Dark Age of Camelot: Trials of Atlantis Image

Generally favorable reviews - based on 14 Critics What's this?

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Mixed or average reviews- based on 10 Ratings

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  • Summary: Dark Age of Camelot: Trials of Atlantis is an exciting new expansion pack for the award-winning MMORPG Dark Age of Camelot. The expansion will add the capability for players to explore the primarily underwater lost civilization of Atlantis. The background story is based on the idea that the citizens of Atlantis, forecasting the demise of their society, built an obstacle course of Trials into the ruins of their civilization to be overcome by future cultures exploring the ancient lands. In Dark Age of Camelot: Trials of Atlantis, the three Realms have each found a portal to the fabled land of Atlantis. Now it's up to Hibernia, Midgard and Albion to uncover the magic and power left behind in the ruins. To do so, players must traverse the perilous ocean and confront terrifying monsters, both on land and undersea. [Mythic Entertainment] Expand
Score distribution:
  1. Positive: 9 out of 14
  2. Negative: 0 out of 14
  1. Mythic not only added some cool new visual upgrades with ToA, but also added a great looking and deep expansion that adds hours and hours of gameplay to one of the most addictive MMORPG’s to begin with. If you are a DAoC player ... go pick this up as soon as possible.
  2. The sheer scope of the expansion is impressive as the development team desired to not only add new areas and items, but to change and update the way DAoC itself can be played.
  3. Nearly everthing looks better with the release of ToA, each faction has a new playable race, and there's a staggering number of things to do after level 40. [Feb 2004, p.112]
  4. A somewhat weird addition to the already weird Dark Age of Camelot.
  5. 75
    The most striking aspect of the new environments is how skilled Mythic is at art direction.
  6. If you spend most of your time doing RvR, there are no significant upgrades to the RvR system here and it's still unknown how much of an advantage the higher Master Levels bring to RvR.
  7. 60
    Dark Age is easily one of the best massively multiplayer online RPGs available today, and Trials of Atlantis is a solid addition to the experience.

See all 14 Critic Reviews

Score distribution:
  1. Positive: 5 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 2 out of 7
  1. JohnD.
    Jan 1, 2004
    Great Game... Great addition... See what people dont understand about ToA is its completly redoing certain areas of the game- for example the quest system is much better and high level Items are worth getting- unlike the old game where crafted items were the best. I have gotten high ML's and I can tell you its going to change the game... Sometimes you need to take a break from emain (yone where most of high level Realm verse Realm action takes place) to truely appreciate this game--I suggest you do! Expand
  2. DaocGamer
    Nov 4, 2003
    The best mmorpg ever !!!
  3. W.D.
    Nov 24, 2003
    Simply... best MMORPG and planetside is right behind it.
  4. WilliamG.
    Nov 10, 2003
    Don't really like moving so far from core sword and sorcery.
  5. Nick
    Nov 19, 2003
    Decent expansion pack. pretty buggy on release, but that's to be expected with most MMORPGs & expansion packs. Mythic has been on the ball, fixing bugs daily. Master Levels are gained as you complete the trials in the expansion (9 MLs total). Mythic promised that Master Level abilities would have limited RVR impact. so far, several seem to have significant impact, so expect them to be toned down or nerfed relatively soon (some already have been.) .. so don't get too attached to anything in the near term. :) artifacts seem to be the most powerful things available in the expansion, though obtaining them is reminiscent of evercamp..err.. everquest-style 12 hour camping sprees, kill stealing, etc. the MLs are relatively difficult to complete (each ML has 10-11 trial steps.) they involve having at least 1 group (8 players) most of the time, and some steps require 2-4 groups to complete. this can be a challenge for people on lower population realms/servers, and I don't think Mythic seems to have given that aspect of TOA much thought. some of the encounters are poorly designed and require a zerg (i.e. lots of people) to complete, which is pretty brainless. the new zones are lush and a lot of fun to explore. doing the trials and camping for artifacts is a bitch, but without them you're going to fall behind the pack.. so get ready for some boredom mixed in with your exploration. :( last, but not least, the new TOA graphics engine looks great. however, it is laggier than before and Mythic has already fixed 1 or 2 memory leak problems. it's still slower than Shrouded Isles's engine upgrade was, and people running 2 accounts on 1 machine will likely suffer the most (my machine crawls while running 2 accounts at once, I have an Athlon XP 2200+ with 1GB RAM, and a GeForce4 Ti4200... /sigh) either way, it's a decent expansion. I've enjoyed the MLs so far except for the inevitable bugs, and the camping really is boring as hell. we'll have to see how Mythic does fixing up the trials to make them a little less painful to complete. Expand
  6. JaviR.
    Feb 17, 2004
    This DAOC ..maybe its good but .. if u look at the grafic then Star was galaxies is better.. and there is alot of cool things u can do in swg as u cant in daoc. Expand
  7. BarbP.
    May 20, 2004
    If you play a few of the certain massively overpowered classes im sure its a nice addition if you have a few hundred extra hours to do stuff to make it work, other than that its a flaming pile of poop. Expand