• Publisher: EA Games
  • Release Date: Mar 26, 2007
  • Summary: It is 2047 and the stakes could not be higher. Tiberium—a self-replicating alien substance that has infected the Earth—is spreading like a radioactive ice age. The GDI, a high-tech alliance of the world’s most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane’s secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance. Experience a revolution in RTS gaming with a single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customizing your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport. [Electronic Arts] Expand
Score distribution:
  1. Positive: 43 out of 47
  2. Negative: 0 out of 47
  1. The big difference is the technical move forward. Action is fluid, special effects are pretty, and the cutscenes are funny and entertaining. Even the in-game physics, like building explosions and collapses, are comparable to first person shooters.
  2. 100
    Gameplay is fast and furious. For those who like to build up defenses and massive bases, you're going to find that it doesn't work so well this time around.
  3. In the end the single player blows, online is fun, and the replayability is lessened by the lack of complexity. It's a very uninvolved RTS.

See all 47 Critic Reviews

Score distribution:
  1. Positive: 46 out of 83
  2. Negative: 27 out of 83
  1. DoisK.
    9
    Great fun! Especially the Multiplayer. It would get a 10 if not for some of the problems it has like how people have issues trying to play the game despite meeting the minimum requirements. In my opinion, the game was prematurely released but I'm sure patches would solve many problems. My system can handle the game perfectly fine and it is honestly quite different from the previous C&C games (in terms of gameplay) because of many brave new implements and greatly improved coding(Lag is minimal. Very very smooth gameplay). Overall, its amazingly fun but the fact that there are problems that significantly affect the gaming experience(I read in the forums about many people with problems), it doesn't get a 10. Expand
    • 1 of 1 users said yes
  2. Senn
    5
    When I first bought this in May of '07, I would have given C&C3 an 8. Game play was quick, action-packed, and though there were some balance problems, they were very minor, so I didn't really complain. Fast forward to 9 (yes, thats right, NINE!) patches later. Automatch still doesn't work correctly, there's still a slew of connection problems, and, worst of all, EA succeeded in completely throwing the game's unit balance out the window. C&C3 is the perfect example of how a very solid game can be ruined. If the problems are fixed with Kane's Wrath, I might be back on the train for Red Alert 3. Expand
    • 1 of 1 users said yes
  3. BenjaminC.
    4
    Ok, I had fairly high expectations for this game, maybe that's where I went wrong. I did enjoy the HD videos (Kane Rox) but the gameplay was extremely ordinary, it was fast and responsive but I think they forgot the FUN part. This may be your product if you enjoy the competitive online (and like spamming x units) but I'm sticking w/ CoH. Expand
    • 0 of 0 users said yes

See all 83 User Reviews

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