Nov 15, 2013With a very well made atmosphere, a good storyline and a high quality Jazz soundtrack, Compulsion Game's title takes the player in a very seductive world. But the true strong point of the game is in its addictive gameplay, the possibility to shift between 2D and 3D serves both the game and the story by providing us with a peep of the real world, seen through a game of shadows. Without being flawless, Contrast manages to be a very good platform game that will win the hearts of most gamers for sure.
Nov 15, 2013Contrast is a nice puzzle game with an amazing art direction but not so amazing gameplay. The dualism between light and darkness is nice, as the setting, a noir grotesque version of the ‘20s, but the game itself lacks on the technical side, and, after a while, even the puzzles become boring.
Nov 21, 2013If you cannot think outside the new game genres, try at least some unusual combination with the current ones. That's the message of the artistic arcade game Contrast. It's a character-driven piece of work where two gaming styles along with their atmospheres unite. However, it's lacking both in richer content and more enjoyable controls to reach excellence.
Nov 27, 2013This is an excellent puzzle exploration game with an interesting storyline if you watch cut-scenes.
What makes this game a trendsetting gem, though, is that the developers have conceptualized progression problem solving in a completely new way. It's unique to see a game that features a dual-dimensional landscape that requires players to use the character's ability to fluidly shift between the 2-D and 3-D environments to solve various puzzles and progress.
The game can be successfully conquered in a couple hours and aside from a few bugs here and there and infrequent save points, it's a good game that doesn't require a lifetime of dedication to fully complete *cough* Skyrim *cough*. I got my copy for $15 and I'd say that price is appropriate.… Expand
Nov 15, 2013This game was an excellent puzzle/platformer with some very creative puzzles and very fun platforming sections. It asked the player to look at and use their environment in interesting ways and did not baby the player with excessive hints. The story element were quite good and the voice acting was also of a high quality. That being said this was by no means a perfect game. When I was trying to figure out a couple puzzles I managed to get myself stuck completely in the environment by trying some odd things and the rest of the physics in general could be kind of shaky. The game needs a bit more bug fixing as one time when I messed up a box puzzle and fell to my doom along with the box, said box failed to respawn and I had to restart the chapter. The biggest problem with the game is that it is far far too short. While the story definitely feels complete and gives a good feel of closure while answer most of the questions the game presents (with the rest being answered by the collection items), all the characters could have been better fleshed out and the themes could have been explored deeper without making the game drag as the pacing of gameplay to story was top notch. Despite all the flaws of the game I still think it was great fun and worth a play through for most people. I hope to see more from Compulsion and hope that they build on what made this game good and give a more full experience next time. Overall I would give this game an 8.5 but metacritic won't let me so I will bump it to 9.… Expand
Dec 15, 2013Objective review:
The Short: Certainly a Game worth playing! Dont miss this one!
The Long: Have been playing video games since about 1979. Cannot count the number a bad games I have played over the years. Have my own rating system of course, but I wont bother you to list it here. This is a good game this is why, it takes elements from other games, periods, culture, and meshes it together in its own unique fashion. It's a Caroline (Dark, Tim Burton movie), Alice (Mind bending, video game), Bioshock (50's cliché videogame), mixed with a little Dick Tracy (Novel type storyline), and a sight tinge of portal and tome raider (puzzles and pathfinding)
As you have already read the game is 3D, but shifts into 2D for platforming puzzles. What a concept! I have not gotten far in the game, and I don't know what the length of the game will be, but I assure you I am so glad I didn't miss out on this one. I have played, literally, thousands of games, and more than once I got goosebumps thinking about how different and unique this game is. Yes, it's simple, linear, and a mishmash of different games, and themes, but as someone once said "everything that can be invented already has" So there certainly isn't one singular formula in this game. They have taken from different themes and ideas and created something unique! And for the record I don't like pathfinding, and don't care much for platforming (well since sega anyway! LOL), but the storyline is solid and the theme rather unique. Bottom Line is the game is FUN!!
Ok now for the bad, Controls suck, you cant remap controller or keyboard/mouse. That's what I call a bad port! Or just a NO-NO! Let me tell you that I liked this game so much I remapped my keyboard so I could play it comfortably! I have done that like 7 times in 30 years to play a game! Ok, next the graphics aren't bad, but don't expect Far Cry 3 either. Checkpoint saves, ok never liked them since then were introduced 16 years ago. One last thing, rather minor, but sometimes your objectives are not very clear, no minimap, but the game is quite linear, so isnt really much of a problem.
Cant remap controls
Graphics not bad, but not top of the line next gen either
Checkpoint saves always suck
Linear gameplay, sandbox would be awesome
For the record this is not an epic game, just one worth playing. I don't think you will be disappointed.… Expand
Nov 15, 2013Great Game! Few in game bugs. Major problem bad controller support for Logitech F310 in reg Xbox mode.. Lame.
I personally been waiting for this title since it was up for vote on Steam's Green Light. The game from start to finish pulled me along. I wanted to see what was next. Which I find keeps the game from getting boring. The world was beautiful. Side puzzles were a nice touch. Voice acting was great! Music Score was wonderful. With all that said! I did notice couple bugs. One that even caused me to restart from a previous save. Which didn't cause that much time loss. When you figure the time I spent on the game and time I had to deal with bugs. It was very minimal. Major problem I ran into was using my controller. I have a Logitech F310. All the controls were messed up. Movement Keys wouldn't work. Buttons were off by 1. Says hit Y you have to hit B. Hit A you need to hit X. Movement with the joystick forward and back were reversed. Switched the controller to X box mode. Lettered keys worked right but regular movement keys were not working. Only the Joystick controls. Which were working normally. Its disappointing to anyone who plays this game with a controller and not have it to work right. Other steam games I have played that had full controller support worked 100% with this controller. Hopefully they will fix the issue and make this a truly Full Controller support game. Until then I will have to knock off a few points for it. I would be interested in seeing Compulsion Games next Title. Hopefully they take notes and learn from Contrast so not to repeat the problems.… Expand
Dec 3, 2013This is a good game overall. The soundtrack is fantastic. The 3D 2D silhouette switching works well for the most part, and some of the puzzles are good. Graphics art style is excellent and very atmospheric. Voice acting is pretty good and contains some professional actors (Elias Toufexis, Bruce Dinsmore & Vanessa Matsui, etc).
I would have given it 80-85%, but sadly it gets only 70% due to a number of game-breaking bugs (mostly clipping collision detection issues, ie, getting stuck in the floor after jumping down from a height or an object in the wall (especially in some areas of the circus). It's not broken as in "you can't finish it", but expect to reload a few times in one or two areas if you bump into the "wrong" thing. It's a shame as the game has a "fresh" feel to it, is very atmospheric and would have been superb had it been released bug free.… Expand
Nov 16, 2013I was quite enjoying the game for the first 30 minutes until I shifted somewhere I apparently wasn't supposed to and got stuck literally in the middle of a wall. After recovering from save the game forgot to give me back the "luminaries" I collected to the point making progress impossible.
What is it with game companies lately? I understand its a small independent developer and cannot afford a proper QA department but just get one of your children to play through and get rid of at least the obvious critical bugs before releasing.… Expand