• Publisher: NCsoft
  • Release Date: Aug 17, 2010
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  • Summary: Going Rogue is the first major expansion for the City of Heroes franchise since the launch of City of Villains, and it introduces a new alignment system.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. 70
    City of Heroes: Going Rogue doesn't necessarily add more longevity to Paragon's MMO -- it adds choices.
Score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. I'm not the most likely person to get into an MMO. I prefer puzzle solving games. CoH hooked me from the start because of three things: the storylines, the community and the graphics. So far as the first and the third go, Going Rogue knocks the ball right out of the park. Some impressive storylines are going on here that impress even me. Moral ambiguity, ethical decisions, and occasionally some downright hilarious scripting (one word: Bobcat) make this expansion a real winner. Then add the new graphical content new powers and some FABULOUS! costume options and I give it two claws up! Expand
    • 0 of 0 users said yes
  2. I really loved City of Heroes but due to work commitments, I stopped playing for a while. When I saw this game, I decided to pick it up again. I'm so glad I did! It reminded me how much I loved this game. I haven't played any other MMORPG's nor can I think of a game that I have played and enjoyed so much. The best thing though is that the developers are constantly updating the game online. If you haven't already experienced City of Heroes, now is the time to start. Expand
    • 0 of 0 users said yes
  3. What I love about CoH/V is the casual nature of game play and friendly community to go along with it. I've never felt pinned down to play a certain way or build my characters to meet an expectation of the gaming community. The game is quite flexible in how you play, and Going Rogue granted the ability to play any of the archetypes on either side of the game. (Awesome!) Beyond characters, each major expansion has added fantastic story lines to explore and engage a player. Going Rogue takes a further step to make your character part of the evolving story line in City with the addition of assorted moral choices in the many new story arcs that come with the expansion. The story lines are not just flavor text, contacts refer to past events that revolved around your character; npcs will act and speak differently around you depending on the choices you make. (Some won't talk to you at all if your alignment (faction) isn't one they approve of.) And if that isn't enough, the robust character creator has a billion and one ways to make your characters look awesome, unique and fabulous, with new costume parts added just about every issue. Your look is not restricted by your archetype, and you can even tailor your power colors to suite any theme. There are days I spend more time in the costume creator than the game itself. So really, there's something there for everyone, and you can't go wrong giving City a good spin. Expand
    • 0 of 0 users said yes

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