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Mixed or average reviews - based on 26 Critics What's this?

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6.8

Mixed or average reviews- based on 34 Ratings

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  • Summary: In Citizens of Earth take on the role of the vice president, where you return to the hometown of our "hero", only to uncover strange things are afoot.
Score distribution:
  1. Positive: 9 out of 26
  2. Negative: 3 out of 26
  1. Jan 20, 2015
    100
    A must buy for any fan of RPGs, games to make you smile, or just a downright fun experience at a fraction of the cost [of] most AAA titles.
  2. Jan 20, 2015
    80
    It might not resonate as strongly as Earthbound, but Citizens of Earth is arguably more fun to play.
  3. Jan 27, 2015
    78
    High production values and sharp wit, coupled with a surprisingly deep (given the JRPG genre conventions) combat system. Genre fans will rejoice, but the constant fighting alongside the light-hearted story will not appeal to all.
  4. Jan 20, 2015
    70
    Although Citizens of Earth has its fun moments, I can't say that any part had me rolling in laughter. Its cast of characters may be cute and entertaining for a while, but relying on stereotypes and characters makes them forgettable. As a consequence, the entire game ends up being forgettable.
  5. Jan 21, 2015
    60
    Despite some poor design choices and a few bugs, Citizens of Earth is still an enjoyable game that will appeal to turn-based RPG fans who like quirky humor. It's just too bad that there's such a strong focus on keeping players busy rather than interested.
  6. Jan 20, 2015
    60
    Brilliant and completely infuriating in equal measures. Citizens of Earth is worth a punt, but perhaps only after some careful deliberation.
  7. Jan 22, 2015
    30
    There may well be a half-decent game lurking beneath the facade of tired jokes and nods to RPG tropes and stereotypes, which Citizens of Earth then insists of portraying anyway, however it’s far too caught up in its own bravado to realise it.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 3 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 2 out of 5
  1. Jan 27, 2015
    10
    Throw back to earthbound, every second of it is fantastic, witty, lots of humor. One of the most enjoyable games I have played in awhile. ItThrow back to earthbound, every second of it is fantastic, witty, lots of humor. One of the most enjoyable games I have played in awhile. It has that fantastic old school feel but doesn't feel old. The game play which seems simple at first can get more complex as you recruit citizens and face new challenges. Expand
  2. Jan 29, 2015
    7
    ""Its a deceptively simple-looking game, with a freshly-opened SNES sensibility that makes the aged gamer among us wistful and dewy-eyed.""Its a deceptively simple-looking game, with a freshly-opened SNES sensibility that makes the aged gamer among us wistful and dewy-eyed. However, if Citizens of Earth‘s greatest asset is the 16-Bit heart that gives it life, then its flaws can be found not far behind.

    This game is a grind.

    On your quest to do everything, you will go everywhere. This a big positive. At first. But as you complete one fetch quest, fourteen others will rear their heads, and at times you’ll swear that this is some sort of roguelike quest generator, with no end in sight. The Vice President and his retinue spend so much time wandering aimlessly and pestering others that they might as well be dabbed with patchouli oil and covered in GG Allin tattoos.Its a deceptively simple-looking game, with a freshly-opened SNES sensibility that makes the aged gamer among us wistful and dewy-eyed. However, if Citizens of Earth‘s greatest asset is the 16-Bit heart that gives it life, then its flaws can be found not far behind.

    This game is a grind.

    On your quest to do everything, you will go everywhere. This a big positive. At first. But as you complete one fetch quest, fourteen others will rear their heads, and at times you’ll swear that this is some sort of roguelike quest generator, with no end in sight. The Vice President and his retinue spend so much time wandering aimlessly and pestering others that they might as well be dabbed with patchouli oil and covered in GG Allin tattoos."

    Read the full review at Notes From The Conquistadork: http://conquistadork.net/2015/01/20/hit-politics-thoughts-on-citizens-of-earth/
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  3. Jan 20, 2015
    7
    What do you get when take an old school RPG and mix it with a new and fresh way of story telling? You get Citizens of Earth. In Citizens ofWhat do you get when take an old school RPG and mix it with a new and fresh way of story telling? You get Citizens of Earth. In Citizens of Earth, you’ll play as newly elected “Vice President” of Earth who wakes up at home after his first day in office, only to find a sinister plot happening in his home town.
    Citizens of Earth plays out just like you would expect from any traditional RPG, but rather than a hodgepodge group of people who don’t know each other, you’ll begin Vice President’s adventure fighting with (rather as) your mother, brother and other townsfolk from your home town. I think this worked well with the story line, because what better reason should a Vice President fight evil, when he’s not fighting next to his fellow politicians, than to protect his home? You can have up to three citizens in your party, all having different abilities like the Baker who produces freshly baked, health-restoring bread to heal his allies. Vice President leads his trusty citizens through combat, including a Barista who can scald enemies with hot coffee or sell useful power-up items to other party members. This type of initiation and story telling makes the title fresh and interesting and I wish more games would include a fresh, funny story like Citizens of Earth has, but does the meat of the game hold up to its great introduction? It left me wanting to see what all the citizens do, and collecting all of the Citizens of Earth helped stretch an already long title into a quest for more than completion.

