Generally favorable reviews - based on 16 Critics What's this?

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Generally favorable reviews- based on 318 Ratings

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  • Summary: Child of Light is a digital download, 2D side-scrolling role-playing game inspired by the art style of Studio Ghibli.
Score distribution:
  1. Positive: 11 out of 16
  2. Negative: 0 out of 16
  1. Aug 29, 2014
    Every aspect of Child of Light has an unmistakably artisinal, organic feel to it.
  2. Apr 30, 2014
    Ubisoft has decided to make an experiment, and Child of Light is their first, successful creature. The French developers showed not only knowledge of the basics of the JRPG genre, but also the ability to reshape and merge them into a bewitching and artistically beautiful product.
  3. Apr 30, 2014
    It's a magical 2D RPG you just have to love. The art style and the fitting characters create a visual highlight.
  4. May 15, 2014
    Child of Light is one of the most attractive, beautiful and atmospheric games I have played in recent years. The fairytale script is good enough to travel you back to your childhood, filling you with nostalgia, the art direction can leave you speechless, as well as the amazing soundtrack. If you are willing to ignore the low difficult level, you will enjoy one of the most honest and full of soul games ever. However, if challenge is what you seek, then it is better to look somewhere else.
  5. May 5, 2014
    A game with a tremendous, top notch style but a distinctive lack of depth, Child of Light is a fragile and ephemeral dream.
  6. Apr 29, 2014
    A beautiful game to look at, and wonderfully polished, but a thimble-deep RPG.
  7. Apr 30, 2014
    Child of Light perhaps doesn't shine as bright as it might, but it's nonetheless quite a dazzling sight.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 50 out of 63
  2. Negative: 9 out of 63
  1. Apr 30, 2014
    At least one perfect game in this year. You + your girlfriend + amazing story + worm, soft design. If you have problem with it, just go please and play TitanFall. Brutality awaits you. Expand
  2. May 8, 2014
    Having played many indie games from Binding of Isaac and Bastion, to Mark of the Ninja and Dust an Elysian Tail, I've played the majority of the best indie games out there, so it takes a special sort of game to get me interested to begin with as you can imagine. Child of Light not only interested me from when i first heard about it, but it blew me and my expectations away after the first 5 minutes and every minute since. The beautiful watercolour art style, the gentle and mesmeric poetic story telling, the majestic sounds as you flow through different parts of the world, the variety of interesting characters and enemies, and the deep and refreshing combat system, these are what Child of Light brings to the table, the table where not only the indie games sit but so do the AAA games, and believe me when i tell you Child of Light puts all others to shame. Easily contender for Game Of The Year already and one of the best games i have ever played on any system. Expand
  3. May 3, 2014
    The first great thing about this game is the artistic aspect. It was pretty obvious how amazing this was going to be even before this game came out and Ubisoft definitely lived up to my expectations. The artwork is very beautiful and very pleasing to the eye. You don't want to rush through but take time to enjoy the visual aspect of the game. The aesthetic side also extends into every part of the game, from the way the main character moves to the beautiful orchestral music. I definitely plan on getting the OST if/when they release it.

    The story is another amazing part of the game. I've read a few reviews that try to knock it because "its just a fairytale". While this is obviously true, it doesn't detract from the game in the slightest. Ubisoft does a brilliant job of telling a story that, yes, in its simplest, most watered-down form, is just your typical fairytale. There are no real plot-twists, or at least, there are none they try to hide from you. It does have the "evil stepmother" trope and magic and princesses and all the things fairy tales do have. The game, however, fleshes out the story so thoroughly and beautifully that the result is more than satisfactory. The characters are all developed as far as could be expected for the format of the game, and poetic telling of the story just adds to the overall effect. The only other game that is really similar is Brothers: A Tale of Two Sons, another fairy tale beautifully told. In the end, the story is as satisfying as the artwork.

    The only thing I was worried about going into the game was the combat. I am not a fan of JRPGs or turn-based combat but I was pleasantly surprised. I enjoyed the combat immensely. If I played it again, however, I would have played on the hard difficulty since the combat is rather easy and I only found it challenging once or twice. I never lost a fight and I only had a few characters die during a battle and that was only towards the end of the game during boss fights. If you dislike JRPG combat, don't let that stop you from enjoying the game...putting it on normal difficulty will allow you to enjoy the story without worrying about the combat. But if you like JRPG's or just want a challenge, definitely play on hard. You'll have to make more use of all the powers your characters have, especially their defensive and buff abilities. In addition, on a harder difficulty you will have to make more use of the gem system in the game, which provide passive abilities for each one of your characters.

    Overall, this game was well worth playing. It took longer than expected (10 hours) and was a beautiful and relaxing experience. It rivals Brothers: A Tale of Two Sons for the most beautiful indie game (yes, I know its Ubisoft, not technically indie) as well as my favorite indie game. It also shows what big gaming studios can produce when they try and hopefully points to a better future for gaming.

    And to anyone who decided not to get this game because of UPlay or because of "first day DLC". The only DLC in my opinion worth getting is the $2.99 one that unlocks the Golum character. His powers are unique and helpful so he is worth getting. Everything else is aesthetic or unnecessary, including all the little DLC's that give you find so many of them in-game, they're unnecessary. The experience of the game is complete even without the Golum so they didn't chop out a huge part of the game and then sell it to you as extra. Don't let it stop you from getting the game. And if you don't want to play it because of Uplay, I don't know what to say to you. You're just losing out on an amazing game because you don't want to deal with a piece of software that works pretty much smoothly and really causes no problems at all. At least, I've never had a single problem with them and I enjoy the rewards you can earn as you progress through whatever game you're playing.
  4. May 19, 2014
    Excellent, beautiful game. Perfect to play with your children, it is a tale made videogame. It gives me that good old FFVII feeling. Good content for the price of it. A bit lacking pc optimizacion though, few ralentizations here and there. If you like hand drawn graphics and RPG, get it. Expand
  5. May 4, 2014
    Fantastic game for all ages. Well balanced game play, interesting graphics, and a sturdy plot.

    My 8 year old daughter and I play this game
    together. She plays all the main characters and I play the helpful faery(blinding and healing).

    Worth the $15 price tag? ABSOLUTELY!
  6. Apr 30, 2014
    I saw the trailer on steam and I fell in love with the graphic style of the game, I read it was hand drawn and this is enough to buy it, it simply stunning.
    I've been playing for 3 hrs and it seems really good so far; however, in my opinion, it lacks some basic RPG mechanics, like equipment choice and a wider range of abilities of magics and skills, but i don't expect it to be very long, so this might not even be a bad thing. The trailer said it was a jrpg, but apart from the combats, which reminds me of some Final Fantasy games, CoL is just a simplified version of a rpg; still, the game strength lies in its beautiful graphic and in the rhymed dialogues.
    Is it worth 15€ ? more yes than no.
  7. May 3, 2014
    HOW I RATE: 10-9 score: perfect or near-perfect don't exist; 8 score: one of the best games ever. Top score; 7-6 score: great but not one of the best; 5-below score: serious flaws.
    Bad PC optimization, cliche story. Gameplay wise... well I didn't get to it 'cus of the bad optimization!

See all 63 User Reviews