players to create new adventures and strategic scenarios, is gravy on this tasty dish, virtually guaranteeing a long shelf life for this product, particularly among the hardcore.
  5. The perfect game for role-playing fans sick of repetitive hack-and-slash gameplay. It's also the perfect game for real-time strategy fans sick of repetitive base building and tank rushing.
  6. This game is really more of a strategy than a real RPG. This is far from bad… on the contrary; the guys from Haemimont Games did a good job combining what is hard to combine.
  7. 82
    It's a very solid, polished, and playable title that pinches nearly perfect amounts from two staples of modern PC gaming and combines them into a lovely, warm broth.
  8. PC Gamer
    Adheres strongly to the Keep It Simple, Stupid principle. By doing so, it manages to meld these different genres where others have failed. [Nov 2002, p.120]
User Score

Generally favorable reviews- based on 14 Ratings

User score distribution:
  1. Positive: 11 out of 14
  2. Negative: 2 out of 14
  1. IvanM.
    Apr 11, 2004
    Its a great game. Between role play and rts plus the downloadable updates really make this game worth buying.
  2. Sep 7, 2016
    Celtic Kings disappoints immediately by its ignorance of basic Gaulish history, culture, topology and every other detail. It's awfullyCeltic Kings disappoints immediately by its ignorance of basic Gaulish history, culture, topology and every other detail. It's awfully counter-educative. It's got non-Gaulish names, horned helmets, even (while on the subject) Vikings, which are almost 1000 years apart. On the other hand, no wooden roads, no war chariots, nothing the Gauls are famous for. A big turn off for Celtic lovers.

    The graphics are good. The sound is bad, particularly the voices. The built-in editor is pretty cool and saves this title from too low a rating by adding to an already more than decent durability.

    Now for the gameplay, supposedly a mix of RPG and RTS. Contrary to what professional reviews pretend, CK examplifies how to fail at both. This is as much an RPG as my grandfather was the imperatrix of Samoa. Hack n' slash, yes, with your hero mowing nondescript units without your intervention. Leveling, artefacts, and everybody's personal favorite, the escort quest, don't make it an RPG either.

    The RTS part generously includes not building anything, which again is a turn off for me because it means it's going to be battles after battles. These battles are just a mess, to put it simply. The way units look, are controlled, move and are animated, one would really need a slow mo and a magnifying glass to follow what's happening.

    Your units can starve. Quickly. From experience, it always sounds like a bad idea to include such mechanics. On the paper, it kind of appeals, but it's really hard to implement without introducing a huge hassle. CK handles that pretty well, all things considered, mainly because it uses only 2 resources. Still, after a while, sending mules becomes really tedious.

    If you forget about Gaul and take it as classic heroic fantasy shenanigans, try CK, as there is nothing really bad with the mechanics. On the contrary, it does offer some welcome originality, making it a pure question of taste.
    Full Review »
  3. PavelA.
    Aug 9, 2003
    It's ok but way too hard for my taste.