User Score

Mixed or average reviews- based on 634 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 3, 2013
    I pre-ordered after watching some videos online. I wondered why there were no reviews beforehand and now I know why. It's total poo and offers nothing new. I LOVED Rift and had confidence in the Dev, but this is a mess of a game. The AI is a joke, the landscapes are boring (little variety), the gear and looting is confusing, entering/exiting vehicles is hit and miss, the controls (PC) are awful, the avatars all look identical, etc. I'm not drawn towards this game at all. I played for a few hours and became bored quickly. The RPG element is clearly not there. It's a generic MMO shooter with little else on offer. I wish I could roll back my life a day and buy Bioshock Infinite instead. Shame on you Trion. Expand
  2. Apr 2, 2013
    This game may look like a MMO Borderlands, but do not be fooled. Defiance offers very little when it comes to the MMO spectrum. I had so many issues with this game i dont even know where to begin.

    From the start you are treated with some terrible visuals and pretty lame voice acting. Then comes the quests, which are run here do that. The game wasnt engaging or gripping in the least.

    If you are looking for a story, then maybe just maybe you might find enjoyment in this game. If your looking for good game play features on the other hand i wouldn't even give this a second look. Truelly a let down.

    Over all just another MMO to brush under the table
  3. Apr 3, 2013
    Mediocre-at-best shooter with too many glaring flaws to keep a player engaged. The potential was there, but the execution was halfhearted: terrible voice acting, no real character customization to speak of, controls that are so far from intuitive it's almost a joke, and the same grindy quests over and over. Not to mention the lack of a viable chat system.

    There are worse ways to kill an
    hour here and there, but not at this price. Expand
  4. Apr 3, 2013
    While a few new concepts have been added to the gaming world, this game is not much to look at if one looks past the few shallow reviews left here by passersby. Let's start from the beginning, as i played rift before this game, and thoroughly enjoyed it's concepts and content, i expected something above average for this game, but that is not what i received upon being invited to the Alpha. Yet, then i went one to try to help with solving bugs and giving suggestions content wise, and that all went unanswered due to lack of fixes or simple neglect of the Alpha community, which made apparent that the dev has really given up or simply put down the project, and for this reason, i believe the game has no real value in terms of maturing over time, as the crew seems to have a different agenda then that of rift. It also seemed to be a rushed product, due to it's lack graphic wise and content wise, as the voice acting seemed so rushed and placed that it literally sounds if they almost didn't even do it in studio, and that's not even the worst audio, as the charger was changed multiple times due to the quality of recordings they received from dodge, which also shows how much they were willing to give up to their preteen associated sponsors such as axe and etc.
    All this and i haven't even touched on the combat yet. As i said before, the game seemed rushed, and content wise shows so. The end game is non-existent, along with a viable progression system. Oh yes, i just remembered that, the progression system is linear, so no matter what level your weapon is, or what rarity (e.g. a green/uncommon, will be exactly the same as an orange/legendary, except for one little bonus effect that might or might not be what you need/want) they will be almost exactly the same, this amplified by the gimmicky perk tree that was constantly debuffed due to complaints of extremely unbalanced and unviable pvp that was dominated by rocket launching bunny hoppers (is still plagued by this if you must know), and is now so shallow that you feel as if you wasted that 10 hours getting +50 ego rating from some ridiculous broken "achievement" (which they call pursuits) that gave you them because you already ran so many congruent/exactly the same arkfalls that became so tedious you just had to force yourself to do something different. Also, if you want to say the arkfalls are akin to the rift system in rift, then your completely wrong. This "exciting" and "replayable" system has so little variance that, in alpha, people just plain stopped doing them, due to both their tediousness, and their lack of a legitimate award. Also, on a side note, if your hoping for an expansive vehicle system, their are only 7 variants of vehicles aside from colors, of which none are customizable at the least.
    Oh, and to further make this mess worse, the reason they don't give legitimate rewards to you is so that they can make you pay for that weapon you desperately want. For example, to even be able to get a legendary/orange weapon (extremely low chance that makes me want to cry due to their linear progression) you need to get a t4 lockbox that will cost 64 arkfall keys, and you will most likely only make 4 from a major, that will likely take anywhere from 15-45 minutes depending on how many people know what they are doing. This results in you needing to grind these arkfalls for around 8 hours to even get one, they will probably not even have what you want. So by using this 8 hour grind time obstacle, they made it possible to simply by them with your real hard earned money. Oh, and if you want one of the actually good looking outfits, you probably going to have to pay 10 dollars for that too, because you can't even earn them in game.
    And to top all this off, they have had months to fix that unintuitive UI they try to push on their PC gamers that resulted when they were too damn lazy to change it from the console counterparts of this game. In fact, the entire alpha gave up on the topic due to their lack of communication regarding the issue. Such issues were brought up several times, but always ignored, like most of the bugs.
    So all in all, i just wanted to save you from this worthless game that has reduced my respect for Trion Worlds 10 fold by telling how this rushed mess is lacking in every aspect, and that you should look farther than that fluff those positive reviews give you and see the cold hard truth about this game before you waste that coveted 60 dollars of yours.
  5. Apr 5, 2013
    I dare say all the extremely positive reviews are people who reviewed the game within hours of seeing it. I say this because the game starts off with at least something of a fresh feeling, it appears to be different and people got excited. But, since release the ratings have been spiraling downward for a reason. This game gets very old, very fast. It is extremely linear and simplistic. The lack of tab targeting is refreshing, because it at least makes you feel as tho your doing more yourself than most linear MMOs. But this game was clearly made as an aside to the TV show. On it's own, without the TV show to accompany it, this game would be free to play or failed in a month or 2. Expand
  6. Apr 19, 2013
    This game sadly shoots itself in the foot.

