Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 8 out of 16
  2. Negative: 0 out of 16
  1. PC Master (Greece)
    Feb 6, 2013
    The debut of Phoenix Online Studios in the scene of commercial adventure games is superb and leaves us with high expectations for the future. [January 2013]
  2. Jan 30, 2013
    So while episode 2 is certainly an improvement, the series still has a little ways to go before I say, "Wow." Right now, I'm saying "not bad."
  3. May 16, 2013
    This is an improvement over The Hangman despite the shorter length meaning you get less bang for your buck. Everything feels a little bit more settled and confident and it moves quickly.
  4. Feb 13, 2013
    Anyway, even with its flaws, The Wise Monkey offers some good old-fashioned adventure game entertainment and promises more to come. Fortunately for us, the Cognition series' compelling heroine and an even more compelling story arc do two important things: make it possible to overlook the game's graphics, dialog and puzzle design hiccups and ensures that I for one, will see it through to the end.
  5. Feb 6, 2013
    Overall, Cognition: an Erica Reed Thriller – Episode 2: The Wise Monkey is a solid step forward for this promising mystery series. The point-and-click gameplay does feel somewhat outdated, but it is devoid of the pixel hunts and illogical hilarity that has ruined past games of the genre.
  6. Jan 30, 2013
    Perhaps not as surprising as the first episode but still maintains a good narrative level and an atmosphere like few adventures have. Has some weaknesses, such as being shorter and with less pace but overall a highly recommended game.
  7. Mar 26, 2013
    Though The Wise Monkey is not all it could have been, it's a strong second episode. Much of it, however, felt almost like filler.
  8. Feb 11, 2013
    As good as the first episode, the game tries different roads and it goes forward with its mature, bloody, strong and maybe a bit too melodramatic take on procedural crime drama. Don't expect the kind of "choice and consequences" dynamics we experienced in Telltale Games, though.

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