ie8 fix
Click Here
  • Summary: The story of Command & Conquer 4 Tiberian Twilight takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies’ base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long plan. In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 also features a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer game. [Electronic Arts] Expand
Score distribution:
  1. Positive: 16 out of 71
  2. Negative: 11 out of 71
  1. C&C4 feels much more refined as a result of these changes - as though great pains have been made to nudge the series into new territory. It's all the better for it, feeling like a breath of fresh air. [May 2010, p.77]
  2. 74
    But the inconsistent and ultimately disappointing campaign and awkward unlock system restricts the game to the realm of the good but non-essential.
  3. I'm growing tired of people drastically altering the core gameplay mechanics of a franchise because they want to try something different, yet are too afraid to introduce new IP. Calling something a sequel causes players to expect certain things based on what the series has been like before and will be disappointed when it strays too far from that. This is not Command & Conquer; it's a console port of a spin-off that should have been called something else.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 9 out of 111
  2. Negative: 96 out of 111
  1. powL
    8
    Arg! i thought here are "reviews" or "scores". seems that most ppl suck in being objective or something else. this game is very nice developed, easy to play and brings some fresh air into the mostly copy/paste rts genre. i like that this game isnt like the old formulas. if i wanna play the old ones...i can play the old games... i hate theses sequels where nearly nothing evolved. this is in my opinion the right direction for a command & conquer. take the game for what it is. and most ppl here do have no idea what "gamedesign" really means i guess. they are just upset ... 8! clearly. Expand
    • 1 of 4 users said yes
  2. BenM.
    5
    Removing the title, and analysing this as a gaming concept in it's own right, CNC4 does have a few new and interesting things to offer. The skirmish mode, while rigid in some areas does allow for some new and interesting tactical decisions with a much greater emphasis on teamwork and larger battles. The crawler idea in itself in interesting and the option are relatively fresh to keep me interested in playing this. All I have to tell myself is that EA accidentally named this a CNC game instead of a brand new franchise. Taking it as a CNC, the game is riddled with faults. The fact that you have to be online to play is extremely frustrating if you're more of a single player person who's in it for the conclusion of the epic Tiberium arc, which, to be honest was a complete and utter let down. The campaigns for both side are horrendously short and fail to meet the standards set by CNC games past. Even Kane himself seem to only be pulling out a half arsed job. So much for an epic conclusion. In addition, the unlocking mechanic is brutal on newer players, who don't have the arsenal at their disposal to take on two other NPCs with essentially a Tier 1 unit spam, almost to the point of forcing co-op play. Indeed, for Skirmish mission, the lack of level matching means that a completely new player and his lvl 1 GDI offense crawler gets his ass handed to him by the lvl 20 Nod player. The fact that in Skirmish you can no longer be GDI vs GDI etc. is also a major ball ache. While I can appreciate what the devs were trying to pull off, something new and relatively innovative, they should have left the last of the Tiberium saga alone with the old mechanics. The story explains why all the tib is receding, but that doesn't mean you couldn't have used a RA3 style mechanic of having tib mines or something. The lack of a proper harvester in a CNC RTS game? Come on guys, seriously? If you're new to the franchise, I'd suggest giving it a look and renting it, as there are some good ideas, but if you're a die hard, probably best to stay away. As a game: 7 As the ending to an epic story arc or a well established franchise: 2. Expand
    • 2 of 2 users said yes
  3. Purely and simply this is NOT Command and Conquer. No base building, no resource management, and no strategy at all. Just pump out a bunch of cannon fodder and if they die just pump out a few more at no cost. Joe Kucan is the only noteworthy actor and even he phones it in. The cutscenes are just bad and not in the usual so cheesy its good way. The DRM is just the cherry on this giant **** sundae. As a strategy game it's below average at best, and as a C&C game it's EA taking the franchise behind the shed and putting both barrels between it's eyes. Expand
    • 15 of 15 users said yes

See all 111 User Reviews

Click Here

Recommended Products

    • Release Date: Aug 24, 1999
    • Platform: PC
    Command & Conquer: Tiberian Sun Image
  1. Command & Conquer 3: Kane's Wrath Image
  1. Metascore: 93
  2. Metascore: 91
  3. Metascore: 89
  4. Metascore: 86
  5. Metascore: 84
  6. Metascore: 84
  7. Metascore: 83
  8. Metascore: 82
  9. Metascore: 80
  10. Metascore: 79
  11. Metascore: 72
  12. Metascore: 47
  13. Metascore: 25