    There are many good things in the gameplay of Defiance, and there are moments that have indeed been fun. However, each one of those is equaled or marred by some badly designed game mechanic or bug that either destroys player immersion or should have just outright been fixed during development.

    Pros. the shooting and dodging mechanics seem
    pretty well made, servers have very little lag, there's plenty to do across the world and you can have a lot of fun rushing to an objective in your vehicle with 20 other users down a deserted highway. This core element of the gameplay could make up for the following misgivings if the bugs were fixed, however the issues stay ever visible whilst the good gameplay is plagued with visual glitches. One thing I did like, however was that players didn't need to be in a team to do a mission together, if three players shared the same goal it didn't matter who took down an enemy or activated the 3 objectives, all three players got the quest with no queueing.

    Cons: very sketchy tutorial. very little is explained in the tutorial. the tutorial also takes place in a "danger zone" and whilst reading the descriptions of the 3 paragraph mission dialogues you can be attacked, damaged and presumably killed without being able to defend yourself. There is no tutorial on how to perform social interactions, in fact, I've seen the MMO in no way encourage social interaction between players whatsoever. The storyline is only so-so, however this is true with many MMO games where you'll find yourself either skipping past the majority of quest dialogue or spending more time reading than fighting.

    bugs: this is where the game experience is truly ruined for me. the best game in the world can fail if it's just unplayable (diablo 3, simcity etc.) we can often look past game mechanics we don't agree with so long as they're running as they supposed to. However with my first 4 hours of playing Defiance I encountered: random invisible structures in the wilderness that would stop you driving or running (note, you could go around these small items, they are not barriers, just textureless objects) the game also bugs out when you stand on some of the bridges in the first city area you play in. standing on them with the camera at a certain angle with make all 3D models disappear. to make things worse this includes NPC enemies. You can be getting shot whilst not being able to see your character, the area you're stood on or the enemies who are shooting. particularly frustrating when your mission objective is on that bridge. Some of the terrain has been added into the landscape awkwardly as well, leaving gaps between the landscape and the items themselves so you can see that they aren't solid, very bad for game immersion. I've also been driving down a highway when I saw a "random encounter" quest where enemies were kidknapping some innocent NPCs, except all of the cars added into the encounter were floated a good 7ft above the road...

    overall I'd say that this game WOULD be fun if if worked properly. Heck, even outright addictive. However there are many problems that need to be addressed before it's properly playable. unfortunately for me they already have my money now, so I can only motivate them to fix these by letting everybody else know about the issues before they get your money too.
  7. Apr 4, 2013
    Feels like Borderlands, without the Crazy Humour, the sick amount of loot, and little to nothing thought goes into your build.
    The setting is interesting but it's clearly made more for a TV show than a game. Haven't tested balance yet up to lvl 4000 might be nigh unkillable for normal players if it continues to scale like it does the first 400 levels.
  8. Apr 4, 2013
    I was really looking forward to this game, especially with the TV show tie in planned. However, once I got into it, I found it to be seriously lacking. The whole time I was in the beta, it felt like a single player game, I really didn't run into many people, even at the ArkFall areas. It has a Borderlands-Lite feel to it. Not a lot of depth to it, the menu system is horrid, the controls are poorly laid out, the skill system is weak and the quest or mission system is unimaginative at best. All in all, not worth the price tag, not even close. Expand
  9. Apr 4, 2013
    Starts out very fun, but quickly the combination of bugs (almost all of which are longstanding known issues), lack of any meaningful social features, lack of any expected MMO features, tiny game world and lack of content, extremely repetitive gameplay, utter lack of meaningful progression, easily glitched ranked missions, painfully bad UI, and a host of other issues quickly turn the experience sour.

    Once the new game smell wears off on this one, and honestly it isn't going to take long, things are going to get real ugly real fast.
  10. Apr 5, 2013
    tiny game world and lack of content, extremely repetitive gameplay, utter lack of meaningful progression, easily glitched ranked missions, painfully bad UI. You can do all this game does in other titles for free or way less money. Hell even Firefly which is in beta has more content than this game. Bloggers will hype it to push an agenda but this game is awful for 60 dollars.
  11. Apr 6, 2013
    The story is dry and dead and the characters weak in every possible way.
    The geometry and texture work looks like it was made for a B-list game ten years ago.
    The general user interface is uninspired, cluttered, and barely navigable due to the color scheme.
    The camera is fixed at a tiny viewing angle of something like 45 degrees.
    The combat is slow, clunky, utterly lacking in feedback
    or pace.

    And this is only the beginning of the journey into the joyless, tepid hell that is defiance.

    Trash. Do not buy this game.
  12. Apr 4, 2013
    Mhh It was too good to be true. After 2 Days of playing this Game, i have no more fun. The game menu is horrible. Graphics are good for the Unreal 3 Engine. The game is played through quickly and then? World is too small and it makes me at least no fun.
  13. Apr 4, 2013
    I do not mind massive multiplayers. However the idea of the game was what convinced me to buy it. With the exception if some not bad graphics I am not at all impressed with the game. The graphics could be better. What they show you in the loading screen is obviously not what you get in game. The amount of space it takes to actually play the game (which must be from your hard drive) doesn't justify the waiting time. This being said I do not enjoy having to wait 6 to 10 minutes to play an average game. The view of your character is inadequate, as she is tiny (and I've a very large tv).

