Generally favorable reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 17 out of 28
  2. Negative: 0 out of 28
  1. The world of first-person shooters is so crowded that in order to stand above the crowd you need to at least have outstanding graphics, and Renegade fits that bill.
  2. One of the most original takes on a first person shooter to come along in quite a while. The game's clever blend of shooter and real time strategy almost warrant dubbing CCR a Real Time Shooter Strategy.
  3. 90
    Renegade has its assorted other problems, like Gump-level enemy A.I. and somewhat silly mechanics (destroying a building’s master terminal disables the entire building), but the sheer fun of blasting your way through Nod's defenses and just being a badass makes up for a lot.
  4. Only two other games, "Half-life" and "Deus Ex" have given me the same Buzz as completing Renegade has.
  5. As the novelty wears off the C&C setting begins to dissolve, you're left with a decent FPS that quickly becomes as easy to put down as it was to pick up. [Apr 2002, p.84]
  6. Probably the only other thing that bugs me is the map restrictions. There are a lot of small rocks and other areas that you aren’t allowed to scale, climb, or jump over and end up hitting this invisible wall.
  7. Imagine a long-time Trekkie's glee at being given the opportunity to walk around the original 60s set with the cast; Renegade is the virtual equivalent for the C&C fan.
  8. The detail and immersion of these environments is such a pleasant surprise that it may take even a seasoned player a while to realize that the single-player missions are rather linear, and that the artificial intelligence of the enemy troops is a little...lacking.
  9. It lacks the finer subtitles that recent FPS such as "MoH: Allied Assault" and "Wolfenstein" both have. However Westwood have done a fantastic job of recreating the C&C universe in the first-person perspective.
  10. 80
    As a first-person shooter, it doesn't quite reach the level of a "Quake" or "Half-Life," but neither is the correct measuring stick, since the gameplay here falls somewhere in between the two.
  11. A mixed bag. You have fun, you have long boring, tedious moments, you have what could be a great multi play mode which is bogged down by laggy servers.
  12. The real fun of this game, of course, is playing online (or networked) multiplayer games. Be warned; heed the system requirements. Otherwise, this game is unplayable both online and offline.
  13. Renegade's strongest the way it conveys the feeling of being at ground central in a huge, raging war. [Apr 2002, p.64]
  14. The game does have some noticeable problems, though C&C fans may find themselves having too much fun to care.
  15. If there is a drawback to the game it lies in that the AI is not overly strong. Considering that the enemy is engaged in a firefight of enormous proportions, running straight into a gun, or standing immobile with backs to the approaching shooter seems a little ridiculous.
  16. Fix the physics on the engine, scale it for lower-end machines, tweak the netcode on the multiplayer side and overhaul the AI and Renegade is the game that every C&C fan wants it to be. It's a good game, just not a great one.
  17. Anyone who enjoyed those games might get a kick out of it and it is a good choice for those new to action gaming.
  18. All round AI is lacking. Enemy AI is laughable at times – walking toward you backwards or standing still while you spray them with the flamethrower.
  19. 74
    I guess I wanted something a lot less scripted and a lot less cramped from the single player game...As it is, it's a lot like running through a hall until you get to a building, clearing the building and then running through a hallway until you get to the next building.
  20. Despite my initial aversion, this game turned out to be quite entertaining, if not revolutionary in any way. A must have for C&C fans, and a lot of fun for FPS players.
  21. If the C&C faithful really build up a strong multi-player community, this game could be a must-buy in a month or two. [May 2002, p.73]
  22. 68
    It's not "Medal of Honor," but if you can get past the first-generation engine and various technical and design glitches, there's still a good deal of fun to be had.
  23. While Westwood got the big things right, they could have done better on the little things that us gardcore gamers pick up on. [May 2002, p.57]
  24. The storyline is weak, but the emphasis is on challenging action with little room for plot development.
  25. 60
    The epitomy of a game whose long development period has caused it to be already dated on release. It's at once very new and very old.
  26. Little more than a standard run and gun shooter with a few innovative features that aren't pulled off well.
  27. While the strategy series is a study in gameplay refinement, Renegade is a somewhat typical FPS and sacrifices the needs of the solo gamer for the benefit of the clan.
  28. The AI is about...wait...did I just call it artificial intelligence?! What I meant to say was artificial silliness just cracked me up on a couple of occasions, as I've witnessed NOD soldiers walk towards me with their backs turned, while I just kept filling their butts full of chain gun lead.
User Score

Generally favorable reviews- based on 84 Ratings

User score distribution:
  1. Positive: 22 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 2 out of 24
  1. AlexS.
    Sep 20, 2006
    This game made me realize the greatness of Command & Conquer AND the FPS genre. I love the game so much and I can't wait for a Renegade 2!
  2. Aug 22, 2013
    Single player was okay, I played through it a few times; however, the multiplayer is amazing, if you get a good team together the strategy theSingle player was okay, I played through it a few times; however, the multiplayer is amazing, if you get a good team together the strategy the game requires to win just makes it so much fun. Even being on the losing team is fun as you struggle to defend your base. If that's not for you, Renegade was easily modifiable and you could blow all sorts of time into changing the game play. In all I love the game, and I still play it even now. Full Review »
  3. AnsonG.
    Aug 13, 2006
    This game is nothing like i thought it would be. This game for one, has a LOT of bugs. Luckily i download this game, i didnt buy it. When i This game is nothing like i thought it would be. This game for one, has a LOT of bugs. Luckily i download this game, i didnt buy it. When i played this game was total letdown. The training is completely worthless. Enemy A.I bots is absolutely horrible. These guys was stupid as king kong. After i finished a single player, there is no storyline, lame....u could go on to play multiplayer, which i will talk a little more postively about. U can easily just join any clan, leave a clan, search rankings. Very cool. U have all your buildings and basically your goal is to destroy their base. Sounds easy? Well its not. Virtually the only way to navigate the map at all is with a tank, or a humvee, or something of that sort. The maps are just too big! This quickly becomes vehicle combat and not deathmatch. It really falls flat and totally extinguishes any replay value. Could of been a lot more, a lot btter. Im ashamed this game. Full Review »