Metascore
81

Generally favorable reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
  1. Not only the most accessible wargame on the market, but it's also a rich and fascinating tactical simulation. It's war on your computer. [Mar 2004, p.76]
  2. 87
    Though not nearly as groundbreaking as the previous titles Afrika Korps definitely adds another layer of refinement to the series and offers up some intriguing battles in some new areas.
  3. Despite the dearth of new features and the inherited infirmities, £20 is far too low an asking price for a strategy game this cultivated. [PC Gamer UK]
  4. While it's a bit disappointing that Afrika Korps doesn't address any of the weaknesses of Barbarossa to Berlin, it's still a great wargame, and its tank-friendly and diverse environments make it the best installment in the series.
  5. Contains the same, insane amount of detail and dedication to military history. However, besides additional content in the form of animations, units and terrain sets, CMAK is pretty much the same game, lacking any apparent innovation.
  6. The game is truly epic in its design and implementation. The battles can go on for quite a while and the options for play are varying.
  7. A lot of people will find the system too intricate and not immediate enough. But if you're inclined towards a more cerebral thrill, Combat Mission still offers the most realistic and arguably the most satisfying World War II strategy fix around. [PC Zone]
  8. 75
    A much worse persistent problem is the A.I., which is still so bad that at times it's hard to recommend Combat Mission as anything other than a multiplayer game.
  9. The graphics are upgraded but still feel dated, and in the absence of any gameplay improvements, Combat Mission: Afrika Korps feels suspiciously like a scenario pack. [Apr 2004, p.83]
User Score
5.7

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. PaulR.
    Aug 16, 2006
    2
    How often did Montgomery have to get his little wax crayons and unit marker out and go .. "See that bloke next to the 6 pounder over How often did Montgomery have to get his little wax crayons and unit marker out and go .. "See that bloke next to the 6 pounder over there....tell him to kneel down and look over to the right...next ask that half track to reverse 40 ft with it's turret facing north east" How often ....??? Never often....!! But in this game you are given ridiculously massive lines of battle and expected to tell every squad which way to face and what to look out for. Questions for the developers. Does anyone play the massive scenarios ? Do they reflect anything that a real person would do in wartime (a divisional commander telling each individual soldier in his command where to sit at meal times and what tie to wear) Let me answer for them 1) Dunno 2) A definative NO With a dozen or less units this game is great - Sadly most of the game is about massive engagements where one game turn (if taken properly) can last an entire evening (to simulate a few seconds real time) And that's just plain boring... Clarker Full Review »
  2. JohnB.
    Feb 3, 2004
    7
    Barely an improvement over CM: Barbarossa to Berlin. The African desert scenarios just aren't much fun. Some of the larger scenarios Barely an improvement over CM: Barbarossa to Berlin. The African desert scenarios just aren't much fun. Some of the larger scenarios require a ridiculous amount of micromanagent which CMAK's aging interface doesn't make easy. It's hard to justify CMAK as a brand new game, it's really the equivalent of an addon to CMBB. Full Review »
  3. F.Hucker
    Jan 27, 2004
    10
    The game is exe/lent, any one who has the chance has to buy it because it is very very cool.