    As I said the idea of the game is cool. However the content and waiting time per each session is lost on me. And the content is just not worth the wait. I'll enjoy the show more i hope.

    As a foot note server que times for a game I spent 70$ to buy is not acceptable.
  14. Apr 4, 2013
    This game is just boring. There is nothing else to say about it. It is just plain boring. I also do not like that the cursor slows down when you aim. I played the beta and it just sucks, I am very sorry but. Nothing i heard from any reviews by youtubers were excited, it feels washed up and bland. A lot of fake reviews obviously rating it good, no surprise there.
  15. Apr 4, 2013
    God awful. Who cares about looking at bigger pictures or embracing a sub par game just because it is an MMO. The AI is by far the worst with a player having to be about 2 feet away to pull them into attacking. Bad graphics and terrible controls. If you want to be disappointed and even more bored than usual with grinding out to level up then by all means buy this game. Otherwise sate your MMO fix elsewhere. Expand
  16. Apr 9, 2013
    Defiance feels rushed in a sense that the content is just not there yet. The Game design is shallow with a very weak story. For these kinds of games you need a compelling story to carry you through the adventure and keep you invested. The world of Defiance is barely explained or interesting to the player. Maybe the show will help with this but based on episode 1 it does not seem to be too likely. the game and show are going to run separate courses with minimal tie in. That does not sound good for an MMO already weak in a background.

    The world is big. Lots of room to roam and play. There are event areas for Arkfalls (alien invasions) or simple shoot and defend side missions. It is a bit funny to see 25 enemies come out of one small truck but oh well. There is little the actual terrain offers you other than providing the opportunity to just run around.

    Vehicles are nice and fun. Having Guild races and running enemies over was fun and funny.

    The game mechanics are good. As a shooter the game is fun and there is a wide range of weapons to have fun with. Unfortunately the enemy (and ally) AI is horrible. They only do just a couple of things and then become predictable throughout the game. Mutants, Aliens, Humans all do the same thing (with different attack variations). This becomes quite boring after awhile. Some of the missions help try to hide these flaws but your attention can get inadvertently pulled back to them when you listen to the voice acting or force yourself to try and get back into the theme of the story.

    Technically the game is sound. A good engine running on a solid network that provides the same structure for RIFT. There are no problems with account management or logging in etc.

    It was clearly hard for Trion to understand what to give players for an non-Fantasy MMO. This game is really just a standard mediocre FPS game that you can opt to play with others. The MMO component to this is just not there. If/when Trion gets around to adding the functionality to make the game and game world better, this might be worth revisiting in the future but not for $60.

    There is going to have to be a hefty bit of rework for this game to stay around and the show will not carry it since it will have its own problems. The bigger issue here is Trion is limited on what they can do because this game stretches to consoles. Having what is needed on PC to make a strong game will not work for console so it may all depend on how many units will be sold for each to see how Trion will try and save this product.
  17. Apr 8, 2013
    A little bit country, a little bit rock 'n roll: Defiance tries a lot to be a little bit MMORPG and a little bit MMOFPS at the same time. To be fair (and somewhat forgiving), it's not that bad. It's just not that good. But with all the other MMO fish in the sea, I'm looking for something that is creatively fresh and fun.

    I think Trion (whom I greatly respect for the well-done Rift) is
    trying too hard to be too many things for too many people. Again, I respect the attempt but I rue the outcome. This is not the next MMORPG and it is not the next MMOFPS- it's a mediocre attempt at both. If it were F2P... maybe. For $60, no way. Expand
  18. Apr 12, 2013
    I was impressed with the tie in with the series, and I had fun playing, for about an hour or two. My girlfriend played as well. First off, this game is in no way worth 60 bucks, whatsoever! I played on a console, and considered getting it for my PC. With so many superior F2P games out there, my current favorite is Planetside2. There are no EPIC battles, and no real sense of scale. It absolutely doesn't have that "WOW" factor. Expand
  19. Apr 11, 2013
    The game is fairly fun in gameplay, but it sure lacks in content. The world map is small, the weapon upgrades feel pointless as all weapons have basically the same stats minus maybe a few miniscule bonuses here and there, and you'll be fighting the same boring monsters over and over. Arkfalls are more boring versions of rifts and there is very little variety of these. UI is god awful as is chat it feels like a single player game. Overall it's a pretty big disappointment for me, but taken at small doses it can be fun. Plus it's a one time purchase so that's good. Expand
  20. Apr 5, 2013
    I can't even begin to describe how disappointed I am in this game. It's like someone took a high school video game project and patched in some awful multiplayer code. It offers nothing new, the documentation is lacking, the gameplay is stale, the quests are boring.

