Metascore
75

Generally favorable reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 17 out of 28
  2. Negative: 0 out of 28
  1. One of the most original takes on a first person shooter to come along in quite a while. The game's clever blend of shooter and real time strategy almost warrant dubbing CCR a Real Time Shooter Strategy.
  2. Only two other games, "Half-life" and "Deus Ex" have given me the same Buzz as completing Renegade has.
  3. The world of first-person shooters is so crowded that in order to stand above the crowd you need to at least have outstanding graphics, and Renegade fits that bill.
  4. 90
    Renegade has its assorted other problems, like Gump-level enemy A.I. and somewhat silly mechanics (destroying a building’s master terminal disables the entire building), but the sheer fun of blasting your way through Nod's defenses and just being a badass makes up for a lot.
  5. As the novelty wears off the C&C setting begins to dissolve, you're left with a decent FPS that quickly becomes as easy to put down as it was to pick up. [Apr 2002, p.84]
  6. Probably the only other thing that bugs me is the map restrictions. There are a lot of small rocks and other areas that you aren’t allowed to scale, climb, or jump over and end up hitting this invisible wall.
  7. A mixed bag. You have fun, you have long boring, tedious moments, you have what could be a great multi play mode which is bogged down by laggy servers.
  8. It lacks the finer subtitles that recent FPS such as "MoH: Allied Assault" and "Wolfenstein" both have. However Westwood have done a fantastic job of recreating the C&C universe in the first-person perspective.
  9. The detail and immersion of these environments is such a pleasant surprise that it may take even a seasoned player a while to realize that the single-player missions are rather linear, and that the artificial intelligence of the enemy troops is a little...lacking.
  10. Imagine a long-time Trekkie's glee at being given the opportunity to walk around the original 60s set with the cast; Renegade is the virtual equivalent for the C&C fan.
  11. 80
    As a first-person shooter, it doesn't quite reach the level of a "Quake" or "Half-Life," but neither is the correct measuring stick, since the gameplay here falls somewhere in between the two.
  12. The real fun of this game, of course, is playing online (or networked) multiplayer games. Be warned; heed the system requirements. Otherwise, this game is unplayable both online and offline.
  13. Renegade's strongest asset...is the way it conveys the feeling of being at ground central in a huge, raging war. [Apr 2002, p.64]
  14. The game does have some noticeable problems, though C&C fans may find themselves having too much fun to care.
  15. Fix the physics on the engine, scale it for lower-end machines, tweak the netcode on the multiplayer side and overhaul the AI and Renegade is the game that every C&C fan wants it to be. It's a good game, just not a great one.
  16. If there is a drawback to the game it lies in that the AI is not overly strong. Considering that the enemy is engaged in a firefight of enormous proportions, running straight into a gun, or standing immobile with backs to the approaching shooter seems a little ridiculous.
  17. Anyone who enjoyed those games might get a kick out of it and it is a good choice for those new to action gaming.
  18. 74
    I guess I wanted something a lot less scripted and a lot less cramped from the single player game...As it is, it's a lot like running through a hall until you get to a building, clearing the building and then running through a hallway until you get to the next building.
  19. All round AI is lacking. Enemy AI is laughable at times – walking toward you backwards or standing still while you spray them with the flamethrower.
  20. Despite my initial aversion, this game turned out to be quite entertaining, if not revolutionary in any way. A must have for C&C fans, and a lot of fun for FPS players.
  21. If the C&C faithful really build up a strong multi-player community, this game could be a must-buy in a month or two. [May 2002, p.73]
  22. 68
    It's not "Medal of Honor," but if you can get past the first-generation engine and various technical and design glitches, there's still a good deal of fun to be had.
  23. Little more than a standard run and gun shooter with a few innovative features that aren't pulled off well.
  24. While Westwood got the big things right, they could have done better on the little things that us gardcore gamers pick up on. [May 2002, p.57]
  25. 60
    The epitomy of a game whose long development period has caused it to be already dated on release. It's at once very new and very old.
  26. The storyline is weak, but the emphasis is on challenging action with little room for plot development.
  27. While the strategy series is a study in gameplay refinement, Renegade is a somewhat typical FPS and sacrifices the needs of the solo gamer for the benefit of the clan.
  28. The AI is about...wait...did I just call it artificial intelligence?! What I meant to say was artificial silliness just cracked me up on a couple of occasions, as I've witnessed NOD soldiers walk towards me with their backs turned, while I just kept filling their butts full of chain gun lead.
User Score
8.0

Generally favorable reviews- based on 73 Ratings

User score distribution:
  1. Positive: 22 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 2 out of 24
  1. Aug 22, 2013
    10
    Single player was okay, I played through it a few times; however, the multiplayer is amazing, if you get a good team together the strategy the game requires to win just makes it so much fun. Even being on the losing team is fun as you struggle to defend your base. If that's not for you, Renegade was easily modifiable and you could blow all sorts of time into changing the game play. In all I love the game, and I still play it even now. Full Review »
  2. Mar 11, 2014
    10
    Absolutely, mindblowingly amazing.
    People generally complain about bugs. there aren't any bugs which make the game in any way unplayable, so
    they are fine.
    Single player? The AI is absolutely stupid, i admit. But this game's single player is probably one of my most enjoyable single player experiences. It deserves a lot more praise than the call of duty campaigns in the least.
    Multiplayer? Sheer epicness. It's like you're playing out an rts game from an fps perspective, and you can be any unit you want amongst the usual 30+ people in the servers. It requires a lot of teamwork, and the satisfaction you get when you finally blow up the enemy base is exhilarating.
    I wish there had been a renegade 2! was really looking forward to it!
    Also, the multiplayer community if still very active, for anyone who's wondering :)
    Full Review »
  3. Nov 5, 2013
    8
    Graphics were good enough but dated. Gameplay was alot of fun. Driving the vehicles was fun too, and not difficult. Plenty of weapon variety, like any Doom/Quake type game, to allow for different preferences. Not a short game, but also not long enough. Fun to play through and not unrealistically hard. It's replayability for me stems from the feel of it being part of the C & C environment. A few bugs, like spending long periods searching for that last opponent on the map though. That bug did actually make it frustrating enough to take away from the game. However, always fun to install it again, and run thru it. Love that it definiitely has the C & C feel to it as well. Full Review »