Metascore
66

Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 4 out of 13
  2. Negative: 1 out of 13
  1. This is the saga we’ve been waiting for. Thank you Momentum.
  2. Culpa Innata is one of the finest adventure games of 2007. Although not without flaws (graphics, pathfinding, wordiness), it offers a solid police procedural within an engrossing futuristic setting.
  3. What Culpa Innata lacks in terms of innovative gameplay, it makes up for in depth – that is the key to this game.
  4. A memorable setting and engaging characters make Culpa Innata a strikingly unusual adventure game.
  5. While Culpa Innata may not be the tiptop of its generation, it is a solid adventure title that promises to engage and entertain the player.
  6. Culpa Innata will surprise you with its non-linearity. [Feb 2008, p.81]
  7. There are plenty of rough edges, but those who have the patience for the mountains of dialogue and can see past the ropey visuals and gut-wrenching voice acting will find a reasonably engrossing world to explore.
  8. If you can look past its graphic belmishes and gratuitously protracted conversation pieces, however, Culpa Innanta is a solid point-and-click adventure game with significant depth and replay value. [Feb 2008, p.85]
  9. Culpa Innata is certainly a playable title, and given the state of adventure gaming, gamers who generally like games of the mystery/adventure variety may find Culpa Innata to be at least on par with other games of its ilk and find it an enjoyable experience.
  10. No part of it worked for me -- the graphics, sound, puzzles and story were all sub-par -- and it actually manages to go to the bottom of the heap of the mystery adventures that I’ve played this year, which is difficult to do given that mystery adventures by and large haven’t been all that good. So avoid this one unless you’re truly desperate.
  11. It's only long-term adventurers who are likely to get much out of it, not least because of the hideous controls, irritating voices and glacially slow pace, but there's more under the surface than first appears. [Apr 2008, p.115]
  12. Culpa Innata is best left to the most masochistic of adventure game fans.
  13. 40
    There are some strong elements to Culpa Innata, but overall, the excessive amounts of bad dialogue drowns out nearly all of the stronger puzzles clamoring for attention.
User Score
8.0

Generally favorable reviews- based on 40 Ratings

User score distribution:
  1. Positive: 16 out of 19
  2. Negative: 2 out of 19
  1. ThunderClaw
    Apr 11, 2008
    2
    Culpa Innata is the first game that has actually managed to offend me while playing it. I have been playing for almost 20 years, and I Culpa Innata is the first game that has actually managed to offend me while playing it. I have been playing for almost 20 years, and I greatly enjoy everything from Doom to Mortal Kombat to Grand Theft Auto, but Culpa Innata manages to combine a condescending and broken story world that is almost painfully ripped off Aldous Huxley's Brave New World with pathetically weak and one-dimensional characters. Then it throws on a happy topping of misandry as a bonus! Anyone who has played games for more than a couple years will recognize the calls of misogyny from many, many games that touch on sex in any form. In some games, like The Witcher, these complaints are very valid. However, all games I have seen thus far leave their overt woman-hating safely on the sidelines for the player to seek out or avoid at their leisure. Culpa Innata, by contrast, seems to enjoy throwing around man-hating as a matter of course. Misandry pours off this game almost from the get-go, as the first 3 male characters you are introduced to (in roughly the same time period you are introduced to 5 female characters) are, respectively, a sexually philandering murder victim (the main character seems more interested in his faults than figuring out who killed him, even though it's her job to solve the murder), a junior investigator who is a malicious guttersnipe and swears to the main character in the opening scene that he will 'ruin her' for no discernable reason, and an old janitor who is totally senile; his uselessness is the source of the first 'puzzle' in the game. The female characters really aren't any stronger, story-wise. They're just unrealistic, one-dimensional idiots that run the story around in circles for so long you'll feel your eyes rolling into the back of your head. The only good thing about Culpa Innata, and the only reason the rating is greater than 0, is that when the puzzles do come around, they're genuinely interesting and legitimately difficult, unlike the some other games where it is practically impossible to figure things out without a guide, like Myst. But, in the end, the crimes pile up: Terrible story world, awful characters, idiotic preachiness, and dripping misandry. Why on earth would you play a game like this? Full Review »
  2. JasonL
    Apr 27, 2008
    5
    A pretty average game, definitely not for everyone. The dialogue and voice acting are monotonous and easily the weakest part of the game, A pretty average game, definitely not for everyone. The dialogue and voice acting are monotonous and easily the weakest part of the game, which is disappointing if you're accustomed to the wry and witty dialogue of adventures like The Longest Journey or games by LucasArts and Sierra. There's also a fair number of puzzles involving locks or rearranging levers, if that's your thing. While it does break the mold in some ways, it still feels more like a mid-90's style adventure that takes itself a little too seriously. Full Review »
  3. Nov 5, 2013
    10
    This is my favourite of dozens of adventure games I have played going back to the very first days of Kings Quest. Why? Because every aspect ofThis is my favourite of dozens of adventure games I have played going back to the very first days of Kings Quest. Why? Because every aspect of the game is first rate: the future society depicted is rich and convincing; the visuals are beautiful; the voices are excellent, the characters are lifelike; the speech scenes are long, complex and realistic; and the puzzles are varied, challenging and interesting.
    I have to take issue with some negative comments. The reviewer who complains Culpa Innata is only half a game is being unfair. Yes, the sequel is essential and I feel cheated that it is still not available. However, this game gives you a full game's worth of story, character and challenge. As for the comment that the dialogue is monotonous, this must have been written by someone who wants short shallow dialogue. This game has long dialogue which really opens up the characters and makes you feel part of their world, much closer than most games to the feeling you get from reading a good novel. There are some well crafted dialogue puzzles with complex trees which are genuinely difficult to navigate to a winning outcome though you don't lose the game overall if you fail.
    (Sorry for duplicating my previous review got truncated somehow)
    Full Review »