    But there's one thing that blows my mind: it costs the same as a premium game, BUT IT'S STILL FREEMIUM. You read that
    right. A full-priced game, with the stupid freemium model built-in. Absolute BS. Expand
  21. Apr 25, 2013
    The game is unpolished, buggy, gameplay is fun at times, but unimaginative. None of this kills the game. That is done by the repetition and a system that doesn't keep you wanting to flesh our your character. After 20 hours, you will have done anything there is to do in this world multiple times. That is pretty normal for an MMO, where defiance differs is its Loot/leveling system, which is veryshallow and I'm hesitant to say it even has one. You can easily get to the end of the game with the same guns you had at the beginning, this is because the stats on a higher level weapon is exactly the same as that of a lower level weapon. In the end, you may be tempted like I was. I bought this game and wanted to love it. I have 20 hours logged(for many gamers 20 hours for a game like this is a laughable amount), before I saw this game for what it is, a rushed, shoddily put together money grab exploiting the first game of its kind. Save your money for now and wait it out, by the time the price goes down, maybe it will be a game of comparable quality to some other games out right now. As is, even if it were free, you could do better. To Trion and Syfy, you could of had a contender, instead its just a bum, which is what it is... Expand
  22. Apr 6, 2013
    Let me start by saying that I took time to create this account just for the review as well as leave my 110 pound woman in bed to write this. This game is awful. Clunky UI. Meh graffix. Go to point A and kill some guys. Now to point B same thing.........over and over. Yes every game has repetitiveness but a good game will "hide" this by intriguing story or awesome game play.
    The grouping
    system is horrible. Controls are bad. AI looks like it was programmed by a ten year old on a Speak and Spell. Everything about the game is wonky. Even leaving the game you press L, hold space bar, radial tab to settings, click exit game twice..................

    DO not get roped in to playing this. Yes your first hour is fun because its new but after three days of waiting for the game to get good,,,it just doesnt......................
  23. Apr 6, 2013
    This game is really not interesting at all, I had the chance to watch the game "grow" during early progress. And everytime I restarted it, i had no interest in playing it longer than ~30 minutes. I see almost no immersion in this game, the story is "strange" and stopped interesting me from the start. The effect are good bad the textures and animations are very ugly compared to other recent MMO. And one other big negative point is the business strategy: Buy2Play 50€, and announced DLC's after a few month for additional 8-9€ (calculated from the season pass price). So its like a small Buy2Play for a game that is not worth its money at all, in my opinion. Summarized this makes 3/10 for Defiance. Expand
  24. Apr 10, 2013
    Not worth your time or money. Utterly lifeless world with zero social interaction for someone not playing with friends, and there is no feeling of personality that you should get in a good video game world. You've seen everything in this game before, but only done better in other games (mix Rift and Borderlands together and port it to consoles and you get the picture). The game should be on sale for something much more appropriate, I feel as though my $60 was wasted on this one. Expand
  25. Apr 14, 2013
    I gave this game a 1 out of 10. Only because I managed to make it all the way through the buggy main storyline (10 hours worth of gameplay at a stretch).
    Side quests are also bugged.
    Progress for the daily and weekly quests keeps resetting so unless you do an entire weekly quest in 1 sitting its impossible to finish.
    Combat is the same all through the game.
    Equipment is the same at
    level 1 and level 4000.
    Everyone gets every skill regardless of which Race and Class you choose at the start of the game.

    The main draw of the game is the link to the show but the Episode quests (only 4 of them) took about 10 minutes to complete. All round this is a completely terrible game, if you are thinking about buying it just wait 3 months and it will be free to play. Free is exactly the right price for this garbage game.
  26. Apr 6, 2013
    The UI in this game is the biggest problem. If they were to fix the UI and have real weapon progression/character progression they would probably have a hit on their hands. There are no levels in this game, just an EGO rating. If you log in as a new character and pvp against someone who has played 100 hours you basically are equal strength. Their excuse is that if they had actual levels they would have to separate us in pvp and pve, not a good excuse, every other MMo does it. I don't want a game that does not reward progression. Don't buy this game if you think its an MMO because it is not. Expand
  27. Apr 5, 2013
    Defiance is an average, painfully repetitive game, but it is oddly addictive.

    The game is very bare bones, there are only a handful of missions and they are repeated throughout the game. The weapons rarely feel unique, you get your RPG's, AR's, pistols, sniper rifles and so on, but most feel weak and you'll stick to one or two through most of the game.

    The missions themselves are
    very dull, go here, kill all the enemies, activate an object and kill more enemies. The story is pretty bland with main characters that are cliche and boring. The fact that your character doesn't have the ability to speak or even show emotion during the cutscenes leaves little reason to watch them. At first they're a nice break from the constant shooting, but I quickly found myself skipping them as they were just boring, poorly animated scenes of NPC's standing around talking about why I need to go to a location and kill some more.

    The Arkfall's are pretty interesting, they don't really bring anything new to the game, but stick with them and a large enough group of players will arrive making for some chaotic fun. The vehicle controls are poor, the vehicles feel like they're made of cardboard and using the W,A,S and D keys to control them doesn't help.

    The whole MMO thing doesn't really work for this game, at least on the PC. I've never grouped up with people or needed help on a mission, and I rarely see anyone speak as the chat interface is awful and most people either ignore or don't realise it's there.

