- Summary: Deep Black: Reloaded is set in a desolate near future of global terrorism and espionage as players become involved in a desperate fight for world supremacy and the possession of a sophisticated biological weapon
Mar 12, 2012For what the game does, it works relatively well. There are a few hitches here and there, but it was never enough to have me quit playing the game. For a cheaper title, you can definitely do a lot worse than Deep Black. If you're looking for a decent little shooter and don't mind a few inconsistencies here and there, you might want to check this game out.
Apr 27, 2012Deep Black: Reloaded is an underwater Gears of War clone. While a good idea in theory, the execution here is all wrong. Frustrating action, poor checkpointing, boring level designs and enemies that take far too many bullets to kill. There are some good ideas here, but you have to dive deep to find them!
Apr 25, 2012Underwater third-person shooter is good for one and only one purpose: if you want to see every possible game mistake, bug and bad design decision packed into one, you just got it. [Apr 2012]
May 2, 2012It's a collection of repetitive gameplay, bland levels, a horrible story with forgettable characters, and a poor system of checkpoints that forces you to keep replaying sections of the already tedious levels. The overall experience is mind-numbing and frustrating, making it hard to play it for more than 30 minutes at a time without wanting to throw something or burn things.
Apr 17, 2012Deep Black: Reloaded for the PC doesn't bring much new to the TPS genre, but it certainly does it well. A lot of things interested me about this game; underwater combat, sci-fi setting, amazing graphics. Deep Black Reloaded, is a cover based, third-person shooter developed by Biart. This company seems to be very interested in all things underwater, as all of the games they have developed have this in common. They have developed their own engine called the Biengine, and it looks and plays quite well. The controls are quite responsive, the only gripe i had was you cannot go cover to cover. The graphics are amazing, and i saw no frame-rate issues or screen tearing. A very well optimized game. This game is worth the $20-25 price tag.… Expand
Mar 26, 2012Colonel Velasco: "Watch your ass lieutenant."
Lt. Pierce: "I'd rather watch yours, it's much nicer..".
If Baird's rambling about lava emulsions had you yawning in GoW, then this is just one of the corker exchanges in store for you in Deep Black. It is not terribly difficult to trace this games' source inspirations, of course Red Ocean (2007) springs to mind - obviously the focus on H2O, deliciously convoluted dialogues and precisely one instance where the game suggests stealth and it is almost mirrored from the aforesaid game. But funnily enough, the most fundamental emulation is drawn from the TPS game-play of Vicious Cycle's Eat Lead: The Return of Matt Hazard. The similarity in the way both games play is uncanny, right down to the AI behaviour - some enemies hang behind cover, others wander into the open and some rush you. And just like Matt Hazard, melee is decidedly clumsy and if there are too many goons around it is real easy to get snuffed because of the awkward hand-to-hand mechanic. The chief difference between the two was in Matt Hazard it was possible to slide into & between cover. However, Deep Black is a game all about compromise, you are dealt a situation with a fairly rigid stream of events and it is up to you to come up with the best solution hopefully resulting in you being the last man standing before the next checkpoint....and believe me, Deep Black can be a real **** goddess with the checkpoint spacing. However, in essence, this is the beauty of the game, the lateral thinking involved - what combination of weapons work best? Maybe it would be wise to hold out on collecting that ammo stash, Should I use that turret or keep grinding from cover? Should I push forwards and try to douse the enemies with Grenades? Deep Black is a game that asks all these questions & rewards the thinking player. You know that old adage "fools rush in" this game lives by that credo, the cautious player is duly rewarded with steady progress. Even though the bulk of the proceedings is grinding through waves of hostiles on land, of course the proverbial hook is the under water sections - these look really fantastic to be honest, the rippling haze effects married with frothing lava pits aglow creates an interesting contrast, and the added depth perception simulation consolidates the complete effect. In these particular sections as well as dealing with frogmen there are also some rather pesky scout drones, some of which can be reprogrammed to fight on your side by means of a tethered harpoon hacking device. Also, the harpoon is used to open underwater gates and doors. All these procedures are done in the tutorial section of the game and are not deviated from throughout the campaign. In sum, Deep Black is a fairly accomplished arcade style shooter built around strict routines to be conquered and I still found it satisfying putting the finishing touches on 'X' boss or simply surviving the hordes, it almost harkens back to hardcore games from yesteryear like Contra, and I like that. Sure, Deep Black is an indie game so some quirks were an inevitability but honestly there was nothing too severe in my opinion. The production values are definitely above average of its type and I was genuinely surprised by the quality of the surround sound & music. Yeah okay, the games' story is for the birds, though I don't see the point in holding it up to scrutiny, and besides some of the one-liners are an absolute riot. So if you are looking for a simple, immaculate arcade TPS or just want to know more about Freudian torpedoes, I feel DBR is really worth considering taking the plunge. it is a bit of a marathon so I recommend taking it in smallish doses and you should be fine.… Expand
May 3, 2012The only thing that good on this game is how good the graphics were and yeah,its optimized and the water sequence impress me,but the bad is more than good things.First,the Enemies,why enemies is totally hard to kill? Did they using Double-Armor Plated thingy or from their arse? Even on Easy too....The A.I. is poorly developed,its totally sucks.The Melee Sequence gets over-and-over-and-over till you get bored.The gameplay is Clone Gears of War + Halo Grenade + Dead Space Suit + Hydrophobia Prophency Water Effects and the game itself TOO REPETITIVE! The Multiplayer sucks too.I`m starting to like this game when start playing this game,but after 1 Hour playing this game,i really hate it.If you tend to wasted $29.99 for a shetty games,this is for you.Boring,Repetitive,Clone Gears of War,sucks.....… Expand
Apr 26, 2012like others: nice idea... BAD attempt.
