User Score
7.6

Generally favorable reviews- based on 181 Ratings

User score distribution:
  1. Negative: 9 out of 181

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  1. Nov 16, 2013
    2
    I was quite enjoying the game for the first 30 minutes until I shifted somewhere I apparently wasn't supposed to and got stuck literally in the middle of a wall. After recovering from save the game forgot to give me back the "luminaries" I collected to the point making progress impossible.
    What is it with game companies lately? I understand its a small independent developer and cannot
    I was quite enjoying the game for the first 30 minutes until I shifted somewhere I apparently wasn't supposed to and got stuck literally in the middle of a wall. After recovering from save the game forgot to give me back the "luminaries" I collected to the point making progress impossible.
    What is it with game companies lately? I understand its a small independent developer and cannot afford a proper QA department but just get one of your children to play through and get rid of at least the obvious critical bugs before releasing.
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Metascore
62

Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 3 out of 24
  2. Negative: 1 out of 24
  1. PC Gamer
    Dec 31, 2013
    52
    Still, even with the most charming narrative, the clumsy and ultimately banal action leaves Contrast whistling in the dark. [Feb 2014, p.74]
  2. LEVEL (Czech Republic)
    Dec 28, 2013
    60
    Simple, yet poetic game of shadows and light, which would benefit from a little more polish, so it wouldn’t grate on its players’ nerves. [Issue#237]
  3. Dec 12, 2013
    60
    A different experience, not memorable, but it manages to hold our attention until the end. It’s worth it for its noir aesthetic, combined with a cabaret soundtrack and a clever mix of patterns of play, both in 2D, 3D alternation, as the variation between moments of platforms, and those in which we are put to mental test.