    Overall the game has some fun to be had, but it's not worth the asking price. Wait for a large price drop first.
  28. Apr 12, 2013
    The game seems hurried and very repetitive. You go from fetching one item to turning on a panel, over and over and over. You hope into a mount only to drive to an area to kill one guy and fetch a thing or turn on a panel. This is about 40 hours of gameplay. The main quests are boring and I guess tie into a boring show. Overall I would wait a few years before spending 59.99 on this boring game.
  29. May 28, 2013
    Defiance is generic throw away console trash. Everything about it's design from the terrible control schemes, to lack of graphics customization, right down to the bite sized questing and ADD style action random action points scream console port. If you are looking for a PC shooter MMO, look elsewhere. Save this one for the $9.99 bargain bin.
  30. Apr 8, 2013
    The game is trying too hard to be too many things. This leaves the game feeling very broad, but having virtually zero depth. This, coupled with game crashes that the majority of users seems to be experiencing, leave me wondering if this game was ever truly finished, or simply rushed out the door. With many F2P options out there, I am disappointed I paid for this game.
  31. Apr 9, 2013
    should be free to play not worth the $60 at all. weak store bad side quests seems the the finish game is still just a early beta.
  32. Apr 12, 2013
    Its a fun game but filled with weird bugs and a terrible launcher that just spoils the atmosphere of this game It has an engaging storyline but the launcher is just a mess downloading to at least 90% at some points before a dreaded ''X'' appears and it says launcher error .This has been occurring to all my friends too .Angry Joe ,the famous kickass reviewer has the same problem as I do Please fix the launcher Expand
  33. Apr 18, 2013
    This mediocre FPS MMO is littered with glaring flaws and distractions from really integrating the social aspect of the game. The gear/looting and menus options just feel dated and clunky. Top that off with dull environments and super predictable AI and you have a game worth half it's current retail price at best. IMO wait for the price cut or steam deal before you blow money on this...
  34. May 27, 2013
    A friend of mine hyped the game alot for me, so I decided to buy the game (which I did, at launch).

    First, the patcher is horrible. You have to download 15 GB straight. If you close the patcher and opens it again, you have to redownload the whole game again and it does not delete what you already downloaded.

    Second, theres no real progression in the game. It is a online shooter, and
    the RPG elements are limited to allmost none.

    It would probably have received a better score if they have called it a MMOTPS instead of a MMORPG.
  35. Apr 11, 2013
    I just feel kind of neutral about this game. I think some of the ideas behind it could be exciting. A really good Borderlands MMORPG would be wonderful, but unfortunately the more you play Defiance the more you realise it has many many flaws. The first problem really is that the game was designed for consoles and PCs at the same time. It looks like because of the limitations of consoles, the PC version got the short end of the stick. The PC version has really really unintuitive menus that are extremely clunky which are much more suited for a console system. The UI is so bad, that it does really diminish any fun the game has to offer. There is limited inventory space, which means you have to constantly go into the UI menu to breakdown items you get. This would normally be easy with a mouse interface, Instead its 4-5 clicks in a window that is full screen. I can't say the number of times I've died because I wanted to pick up a gun, but in the process of breaking down an item, mobs spawned and killed me without warning. The UI also provides other problems in that quickly identifying which guns are better than others is really hard when you first start. This is combined with the really awkward way they implemented moding weapons.

    The Ego "Perks" system is a horribly aborted and badly implemented talent system. The two main problems are:

    1) All the "talents" have to be placed in perk spots, but you often have too few spots to place all the talents you invested ego points into. Its like putting points into a talent tree, but then only having the ability to select 3 of those talents to use, even though you may have placed points into 8 talents. The ego perks
    2) The perks are horribly uninteresting, and to top it off any perks you can't unlock at the moment are locked and their descriptions hidden so you have no idea what perks you want to head towards.

    The quests and storyline are really poorly done. The quests are extremely repetitive, and do nothing to advance the story. It takes hours of gameplay to come across the first interesting storyline, and its spoiled by really awful cutscenes and voice acting. In a world that seems as interesting as this and has a tie-in television series, I'm shocked they couldn't have developed a gripping storyline with requisite quests from the start.

    The combat is generally fun. Unlike some shooters, there is a sense of reward if you aim more carefully, and most mobs don't feel like bullet sponges. Ammo for the most part is readily available via ammo crates, and mobs drop usually an ample supply of ammo. I haven't PVPed so I can't combat on balance in that domain, but just in questing it is clear that some types of guns are generally useless.

    Unfortunately this game does seem to suffer from server side performance issues during arkfalls, and I notice the combat is much less responsive when there are 10 more people in a close area. I've also encountered a few bugs, where my weapon starts to aim upwards in areas with higher player density. The "arkfalls" are badly done, and give generally uninteresting rewards. They are nowhere near as engaging as other games public quests or even rifts in Rift.

    The graphics of this game like the UI are limited by the fact this is released on consoles as well. But even worse than just graphics, the actual artwork and environments are just plain boring. I'm not sure how they made the San Francisco bay area look so boring. There simply isn't much style or effort gone into making this game look great despite the possible technical limitations of consoles.

    In summary, this game has a pretty good combat system, but I'm really disappointed as it could have been so much more. I'm not sure how Trion misstepped so much considering all the good things they did with Rift, and it makes me wonder whether or not this game was rushed. I think its biggest downfall is the really disappointing storyline, and really generic and uninteresting quests.
  36. Jul 24, 2013
    Those devs are such trolls why they lower the price to 49,99 EUROS TO 29,99 EUROS AND NOW 9,99 IM SO ANGRY TRION WHAT IS WRONG WITH YOU?!?! I LOVED RIFT AND NOW RIFT IS FREE TO PLAY AND NOW DEFIANCE IS 9,99
  37. Apr 25, 2013
    So......yeah....where to start really...Worst inventory system ever, only 2 weapons at a time, picking up new weapons equips them requiring you to go into the awful inventory to re-equip the weapon you were holding at the time. Pitiful number of bag slots, no social aspect, god awful AI.
    Fun vehicles for about 30 seconds...

