Darkness Within: In Pursuit of Loath Nolder Image
Metascore
52

Mixed or average reviews - based on 15 Critics What's this?

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6.8

Mixed or average reviews- based on 9 Ratings

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  • Summary: As police detective Howard E. Loreid, players are tasked to solve the murder of Clark Field, a wealthy man involved in the occult. At the top of your list of suspects is Loath Nolder, a highly respected private investigator who mysteriously abandoned his last case for reasons unknown. Rumor had it that he ventured to several exotic places around the world. It remains a great mystery as to why Loath Nolder disappeared so suddenly, resurfacing five years later and resuming his investigations just as abruptly as he had left them. Why does this venerated P.I. now sit on the other side of the law? This seemingly routine investigation takes a dramatic twist as strange and terrifying happenings begin to plague your psyche. You experience lucid horrifying dreams and are tormented by paranormal happenings. Why do days pass instead of hours when you sleep? What’s real and what’s not? As you pursue fugitive murder suspect Loath Nolder, you must face dire truths hidden deep within a haunting darkness and the recesses of your mind. [Lighthouse Interactive] Expand
Score distribution:
  1. Positive: 2 out of 15
  2. Negative: 3 out of 15
  1. Darkness Within is a good detective adventure made in the spirit of H.P. Lovecraft. The storyline is intriguing and the puzzles are logical as well as challenging. The think screen interface is a nice innovation, which I’d like to see in future games, too. The biggest flaw is that sometimes it’s a little difficult to get forward due to the abundance of researchable areas and things. The game requires a lot patience and brainwork. If thinking isn’t your thing, don’t bother – Darkness Within isn’t for you. [Jan 2008]
  2. Overall Darkness Within: In Pursuit of Loath Nolder is an entertaining trip through some dark places.
  3. 67
    Overall the game just has a very mediocre feel about it. It seems a bit like someone just got the basic elements of a point and click adventure game from 10 years ago and assumed that this would do fine.
  4. I thought it started out really well and showed some major promise, but it feels like an unfinished game that's not worth the time or effort. It scares the heck out of you the entire time, but due to the extremely tedious gameplay during the latter half of the title and its complete lack of guidance or direction during the puzzle-solving segments, I'd say that it's not really worth the trouble.
  5. Lovecraft’s work intrigues people, it immerses them and, given the right circumstances, can scare the crap out of them as well. Unfortunately most attempts to turn these ideas into gameplay fail miserably and Darkness Within is just another example of how not to do it. The game mechanics fail to create any kind of immersive experience that the graphics could easily have supported.
  6. 51
    This isn't a novel story, but Howard Loreid's descent into Lovecraftian insanity can be entertaining if you can put up with sloppy puzzles and a slow, deliberate pacing.
  7. The plot is incoherent, with the panache of a 12-year-old's erotic Harry Potter fiction and the finish of a turd laced with pipe cleaners and glass. [Feb 2008, p.89]

See all 15 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1