• Publisher: THQ
  • Release Date: Sep 13, 2006
Metascore

Universal acclaim - based on 55 Critics What's this?

User Score

Generally favorable reviews- based on 697 Ratings

  • Summary: A real-time strategy game set in World War II, Company of Heroes brings to life, in full cinematic detail, the greatest war mankind has ever known. Company of Heroes is built on Relic's next-generation Essence Engine and also utilizes the Havok Physics engine, delivering cinematic visual detail in a world completely driven by realistic physics. Gamers will experience the journey of the brave men of Able Company in a deep single-player campaign that begins with the invasion of Normandy through their fight across Europe, all set against the most dynamic battlefield ever seen in a game. Company of Heroes' completely destructable environment means no two battles ever play out in the same way. Advanced squad AI delivers startling new realism and responsiveness, bringing soldiers to life as they interact with the environment and execute advanced squad tactics to eliminate the opposition forces. [THQ] Expand
Score distribution:
  1. Positive: 55 out of 55
  2. Mixed: 0 out of 55
  3. Negative: 0 out of 55
  1. You've never seen a strategy game with combat as intense as Company of Heroes.
  2. 100
    It's beautiful, though that's entirely the wrong word. This is a war game, so the word should be "visceral" or something. Models are hugely detailed for an RTS, physics implemented impressively and so on. But relevantly, it's a functional sort of beauty (or - er - viscerality).
  3. An evolutionary leap not just in RTS, but for video games in general.
  4. While it sports some classic RTS flaws, the speedy gameplay and dynamic strategy really push things forward. With Company of Heroes, Relic shows us once again that war is hell, but it makes for gaming heaven.

See all 55 Critic Reviews

Score distribution:
  1. Negative: 16 out of 237
  1. BrandonW.
    10
    The gameplay is incredible. For all you people that complained on here previously about not being able to play as the axis...umm there's multiplayer. With custom mods out there that are good overall and fantastic custom maps, the online gameplay will give you and your friends hours and hours of entertainment. Expand
  2. I haven't played multiplayer yet and my review is restricted to the gameplay and singleplayer only. Company of Heroes is one of the best RTS games I've ever played - possibly the best. The graphics look good even today, and the sound is pretty good as well. The game is almost a perfect ten - but it has drawbacks. The biggest complaint I have is the AI. It **** sucks. Infantry is almost completely useless (it can stand 4 meters away from an enemy unit and still require 1000 shots to kill it). If you meet an enemy that's inside a house, you might as well just turn back until you get a tank to come along. This brings me to another point - the tanks. Not only do they suffer from poor AI as well (sometimes they'll mindlessly drive into what you want to attack, which might end up in it getting flanked and shot to bits, instead of attacking from a safe distance. And it's not enough with tanks having poor AI, they are practically necessary to complete anything. If you want to attack an objective, you NEED tanks to clear out the enemy's defence. If not, your infantry will be eaten alive. Basically how the missions play out is that you defend your base until you've gotten a few tanks - then you can launch your offensive. The only thing you need infantry for is to capture objectives.

    There isn't a whole lot of strategy involved either. No need for tactics - getting creative is not necessary at all. Just get a few tanks and steamroll through the level.

    That said, I still love the game and like it very much. It's fun to play, even with the issues it has. I'm looking forward to the sequel - which'll hopefully fix these issues. I definitely recommend this game to anyone who like RTS's or would like to start playing them - you'll have a great time even though it can get a little boring. It's cheap on Steam at the moment, and very much worth the money.
    Expand
  3. JonD.
    5
    I used to love the old close combat series and strategy-wise this game falls short, just another pretty resource management RTS. I watched a Tiger get blown up by frontal hits from an allied anti-tank weapon, I'm sorry but that is not realistic. I loved the chess-match aspect of close combat, you needed to have a tactical strategy to play that game, not micromanaging all this resource nonsense and building units. I want a prettier close combat series to come along. Expand
  4. ClausA
    4
    I agree 100% with Raffaele. The "AI" is particularly frustrating - AT units will happily take a beating from their flanks and do nothing except complain about it. Actually swinging around and engaging the aggressor seems beyond their abilities. Tanks, as well as AT units, will often drive right into their targets and engage them at point blank range rather than at a safe(r) distance. Graphics are very good and the sound effects are amazing, but the unit AI is an exercise in frustration, especially in singleplayer skirmish mode (I don't care about online play). I don't understand how anyone can give this game a rating above 4, sorry. I'm uninstalling it while typing this. Expand

See all 237 User Reviews

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