    Don't just don't bother, play borderlands instead. This IS
    NOT an MMO. it's a singleplayer game that a lot of people are playing at the same time Expand
  38. Apr 10, 2013
    Don't let the positive reviews fool you. This game is an early Beta at best. While some elements of the game are fun, they are extremely overshadowed by the bugs and lack of depth. I think eventually the game will be patched to make it playable but right now the issues make it boring and frustrating. Also this is a direct console port game so expect it to look like a game from 1999 not a current title. Expand
  39. Apr 10, 2013
    I agree with the low-end of the spectrum. The (early) pilot episode of the show was fantastic and I think it will be a worthy successor to Eureka, Warehouse, and Alphas. However, the game just gives up on the story after you chase down Random Bald Scientist #1. It plays more like co-op Planetside 2 with a Borderlands leveling system and I was hoping that this would be the MMOS that sold me. Unfortunately the plethora of launch bugs, the poor graphical execution even by console standards, and the complete lack of story after the first chapter weigh me down. Expand
  40. Apr 11, 2013
    I bought three copies of this game for my friend, brother, and I and we were disappointed.

    First problem is getting this game to install on your pc. It will start downloading then it will stop with several "error" message causing you to re-download it over and over. Once you have final download it then the patch wouldn't start up. Second, this game has a lot of bugs. You'll lost weapons
    when you are trying to modding it, you might get the items you have buy with your game currency, some mission wouldn't start up causing you start and abort it to get it to work, and sometime I have to redo a mission because it didn't record my completion Third, it hard to chat with other players in this game. The chat window is on another window. If you open up your chat screen it will block your screen. Fourth, there several missions that you have play it solo. Fifth, every time you start a mission or travel away from your group members you will have to change "phase", which cause other group member to change phase as well. Six, the enemies AI is joke. You can simply walk behind them and shot them. Seventh, the missions are boring. Protect this area, kill this guy, run to point B... same old thing. Lastly, there's the lack of personalization. Everyone look the same. Same outfits and weapons.

    Do I think this game is bad? No, I think this game just need a lot of work. The story is OK for a typical sci-fi game. Hope the TV show is more enjoyable than this game.
  41. Apr 23, 2013
    This game doesn't even deserve a rating of 1
    I bought the game, and don't get me wrong, it IS fun! But For people that don't play many mmo's or mmorpgs. However, if you look into it, the character customization is pretty much..... less then nothing! MMORPG's or MMOS (shooters) should at least give SOME character customization, but this game has non.
    For in-game combat, its just as
    repetitive as many, however, like i said, for someone who hasn't played many MMO's. This game is for you. It's a great start to the MMO world. But compared to others... it is dog poop on the bottom of the shoe Expand
  42. May 5, 2013
    When I first played this game in beta I thought it was pretty fun. I also expected that there would be more content released with the full version. I was wrong. This game is lacking. There are essentially only 3 enemies to fight. The environment is pretty but gets boring very quickly. Questing is very tedious and redundant. There is no world immersion. It feels like a watered down co-op version of borderlands. I am really disappointed in Trion for releasing this mess. It's extremely linear and way too simple. There are only a few co-op maps to play as well. Honestly it feels like the game is missing 3/4 of content. If Trion thinks they can release a ton more content in DLCs and have me pay for it they must be insane. Expand
  43. May 8, 2013
    This review contains spoilers, click expand to view. complete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crap Expand
  44. May 13, 2013
    Defiance is an absolutely abysmal game. Sub-average graphics, repetitive game-play and a boring story line is underwhelming. I had high hopes for this game, and to be honest I really wanted to like it. But unfortunately I couldn't. Also, the game preforms like a piece of especially when you are in an area filled with other players. Overall Defiance is a terrible game. Recommendation: DO NOT BUY.
  45. May 23, 2013
    Right now I don't recommend this game. Sure there is a lot of things to do, but good luck getting things done. There are so many bugs in the game that when you try and complete something, there is a good chance the game won't recognize it or an update will erase what you have accomplished. My level/ego rating has been pushed back several times because the 'fixes' have not fixed anything or has made Trion roll back the character's progression to before the fix. I am really getting tired of this. The game has great concepts, but horrible follow-thru. Weapons need multiple reloads before firing half of the time. One out of about seven times I get stuck in an instance. Certain weapon kills don't add up properly. Some achievements are not attainable because they game isn't finished. I did have fun playing the game, but now I feel like I am a tortoise with a carrot strapped to a stick on its shell. I feel like I am getting nowhere. I just hope this next month is better. Expand
  46. Jul 14, 2013
    During development, Trion Worlds displayed gameplay trailers that showed a graphically rich and dynamic world with all kinds of alien flora, dynamic weather, and great cooperative gameplay. I was quite happy to be chosen to play in beta but what I found was disconcerting. The game was littered with bugs, contained a very sparse UI that was clearly designed for the console rather than PC, offered bare bones graphics, and a dearth of content. When the game went to retail, there was no way I could justify buying it even though Trion Worlds kept assuring us that everything was coming "soon".

    Fast forward to 11 July 2013 when Steam launched their Summer Sale and initially put Defiance on sale for 66% off. I purchased the game figuring Trion had three months of time under their belt with the game so, hopefully, they had addressed some of the issues. Unfortunately that is not the case.

    First, the bugs. Most of the bugs still exist. Most of the bugs you will encounter will be mild annoyance bugs, such as your vehicle randomly disappearing while you're still on it, or your character getting stuck in an animation. But there are also the game breaking bugs which prevent you from being able to finish quests (e.g. NPC or item not spawning, textures with necessary interactive items disappearing) and bugs that will prevent you from doing challenges (e.g. 'invincible' mobs who don't die during a timed "Rampage" mission that requires all mobs to be killed). Bugs still occur FREQUENTLY.

