Mixed or average reviews - based on 71 Critics What's this?

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Generally unfavorable reviews- based on 585 Ratings

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  • Summary: The story of Command & Conquer 4 Tiberian Twilight takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies’ base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long plan. In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 also features a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer game. [Electronic Arts] Expand
Score distribution:
  1. Positive: 16 out of 71
  2. Negative: 11 out of 71
  1. C&C4 feels much more refined as a result of these changes - as though great pains have been made to nudge the series into new territory. It's all the better for it, feeling like a breath of fresh air. [May 2010, p.77]
  2. 80
    The developers are trying to take the franchise in an interesting new direction, and the fruit of their labor is worth checking out.
  3. 74
    But the inconsistent and ultimately disappointing campaign and awkward unlock system restricts the game to the realm of the good but non-essential.
  4. All C&C fans can be upset by rights. In spite of some interesting changes involving both the gameplay and the story, Command & Conquer 4 ends up being too much arcade and shallow, having focused so much of its structure only on combats.
  5. It's nothing at all like Command & Conquer, but - eventually - it's a thoughtful and bombastic multiplayer RTS that's welcoming to everyone.
  6. Tiberian Twilight finds the series at a crossroads, with its glory days gone and its future uncertain. [May 2010, p.100]
  7. Command & Conquer 4 is atrocious, end of story.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 14 out of 148
  1. Aug 9, 2013
    I don't know why so many people hate this game... 15 Years passed from the third Tiberium War(2047-2062), and the Earth was contaminated, there were no blue zones, and the humans need something new to survive They can't build bases in the Tiberium fields), and they needed some bases that can be moved Let's say a Tiberium Storm hits the zone, all of the base is destroyed, because it can't move) and this is where the crawlers we're invented... These MCV's are bases but they can pack up and get out of the zone if a storm comes. When almost all of the earth was full with tiberium, only some yellow zones, then GDI and The Brotherhood of Nod sided, and made the TCN Tiberium Control Nodes This was the key to survival...

    I still don't understand what people have with this game. I think its very nice.
  2. Jan 5, 2011
    Tiberium Twilight brings an end to the decade-long Tiberium saga, but why the developers chose the terminal chapter of their iconic Command and Conquer series to attempt a radical new direction is beyond many. In essence, C&C 4 is all flash and little substance. Gorgeous visuals and an excellent soundtrack come at the cost of stripped down gameplay and a less-than-stellar telling of Kane's final gambit in the long struggle between rival factions Nod and GDI. While the new pace of play may be frantic, removal of such things as resource management and base construction serve only to alienate this shell of a game from it's predecessors. Expand
  3. Aug 6, 2012
    As many have said, this game is not so much bad as mis-labled. EA made a huge mistake by trying to reinvent C&C gameplay in the final installment of a much-beloved series. Moreover, the storyline and acting was lousy and boring. After all this time of trying to figure out what Kane's master plan is, what the true origins of Nod are, what the fate of the planet will be, etc. this game gives the player a huge middle finger. The gameplay itself is very annoying and confusing, and a pointless leveling system means that you need to play single player first if you want to have a shot in multiplayer (which might actually be a little fun). Expand
  4. Nov 19, 2013
    This game is just plain bad. They did not need to change the ENTIRE F**KING GAME! If they had introduced new units, and made the tech tree bigger then told the story in a similar fashion to C&C 3: Tiberian Wars, then it would have maybe been a great finish to a great series but the fact they took away the point of C&C which was base building, recourse gathering and tactical moments of troops, and replaced it with 'please move these troops here.......well done, now move here'.
  5. Jul 7, 2011
    This is not the C&C i used to play....
    i am open for changes only if they are doing something good and make the game more fun and enjoyable

    but i can't find any of them...
    also i am a big fan of the mission crossing screen and movie... C&C or i should say WESTWOOD did it very well in the past
    and in C&C4....what EA have create is some sort of stupid class B movie style crap...
    i would say even the C&C 1 movie is better than C&C4 except the increase of resolution....
  6. Nov 30, 2013
    You can't even call this command and conquer despite units with the C&C look.
    It is nothing like command and conquer at all and the gameplay
    is boring and torturing. It is the first time I haven't finished the gameplay of neither GDI nor NOD sides and go to youtube to watch the ending.

    P.S. I am more than qualified to view this game. I have been playing C&C since its DOS version.
  7. Jul 22, 2013
    This game took everything that made the originals great and fun! Can't even do tiberian harvesting anymore and only getting three types of MIVs. The concept of the 5v5 were great, but that didn't even work out well. Command and Conquer 3 was much better than this game and it's sad to this franchise going nowhere. Expand

See all 148 User Reviews

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