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Mixed or average reviews- based on 107 Ratings

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  • Summary: Darkfall Unholy Wars is the next episode of the Darkfall saga.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. May 17, 2013
    Darkfall: Unholy Wars is a unique title. Full-loot, full-PvP, in a huge sandbox is a daunting and grueling mechanic for an MMO. But it makes for an experience like no other MMO. The combat is fast paced, crafting is integral and character progression is constant. In addition to this, clan warfare is highly encouraged, allowing for full on clan battles, which is where the fun starts. Aventurine have made a good go of polishing up their game from the first iteration of Darkfall. Unholy Wars truly shows off what a hardcore MMORPG really is and can be.
Score distribution:
  1. Positive: 30 out of 49
  2. Negative: 17 out of 49
  1. Apr 29, 2013
    This must be the TESO! A great battle system, good sound, great and a great for the adventure world! I really like the game, it is a mixture of Guild Wars 2 and TESO. Really cool gameplay! Expand
  2. Apr 25, 2013
    Disclaimer Darkfall is not for everyone .if you want another tab targeting ,quest driven themepark ,that pats your back and gives you cookies because you were hugging squirrels all evening then darkfall is not for you.

    The game has a specific target audience people who enjoy the thrill of open world pvp a high-risk high-reward environment and socializing. to really enjoy the game you should have the patience to improve your play style and be social.

    The game is a modern approach in the MMO genre that tastes old-school. It might seem contradictory but it is true. no other mmo out there has an open world ,no instances fast action combat and hundreds of people at the same battle .meanwhile the harsh death penalty ,the full loot pvp ,and the realistic traveling and exploring make the game feel old-school.

    The graphics are stunning if you consider that the engine must deal with huge sieges involving 200+ people the art-design is distinct and fits the fantasy setting

    The game has environmental audio ,so you can tell where each noise comes from .This feature makes the world feel alive ,you can hear the waterfall or the birds etc

    The gameplay is what makes darkfall so unique. you will either love it or hate it. the fast paced combat resembles that of quake and unreal tournament jumb shooting strafing and fast reflexes win the fights but your skill can get you so far. having friends to back you up having a city to rest and regroup knowing the right people to craft you the best gear knowing the area around you takes another kind of skill this is where the mmo part of the game shines. guilds fight for the best cities, groups fight for the best hunting grounds and everyone loves the master crafter.

    That being said ,the game is very unforgiving to mistakes .newcomers trying to play solo fight an uphill battle .they have to fight for resources and live in a lake of sharks. unless you find a decent guild (there are plenty noob-friendly guilds) you fight against all odds.but once you learn the ropes you can enjoy the ride.

    The game isnt all sunshine Aventurine is an indy company and you can tell.The gui needs more options for customization and the engine needs to be better optimized and to use less cpu .I didnt face any bugs or glitches but some people do .The game has launched with some of the key features missing.I have faith that they will be part of the game, soon since these exact same features were running fine in darkfall 1 a few months ago.
  3. Apr 25, 2013
    Compared to the original DF, this game is leaps and bounds ahead of its predecessor. During its initial beta I was apprehensive because of huge preformance issues, but these seem to have been largely delt with (while in the beta I was getting about 2-5fps if more then a few people showed up on the screen) now it runs smooth as butter with my screen filled with both players, monsters and spell effects flying all over the place. Haven't had any issues getting stuck on terrain or falling through the earth yet, as for the grind it's far from mindless, since you're grinding towards specific goals.

    Anyone who played the original DF knew what a mindless grind was, because there people would generally just macro their characters skills up rather then play the actual game most of the time (until they changed it, long after DF had received its deathknell through loss of players.)

    As for a gap between vets and noobs, it doesn't matter what game you play, if it has character progression you'll have a gap. Not just because of the skills but the gear, UO had this just like many other games have and it's nothing new. It's not insurmountable, but don't forget those vets are much more seasoned in the game as well, and could probably beat up on noobs without all that gear, or their skilled up characters.

    As for the missing components, id rather have the game out now, then AV spending as long as they did with DF's original production cycle. I signed up on the DF forums in 2003 when I was in highschool, and it's the longest wait i've ever had for an mmo to date, which wound up being a giant let down with its original incarnation.

    It's not perfect in its current state, but it's a helluv alot better then it was regardless of what the trolls here, or the trolls on the df forums would try and have you believe. Right now it's a genuinely fun game, and hopefully we can get a good influx of players to dilute the troll population that sits around crying like little girls saying everything is awful even though they continue to play and have fun with the game.
  4. Apr 25, 2013
    One of a kind MMO experience. There is currently no game on the market that can rival the experience of playing Darkfall. It is a free roaming sandbox, a huge non-instanced world, PvP focused, clan based game. No game has given me the heart pounding experience of Darkfall and I have yet to find a game that is as difficult and rewarding to master. One piece of advice before diving into Darkfall: Find a clan to play with. Trying to navigate the world of Agon solo is a punishing experience. Fighting fierce monsters, going on adventures, getting chopped in half and doing some chopping of your own is much more fun with some good pals. Join now! It just launched! Collapse
  5. May 1, 2013
    Overall a better effort than the first game. Vast imrovements on user interface and combat, still it is plagued by grinding. Also the lack of traditional quests might discourage those who are looking for more RPG elements. It's strongest feature is the real time PvP. For hardcore players only. Expand
  6. Apr 25, 2013
    Don't let the high scores fool you. The game is currently in an alpha state it is missing half the classes, half the content, and the community is about as pleasant as a max security prison. You will crash when you run into other players and can expect to take 5 min of loading screens to get into the game. Expand
  7. May 22, 2014
    0/10 to offset the good fanboy reviews.
    Terrible graphics, disastrous combat system (extremely clunky), game is entirely grind based there
    are no quests at all.
    This game is just a big PvP arena with trashy combat where fanboys of the first game of this series can clash while they're not chopping trees for hours (resource nods are everywhere, and they are endless, which makes it bot/afk heaven).
    The only possibly interesting thins in it are the siege mechanics, but which such a bad combat it makes no sense to participate in them.
    Made by grind-lovers for grind-lovers or people with low-end computers and no taste in gaming at all. Not recommended !

See all 49 User Reviews