    Second, the UI and controls. Clearly ported to PC as an afterthought, the UI and control scheme still hasn't changed since beta. Vehicles control is some of the worst I've ever experienced when using keyboard/mouse, and on foot controls feel clunky and counterintuitive. Plug in a game controller, however, and it plays like a completely different game. I found some statements by Trion Worlds claiming they were "working on" the UI but so far they've done nothing. And since the UI is responsible for driving social interactions, the piss poor chat and social UI structures continue to make this a largely solo game where the only time you interact with other people is during Arkfall (world coop) events.

    Third, graphics. Forget the old trailers. I can play this game on ultra with the only FPS hiccups occurring during major Arkfall events which tend to pull in two dozen (or more) players in one limited space, yet the graphics look as though they are from circa 2007 Xbox 360 games. Poor textures, medium polygon counts, static lighting and shadows, terrible draw distance, and BARE MINIMUM graphics options available to the user. The world itself is typical post-apocalyptic fare, brown and gray, bland and uninspired.

    Finally, the lack of content. Let's get this out of the way right now: Quests fall into one of three categories; Fetch, Click, or Rescue/Protect. Every quest you do from the beginning to the end will be one of those three or a combination thereof. There aren't even any "kill X number of people" quests, which is probably for the best since enemies in the game can ALSO be broken down into exactly two types: Humanoids and Hellbugs. Although they've added episode based quests (the TV show tie-ins), after about 10 hours, you'll realize that you're doing the exact same thing and that the only thing you have to look forward to is doing the exact same thing.

    "But Cap," you'll say, "ALL MMOs have repetition." To which I will respond that you are absolutely correct. However, unlike most MMOs, Defiance really offers you little challenge and little hook to break the monotony. For example, in classic MMOs where you earn X amount of XP and learn new skill "Y", getting a new skill offsets the monotony of doing the same thing you've already done by giving you something new to add. In other words, if you play a mage and you get a blizzard spell, you don't care that you're marching off to kill another 50 humanoids because now you get to use this awesome new blizzard. You don't get that break from monotony in Defiance because what you do in your first hour and what you do in your 200th hour is the same: point and shoot. There's no need for strategy or theorycrafting and your EGO AI companion holds your hand from start to finish. Loot and passive skills can only carry a game so far.

    Anyone who tells you the story carries the game is lying because after the first cutscene you're left to fend for yourself. You're sent off to the shooting gallery with very little info and the most story you get is from hidden audio logs. Even if you watch the show, often times what you do in game makes little sense. PvP is, by Trion's admission, full of hacks/cheats that they have yet to address. So what COULD HAVE been fun is marred by poor design leading to rampant cheating.

    In sum, I do not recommend this game, even at a super sale price. Frankly, I can't see Trion keeping the servers up for another year at the game's current rate.
  47. Cik
    Apr 20, 2013
    My thoughts follow this pre-review and then review:
  48. Apr 22, 2013
    If you enjoy Borderlands 2 Co-op, and think that you might also enjoy a less polished, buggy version of the same, then you "might" enjoy Defiance. If you enjoy traditional MMOs, in any capacity, then quickly hide your wallet before Trion smells your money. What I like about the game: The shooting. Surprisingly the combat is actually pretty good. There is a decent variety of weapons, and I haven't noticed any bugs involving poor bullet pathing or anything like that.
    Rocket-boosting your vehicle over hills and watching yourself fly knowing there will be no damage or penalty in any way.
    Missile Launchers. I felt this one needed it's own good point; not sure why.
    Everyone gets their own loot and xp is given to anyone who participates in killing an NPC.

    The things I disliked/hated (get comfortable because this list is quite daunting):
    This is not an MMO. This is a Co-op that is awkwardly placed into a persistent world. In fact, I would say that the only aspect of this game that is utilized by an open-world environment is the driving, and even that doesn't NEED the persistent world and might even have benefited from an instanced, scripted event.
    The driving uses the god-aweful controls of A and D to turn instead of the mouse, and there is no way to change it. Needless to say, this is completely archaic and no one enjoys driving with keystrokes. To be clear, Borderlands driving Good. Defiance driving Clunky and unrealistic.
    The game is marketed by offering players the chance to get their hands on alien technology! Exciting! But wait.. you get that technology almost immediately in the game, and it is WORSE than the standard realism weaponry that you get in any other shooter. One weapon simply fills the gap of the fantasy "healing gun", while the other is decent in itself, but fails on the basis of being of limited use. Short answer, you will find yourself using standard Earth technology unless you insist on gimping yourself with their alien technology (this of course does not include the "alien" elemental versions of standard weapons).
    There are no "dungeons" or really any reason to ever invite someone to a group.
    The massive events that pop up are a faceroll. It is all very, very easy.
    The perk system gives off the impression of "uber customization" but in actuality there is very little true options. By selecting one core ability, it cuts off around half of the perks as viable options for your build (since they directly affect another core ability). Looking at the perks, it is very easy to see several possible "builds" in which you venture toward, but a lot of these builds are not actually viable in-game.. Most notably the Melee Build, in which you do very low damage and get eaten alive by pretty much every NPC you encounter, and the Medic Build in which you almost never find someone to revive because the game's difficulty is a joke.
    Lastly, I want to mention the game's use of character speech. Quite a lot of characters talk to you during the game, whether it be during a cut scene or yelling at you as you are doing a nearby mission.. but the one glaring problem is that your character NEVER.. EVER.. SPEAKS.. EVER! He (or she) just stands there like a mute idiot while other people have engaging conversations AT him (or her). (s)He doesn't even change facial expressions or anything. It is as though your character is completely unaware that other people are in the room, let alone talking directly to him.

