Cold War Image
Metascore
64

Mixed or average reviews - based on 21 Critics

User Score
6.8

Mixed or average reviews- based on 15 Ratings

Summary: Cold War follows the story of a freelance journalist who finds himself in the midst of an international conspiracy that aims to control the U.S.S.R. Twelve hours after arriving in Moscow for a routine story, he has been stripped of all possessions, beaten unconscious and thrown into the KGB's political prison. Using only recovered weapons and improvised gadgets, he must now evade or overcome elite Soviet forces and defeat the conspiracy before he is sent to a Siberian prison camp or killed. Powerful and widely-recognized setting - mid-1980's U.S.S.R. Strong espionage/stealth gameplay - including gadgets like the x-ray camera. Interactive non-linear world: Accomplish objectives in multiple ways - find hidden paths, combine in-game elements to create weapons and traps, or silently eliminate opponents. Set in real Soviet locations, and is built around locations such as Lenin's Mausoleum, Chernobyl and the KGB's notorious Ljubljanka prison. [DreamCatcher]
Rating: T
Developer: Mindware Studios
Genre(s): Historic
Number of Players:1 Player
ESRB Descriptors:Language, Tobacco Reference, Violence
Copy Protection:Starforce Protection
Cast Credit
Karel Papik Executive Producer/Story/Script
Tomas-Sep-Pluharik Executive Producer/Lead & Level Designer/Story
Tomas-Sep-Pluharik Executive Producer/Lead & Level Designer/Story
David Hanzl Level Designer/Story
Pavel Kriz Level Designer/Story
Rudolf-Jolly-Matousek Level Designer
Patrik Rak Lead Programmer
Stepan Vondrak Programmer
Michal Celler Programmer
Peter Arbet Programmer
Petr Trovarys Programmer
Jiri Divorak Programmer
Michal Hochmajer Environmental Art
Lukas Kraina Environmental Art
Rado Turko Environmental Art/Animations
Michal Beran Environmental Art/Characters
Jaroslav Cihelka Characters
Jan Dusek Music & SFX
Jan Dusek Music & SFX
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.