    While Citizens of Earth isn’t a visual diamond, live game play does the title considerably more justice than a screenshot can give it. In the traditional style of a JRPG, you’ll be fighting in an arena for every fight, with menus for selection. Citizens of Earth looks as good as it gets in this regard, but it’s not flashy either, just respectable. With a cartoon-focused style, Citizens of Earth is its own league of art and design, but it’s not the shiniest title on the block – it just looks good.
    You’re the Vice President, as we mentioned earlier, and waking up in your mother’s house after your first day of ruling over the entire world is a fitting scenario for this tale of twists and turns. Set in a small home town sent into turmoil, Citizens of Earth runs across a major plot-line and a sub-plot, disguised as the major plot. As you spend your days fending off the forces of evil on Earth, your first adventure blends straight into a war at the corporate level – an appropriate fight for any new Vice President of Earth. At home, you’ll begin by taking on your former rival candidate for Vice Presidency, who causes a small riot in your town. Forcing a barricade of police around the city, this begins a small scale experience of that traditional RPG feeling that CoE will be known for. Tackling your way through endless waves of protesters; fans of your latest election of course, begin unlocking the Vice President’s first followers with the defense of the town, and later the world. Reaching forward, after the protesters are cleared, you’ll unravel a sinister plot from an alien civilization to take over the world – but can you conquer the scum of the universe, or will Moonbucks’ evil alien corporation conquer you? Citizens of Earth pulls a fun twist while not taking itself too seriously, making the story a nice change of pace in a world full of overly confrontational titles.
    During our play through of both the PC and PS4 versions of Citizens of Earth, this Eden Industries created title wasn’t as polished as we would like to have seen, and we were able to re-create some of the bugs we’ve found on the PS4, leaving something to be desired there. Though these bugs weren’t game-breaking, here’s what we found. First, on the PlayStation 4, the title crashed after just 1.5 hours of play in the local school. Accessible at an early part of the game, those who are brave enough to take on simulations of any monsters they have previously faced in much larger packs will enjoy the Virtual Reality mechanic. While this is a fantastic mechanic, many monsters in the game are able to spawn other monsters mid-fight. We found that in these VR simulations that we would experience moderate levels of game crashing glitches. While it is possible to grind out your characters’ levels in the “real world”, this VR simulation could clearly be the preferred method to anyone interested in power leveling – so this was especially sour for us. On the up-and-up, the title had our back with frequent auto saving, so it didn’t hurt too much beyond a restart, but it was still disturbing at some level. On the PC, some visual glitches occurred as well, where the screen may occasionally turn a solid green for a split second. To their credit again, Citizens of Earth was updated during our play test, and reduced this PC glitch considerably...Continued on PowerLeveled.com
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  4. Jan 30, 2015
    4
    So, it wasn't worth the wait, it wasn't worth the "hype" and it wasn't worth the money.

    It a generic JRPG with a identity crisis. It has
    So, it wasn't worth the wait, it wasn't worth the "hype" and it wasn't worth the money.

    It a generic JRPG with a identity crisis. It has some intresting ideas it throws around, but for the most part the game does what is 90% wrong with JRPGS.

    I am almost positive the biggest driving force behind ANY of it's sales is that it made an attempt to identify with Earthbound, which to be honest is ridiculous. It lacks the art, humor and soul of Earthbound.

    The game substitutes any sort of meaningful character progression by having 40-ish party members, none of them being interesting, meaningful or deep. All of the character abilities and commands are just re-hases of other ones under different names.

    Don't even get me started about the gear and equipment system which is obviously implemented to increase gameplay time, not enchance gameplay.

    The developers should be ashamed. Just terrible. I really wantred to like it, but to be honest the ONLY reason why I wanted to like it was because of the Earthbound name drops. Outside of this, the game isn't special, it isn't unique and honestly it's not good.
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  5. Feb 12, 2015
    0
    "Nickleback" is to "Led Zeppelin" what "Citizens of Earth" is to "Earthbound". It isn't the developer's fault that depresses me so much, it's"Nickleback" is to "Led Zeppelin" what "Citizens of Earth" is to "Earthbound". It isn't the developer's fault that depresses me so much, it's that I couldn't help but realize how far we've fallen from the peak when trying to enjoy this. Once you've experienced the best there is, is there really a point trying to find ways to enjoy something that can't even hope to be remembered as a shadow of the legend it was trying to emulate? Expand