Metascore
58

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 0 out of 18
  2. Negative: 4 out of 18
  1. This could, and indeed should, have been a market leading game, blowing people away with clever tactical shooting action. Instead, it’s flawed and with the exception of the co-op mode, has nothing to make it shine.
  2. If you're a fan of Conflict and/or shooters in general, you're likely to find Denied Ops shallow and dull. The two-man control system doesn't work properly. The visuals are ugly. The script is sub-Armageddon. Yes, it's easy to pick up and play. But if you're after an experience with real challenge and depth, you won't want to.
  3. A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
  4. Not legendary by any means, this game is a good one to pass the time with. It's intense action should draw you in, even if the less than stellar graphics and the subpar production values do not.
  5. I don’t see it being on the top of anybody’s list as the best for any one reason, since most of the “cool” features are things that you can find in many of the recent titles, but it is an enjoyable game.
  6. Conflict: Denied Ops is a little dumb and a lot dated, yet it's surprisingly enjoyable if you're into retro shooters with lots of kabooms.
  7. It will scratch that itch if you’re looking for nothing more than some mindless gunplay mixed with dangerous doses of testosterone, but there’s nothing going on upstairs. And for a tactical shooter, that’s not going to cut it.
  8. It's doubtful the developers set out to reinvent the FPS wheel, but in even the basic areas-controls, story, co-op-the experience comes off as subpar.
  9. Unfortunately, Conflict: Denied Ops is a clear example of how not to make a game for a platform where players are more demanding than ever, especially after recent releases like Crysis or Call of Duty 4: Modern Warfare.
  10. 40
    It offers nothing unique and has almost no production value. Shooters are a dime a dozen these days and most have this game beat at every turn.
  11. It's hard to make a winning shooter these days, because it's so easy to make an average one. If you don't have anything original to show, you are lost in a crowd. And that's what happened to this really decent game. The weapons and the graphics are nothing to write home about, the heroes are a bit cliched, the cooperation between them is the best part, but that's just not enough. [Apr 2008]
  12. Denied Ops is strictly for those who want big explosions, with no thought required. Pretty much like actually mercenaries. [May 2008, p.60]
  13. Conflict: Denied Ops goes through the motions of first-person-shootage well, but ultimately feels mechanical and outdated. [Mar 2008, p.102]
  14. Surprisingly competent and fun. [Mar 2008, p.76]
  15. With a dearth of co-op shooters, Conflict is a passable alternative to the lonely job of saving the world. [Apr 2008, p.71]
  16. This game fails to bring anything of any lasting substance to the standing-room only tactical shooter party. [Apr 2006, p.82]
  17. Denied Ops offers the bread and butter of deathmatch, team deathmatch, and conquest, but nothing about this tacked-on feature set stands out. I suppose you could say the same thing about the entire game. [Apr 2008, p.86]
  18. Conflict: Denied Ops is not a thinking man’s title. It’s a game where you can just play and run and shoot things and grunt.
User Score
4.6

Generally unfavorable reviews- based on 48 Ratings

User score distribution:
  1. Positive: 8 out of 28
  2. Negative: 19 out of 28
  1. Nov 21, 2011
    6
    Conflict: Denied Ops is a somewhat shaky FPS-shooter that should probably only be played with a very good friend that enjoys spending time on imperfect FPS-games and discussing tactics. In order for this co-operation to be succesful, it is imperative that both players spend at least one mission playing as the character they did not want to play as. It is important that the player playing Lang (Support gunner) understands just how gimped Graves (The Sniper) is! The graphics are simplistic but decent, reminiscent of earlier Conflict games. Weapon models are well done and enjoyable to look at but unfortunately, there aren't many weapons and you can't loot any either. Graves and Lang are limited to using their own weapons that come with infinite ammo. As missions progress, you'll unlock a missile launcher (Lang), grenade launcher (Lang), masterkey (Graves) and several types of grenades and other gadgets that improve your firearms. The infinite ammo does not break the game but in fact helps it progress smoothly although there are going to be times where you wish the Sniper could just pick up an assault rifle and stop sucking. (Hint: Learn to use the pistol early on!). For some reason, the developers decided that leaning left and right or turning on night-vision should involve inducing motion-sickness in the player. Other than that, the controls are responsive (Although Graves, unlike Lang, spends way too much time readying his firearms whenever they are selected) and terrain can be scaled not by jumping but by climbing onto objects with the help of the space-bar. Unfortunately, that same key houses the melee-attack AND the use key so you might occasionally go ape on a ladder or beat a friendly NPC to death. However, do not despair; this game doesn't care if you fail mission objectives, you'll simply get an alternate ending to the mission. The only way you can lose this game is by getting both operatives killed; once an operative goes down, you can resurrect him by getting close to him and pressing space. (Within 2 minutes and 30 seconds, or else it's game over.). The storyline is your average run-of-the-mill America-goes-in-to-kill-the-undemocratic-dictator-and-saves-the-world and the acting is so bad that it's good. Good scripted events with lots of explosions. They even threw in a few vehicles for you to drive and blow up here and there! The AI might actually surprise you here and there if you're not careful. It has a habit of sneaking up on you and some of the maps are incredibly well designed for that. Cover your buddy's back and stay focused! Full Review »
  2. Oct 27, 2013
    4
    Two really mediocre characters which you can switch between with a game mechanic that feels like it was put together with sellotape and string. I think the kindest thing I can say about this game is that it's visually ok. Full Review »
  3. Jun 17, 2012
    0
    The graphics and the sounds very bad. No have story. Don't play and don't buy this game, it's only a waste of time.