Clive Barker's Undying PC

Clive Barker's Undying Image
Metascore
85

Generally favorable reviews - based on 28 Critics What's this?

User Score
8.8

Generally favorable reviews- based on 151 Ratings

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  • Summary: An FPS that delivers an unparalleled tale of horror. Summoned by an old friend, you are Patrick Galloway, master of the occult, armed with the dark knowledge of arcane magic and a six-shot weapon of forged metal grace. You must unravel the curse of the Covenant family ... or die trying.An FPS that delivers an unparalleled tale of horror. Summoned by an old friend, you are Patrick Galloway, master of the occult, armed with the dark knowledge of arcane magic and a six-shot weapon of forged metal grace. You must unravel the curse of the Covenant family ... or die trying. [Electronic Arts] Expand
Score distribution:
  1. Positive: 23 out of 28
  2. Negative: 0 out of 28
  1. 100
    With a creepy, excellent story and perfectly paced, complex action, Undying oozes freaky atmosphere.
  2. A great game that does an incredible job of bringing the player into its world. Just don't play it alone late at night.
  3. Utilizing an enhanced version of the Unreal engine complete with a custom particle system (among the other additions,) the game is quite simply breathtaking – probably one of the best visual uses of the engine to date.
  4. Daily Radar
    88
    Coupled with the nearly perfect atmospheric music and sound, the game does have its moments of true fright.
  5. The architecture is incredibly designed, ranging from vast, open structures to dark, claustrophobic corridors. The story is intriguing. Its deep, unexpected twists and turns will draw players deep into the game, delivering a rich experience.
  6. Once Undying gets up a head of steam, it woos you with sheer atmosphere and production values. On looks alone, it sucks you in for hours at a stretch. Its landscapes and architecture are spectacular.
  7. It might do a great job at raising the hair on the back of our necks, but it doesn't do much to raise the gameplay bar. Who knew mediocrity could be so scary?

See all 28 Critic Reviews

Score distribution:
  1. Positive: 34 out of 35
  2. Negative: 0 out of 35
  1. AhmedB.
    Aug 26, 2004
    10
    The game!
  2. Ildjarn
    May 7, 2002
    10
    Best game I have ever payed in my quite long life. I've never felt so exited and stunned by amazing atmosphere. This game is truely for Best game I have ever payed in my quite long life. I've never felt so exited and stunned by amazing atmosphere. This game is truely for all those who knows what Lovecraft or Poe is. Once again, master Barker and Unreal Engine (Hail!), showed their ultimate might! It's a must! However, as it seems Undying isn't selling very well, that's why EA cancelled the sequel. It's very sad. Expand
  3. UndyingDeveloper
    Oct 24, 2007
    10
    As one of the developers of this title, I can say that it was as much fun to develop it as it is to play. The PC version suffered somewhat, As one of the developers of this title, I can say that it was as much fun to develop it as it is to play. The PC version suffered somewhat, as a result of trying to do a console version simultaneously, but at the end of the day, I'm proud of the work done on this title. Expand
  4. TimS.
    Apr 3, 2002
    10
    Clive Barker's Undying is the best game I've ever played, period. I pray there comes a day when I hear something about Undying 2. Clive Barker's Undying is the best game I've ever played, period. I pray there comes a day when I hear something about Undying 2. I'll be first in line at the store to get it. Expand
  5. SulthanJ.
    Sep 2, 2004
    10
    Great stuff. i really went mad ,continued playing for around three days . hey,ea come out with a sequel ,we would luv . don't disappointGreat stuff. i really went mad ,continued playing for around three days . hey,ea come out with a sequel ,we would luv . don't disappoint a few to plz the others.plzzzzz Expand
  6. NedamI
    Nov 19, 2009
    10
    The best game I ever played. The game has good story, and it is not just going around and shooting, it is like you have your part in this story.
  7. abcdef
    Sep 25, 2009
    7
    The game begins as a classic horror game, with the visions of a man hanging at the entrance, ghosts, haunted portraits, poltergeist activity, The game begins as a classic horror game, with the visions of a man hanging at the entrance, ghosts, haunted portraits, poltergeist activity, werewolves etc. The atmosphere and sound are usually excellent. But it begins to lose it very early on when the player steps through a doorway in the house and ends up in another dimension. It's somewhat frustrating that this doesn't receive any reaction from Patrick Galloway who doesn't mention this to anyone when he returns back to the house. Later he creates a portal to the past and though this trip equips him with a key weapon, he didn't know this when he created it, so what was his motivation? The scrye spell was used well in the beginning of the game, revealing ghostly images and memories, but by the end of the game it hardly comes into play, and the game itself seems to forget that it is supposed to be a horror game when you reach 'Eternal Autumn'. Scrying was also quite a wasted instrument, for instead of showing ghostly reinactments and memories that could have illuminated the game's back story and presented horrific scenes and images, instead its mostly used to show the ghosts of dead monks standing around an old cathedral doing nothing. This gets old after the 20th time. The game's story telling mechanisms are unfortunately bad. Apart from a few cutscenes and conversations, the story is almost completely told from diary entries. This is unfortunate if you're not in the mood for reading over dozens of entries or you just haven't picked up information that provides key details. Some of the boss characters I encountered, such as Otto Keisinger, were a complete mystery. I had no idea who I was fighting, even though he and Patrick seemed to know each. Though a few of the diary entries provide some information on him, I just didn't understand where he fit into the story or what his plans were. Maybe I couldn't find one of those key diary entries that provided this info. Some of the characters are poorly developed, particularly Bethany, who really is the least memorable character. The game even fails to provide details on the key antagonist, The Undead King, who is mentioned all the way through, yet we never know anything about him. What Patrick needed was another key character to interact with so that some of the crucial plot twists and details could have been told in cutscenes, which would have been more dramatic and memorable than scribblings on a scrap of paper. Overall, it's a good game but it could have been great. Expand

See all 35 User Reviews