• Publisher: Aspyr
  • Release Date: Apr 24, 2009
User Score
7.8

Generally favorable reviews- based on 150 Ratings

User score distribution:
  1. Negative: 17 out of 150

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  1. Dec 20, 2012
    3
    This game has: One pretend deep plot, a dozen frames per second graphics performance, a few gross of grey rooms, grey doors with big rotary handles and grey crewmen-turned-zombies, three clumsy melee weapons, dull puzzles that don't give much of a challenge, but rather force you to redo them until you guess what you are supposed to do. Note - it's not "How do I do this and that?", it'sThis game has: One pretend deep plot, a dozen frames per second graphics performance, a few gross of grey rooms, grey doors with big rotary handles and grey crewmen-turned-zombies, three clumsy melee weapons, dull puzzles that don't give much of a challenge, but rather force you to redo them until you guess what you are supposed to do. Note - it's not "How do I do this and that?", it's "What the love am I supposed to do here?!". Example - one puzzle features a crewman dead in a chair in front of a broken window. His chest is full of glass shards. You possess him and... five seconds later you hear a siren blaring, twenty seconds later you hear (or even see) the glass break, then you see a failure screen. You can exit the room, you can enter another one, but it won't matter. Have fun guessing what the problem is. This game doesn't have: a point where it becomes interesting, a point where it actually starts making sense, a point where the story told by the sketches becomes somehow relevant to the ship's story. Also there's the heat-as-health mechanic, which is as innovative as it is idiotic. Because, somehow, warming your hands at a lightbulb helps you survive a few more hits from a fireman's axe. Expand
  2. Aug 12, 2013
    3
    Omg. Finally its over. Im so happy that i got it from a cheap bundle. In level 7 i had enough and i started to use god mode cheat. The melee weapons (especially fire axe) are soon useless for fighting enemies. Axe swing will disorient you so much that u are pretty helpless against faster enemies. Both Mosin rifles are EPIC fails. Reloading time is like 20+ minutes...reloading time andOmg. Finally its over. Im so happy that i got it from a cheap bundle. In level 7 i had enough and i started to use god mode cheat. The melee weapons (especially fire axe) are soon useless for fighting enemies. Axe swing will disorient you so much that u are pretty helpless against faster enemies. Both Mosin rifles are EPIC fails. Reloading time is like 20+ minutes...reloading time and inefficiency is a BIG problem also with other firearms. And that folk-story wtf was with that...How exactly should that fit in with the main plot? AND WHY AM I LOSING HEALTH WHEN I LISTEN THAT DAMN FOLK-STORY U idiots!
    So yes, this game got very fast boring and frustrating. Im very disappointed.
    Expand
  3. May 22, 2014
    1
    Games like this shouldn't be released in their current forms. Plagued by a mess of poor coding, bad Physx implementation and performance drops no matter how powerful your hardware is- its fairly obvious that the developer payed dearly for trying to push the envelope visually. What players (or people that actually payed money for this abomination) get is a completely broken PC game. AGames like this shouldn't be released in their current forms. Plagued by a mess of poor coding, bad Physx implementation and performance drops no matter how powerful your hardware is- its fairly obvious that the developer payed dearly for trying to push the envelope visually. What players (or people that actually payed money for this abomination) get is a completely broken PC game. A game that is incapable of delivering a worthwhile experience simply due to its performance issues (wink wink nudge nudge know what I mean?). Which is a shame as their is a very solid game here, with decent combat mechanics, decent level design, and more than adequate (though lumbering at times) gameplay. Its just not obtainable on any human beings machine since the games engine is functionally broken. If you are looking for something in the same vein however, the Penumbra series has your back and is by all accounts, a much better game (it will also run at 60 frames per second and won't crawl to single digit frames at any point like Cryostasis will). If you are still adamant on playing this title I will caution you once more- its presentation suffers from severe coding issues and it contains a poorly translated main storyline encompassed by an even more poorly translated folk tale that was supposed to draw everything together. Expand
Metascore
69

Mixed or average reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 14 out of 28
  2. Negative: 2 out of 28
  1. Design flaws and the game's tendency to wax philosophical do not distract from the core idea and its stylish execution. This is what Vivisector, Action Forms' previous project, should have been like.
  2. Cryostasis is a brave, fascinating, often very beautiful game, but I find it impossible to recommend it - and not least because it runs like an exploded dog on most PCs. It's not quite creative enough - its environments fall into a monotony of samey rooms and bulkheads - and its combat is too clunky to be delicious.
  3. Cryostasis is a kind of revelation in the horror genre where you can alter the past to change the present. Game excels in visuals but lacks in combat system. [Feb 2009]