- Summary: Close Combat: Gateway to Caen is the latest release in the Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get the stalled advance moving again. … Expand
Jul 22, 2014Gateway to Caen is the 7th installment of Close Combat Series, and is also the last close combat game using a 2D engine: the next Close Combat game, "The Big Red One" will be the first CC with a 3D engine.
GTC is very similar to the last CC game, Panthers in the fog, you can even say it is like an expansion of PITF, but the improvement is obvious: the explosion of the tanks, artillery shells and airstrike is so realistic, it is almost like watching a war movie.
The AI, I hav to acknowledge, is still as suck as the previous versions, but Close Combat is never a game to play alone. Find a competent opponent in the multiplayer lobby, and play a grand campaign, you will find that Close Combat is THE best tactical war game franchise ever made. Gateway to Caen is no exception, its background is set at Operation Epsom, an british offensive that took place between 26-30 June 1944, during the Battle of Normandy. I don't want waste more words on how good the game is, just try to play with another human being in the lobby, either a battle, operation, or a campain, I'm sure you will be hooked.… Expand
Sep 4, 2014Close Combat: Gateway to Caen is basically an expansion pack that is asking for stand alone game prices. If you have played Close Combat games before, the interface and concept is exactly the same and has not changed much since the release of CC:Invasion of Normandy. The game contains new maps, some changes to the strategic map, and some new units and explosions.
The problem is that the AI is still horrid. It cannot handle combined arms, despite all of the statements to the contrary by the developers/modders. Tank AI is still dreadful. The AI relies too much on mortar fire (Sometimes having 3-4 squads of mortars). The AI cannot lay down a competent defence using terrain to its advantage, nor can it mount a competent offence with combined arms. Sometimes the AI does mount at attack with 2-3 squads of soldiers and a tank to support, but that situation is rare and I believe it is a stroke of luck.
The biggest insult is the cost. Matrix is asking for $40 US for a game that is basically a mod/expansion pack. I know they argue this is a niche audience, but your pricing may be driving your product to be niche. Especially if you are not making any major improvements to the game.
The only reason I am not giving this a 2 is that #1. The game is stable and it runs well, and #2. It does deliver exactly what is promised, another update to the CC series. The problems with CC however have existed for over a decade (Tank AI, combined arms) and have still not been addressed.… Expand
Jun 14, 2014It's a pretty "meh" game. No real improvements to speak of over Normandy. AI is still absolutely terrible. Explosions look slightly better that's about it. It's the same game as over a decade ago. The interface with how you view and arrange your troops prior to the battle is worse than previous games. I don't really understand how a game cooks for over ten years and comes out with a crappy interface. Then again Diablo 3 was a disappointment in every way after a longer wait time... so I can't say I'm surprised by this. It's the new age of "lets release crap on Steam because they have no standards and make money while we still can." Should have been a free MOD 10 years ago (which I think it mostly was in terms of work put in) def not a stand alone 50$ game. Huge ripoff.… Expand