I have quite and returned 5 times since release trying desperately to get my money's worth and give this a fair chance... but....
Pros: ummm... none.
graphics are 'o.k.' for a modern shooter
Cons: antiquated combat
predictable boring AI
limited AI actions/responses... you will see/hear the same thing 100 times in the first hour... painful!
minimal menu options and dismal control scheme
mediocre sound effects
bad voice editing...actors are o.k. but it does NOT flow naturally.
terrible autosave checkpoints
very very very very linear
I got sucked into the 'hype' and paid the $29.99 pre-order... ouchie.
this is the ONLY game i have purchased in the last 5 years that i have TOTAL and aboslute regret *sigh*
this game MAY be worth $9.99 (to some)... but even 'free' most will never finish this 'disaster' called a video game.… Expand
Jun 6, 2013I was fascinated by the premise of this game. Underwater combat sounds like fun with an endless amount of possibilities. This game do sadly not live up to those expectations in any way. The movements and aiming is to start with clunky at best. The cover mechanic doesn't always work, you cant run and the main character moves like a big cube of metal. You might wonder why it matters how you character moves on land considering that this game is focused on underwater combat.
Well get that idea out of your head. This game is by no means focused on underwater combat. The water segments of the game is mostly used for you to get to land-area A from land-Area B. The game do now and then throw some underwater robots at you which triggers a repetitive and boring quicktime event which you basically cant fail at. The robots in question are also quite boring to say the least and i didn't encounter any interesting enemies in underwater which is a real shame.
But i don't want i to appear like my biggest complaint about this game is the lack of rewarding underwater segments. It was naturally disappointing that the game didn't match my expectations but i tried to give the land-combat a fair chance. And it was awful.
The fact that the controls were awkward wasn't a good start but there were a whole lot of other thing that dragged down the combat. The checkpoints were awful and all things cover related was a bit wunky. Which is quite bad when your whole combat is based around cover. Trying to throw a grenade from cover for example makes your character stand up straight and get shot to pieces while throwing.
Combine that with boring enemies and weapons and you get a combat which only succeeds in making you snore and rage.
The visuals are alright in the game. The visuals underwater do look pretty even though they are nothing out of the ordinary. On the land the game do look competent though a bit boring.
Now i know that i have been extremely critical of this game which is based upon the face that i had a terrible time with it. I should however mention that i didn't finish the game and that it its completely possible that the game does a 180 degree turn. That does not however sound very likely.… Expand
Aug 10, 2012Worst game I've ever had the misfortune of playing. I actually took the time to make an account JUST to help prevent people from buying this abomination of a game. The environments are bland and unimaginative. You'll be vomiting in misery and crying at the monotony of the environments you fight in. The underwater environments redeemed the game for me in this area SLIGHTLY. This was probably just because it was something different other than the usual hallways of blah you fight in.
The AI is about as smart as a wet paper bag. Sure most cover based shooters are just a more advanced version of duck hunt, but this game takes that and steps it into overdrive. The story is a **** mess. They drop you into the game in a way that hints this game is a sequel to something... boy that's a scary thought isn't it? Through sheer willpower I was able to listen to the god awful voice actors, and pretty much the story is once again some evil group with unlimited resources is attempting to take over the world by developing some super weapon. This game is the worst thing to ever happen to video game history, and it should be forgotten as a sin of man.… Expand
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