    TL;DR If you want to spend $60 on something that truthfully should be F2P, then you are in the right place. For everyone else, keep waiting.
  49. Aug 14, 2013
    TLDR: Play FireFall instead, the game is not going to get better, as many of the developers were let go after the game was published.

    What a great concept behind Defiance: A Science Fiction game and a TV show which evolve together and influence each other. But what a horrible, horrible implementation. It was fun to play at times, and if the game gets ever finished, I am sure it will be
    fun to play.

    Four months after release, it plays like an early beta. In the first minutes, you cannot follow the instructions, as your tutorial actions are constantly interrupted by NPCs. Already the first few missions are bugged, so that you may have to quit and restart in order to do them. Chat is bugged (in the sense of not being able to communicate at all) for the PC version, so that you cannot even ask other players for advice about the bugs; I found the advice to relog finally on the forums. The game has open world missions, but gets confused when two players work on the same mission, so that you cannot finish them.

    The good points: You can try the game for free for three days, but within this time frame you need to download the client, and the downloader has major problems. The price for the game was lowered to 10 bucks in some places, and no subscription is required, so it might be worth buying, if you believe that the developers will ever finish the game. Which is unlikely, as a lot of the developers were let go in May 2013.

    By coincidence I discovered a second Science Fiction MMO shooter called FireFall at the same time, which is in open beta starting August 2013. FireFall plays almost the same as Defiance, with the difference being that it is actually fun, and mostly a finished product.
  50. May 5, 2013
    This review contains spoilers, click expand to view. I won't lie. The show is fantastic. The game however suffers a great deal. Here are my points:

    1: Trion tried way too hard to copy their "rifts" from their other title for the "arkfalls" in this game. To the point that arkfalls in the game don't even follow the arkfalls of the show. (asteroids that you shoot at instead of falling ship parts). That's the first thing that set me off... not even following its own lore.

    2. the amount of bugs (as of now three weeks in) this game has. There are many "quests" (pursuits) that cant be finished in the game due to being taken out to be fixed. There are some weapons which cause your weapon damage at the end of an arkfalls scoreboard to be 0.

    3. The what i like to call "slot machine" loot system. You basically get keys (either by rewards from arkfalls or converting a metric ton of salvage) that allow you to unlock chests which give you a chance to get better gear. After reading a post one night i decided to spend all my stockpiled salvage (since the beginning of the game) on keys to see if i even got a legendary. I got only one.. and it wasn't even a weapon i liked to use. 333 major arkfalls worth of salvage.. (yes i did the math).

    4. The outfits. Again with the lore.. most of the suits either sold on their shop or given to you as a reward didnt even look like stuff you would see on the show... power suits? really?! Last time i checked they were survivors wearing what they could. I wont even get into the rehashing of the same skins with a different coat of paint.

    5. Them being more worried to advertise for dodge by letting you race one of its cars. So you can get a new coat of paint for your dodge car. Never mind the fact that that coat of paint can actually be found if you get lucky at a vendor randomly... so it really isnt rare at all.

    6. The non existent co-op. Really.. there wasn't even a reason to team up with people other than having them able to rez you. In fact it just makes it harder on you to have more people around because it just makes the mobs bullet spunges.

    7. Probably the biggest one for me was the lack of a "tie in" or impact on the show. Yes thats right... for all intents and purposes.. there is nothing in the game that impacts the show or vice versa (as of now). Word has it they are even finished filming season 1. Which begs the question.. how are we supposed to impact the show again?

    I could go on but ill stop there. The only good thing i saw in this game was that it was a shooter/mmo. And as much as i could say that was cool. In all reality they could have done much better.
  51. Jun 27, 2013
    I've been playing this game on and off for a week as of this post. Frankly it started out kinda nice with the intro, but theres not really very much choice in weapons... even with the modding option its really bs... theres no real customization imo with weapons.

    The general game play is kinda glitchy So many of the dungeons/instances/ co-op missions have really bad boss encounters i
    cant count how many times i've been blown back into a wall and unable to do anything.

    The Story has very little to do with the actual TV show, you only see nolan and his daughter once or twice and thats it... then you get to do some missions for that one irathian girl nolan lut go in like episode 3?

    you only get to choose human or irathian you cant be a votan or indogen or w/e the monkey people are.
    none of the story really ties together, eventually ending in a very anti climactic boss fight. that one fight is very buggy. You have to repeat it 3 separate times before the pointless ending...

    Whats more you never get to go to defiance at least at the time of this writing. PvP seems very one sided in that infectors, shotguns and cloaking run the show. Im sure some people do better but this is what you can look forward to the most.

    The game map while a sandbox, gives no reason to explore other then the occasional small amount of experience for finding something, theres no easter eggs to look for. going out of your way more often then not will get you sent back to the last town you got bound to in at. which you dont get to choose its just what ever one you run thru.

    The map it self is incredibly small for an mmo game. theres no open world chat that i noticed either no one talks at all. its really boring. theres a northern and southern continent. both of which can be traversed in a few minutes.

    The arkfalls.... i can only really compare to Rifts from rift.. or events from GW2, BUT there so tedious and boring and repetitive and dont really give you any good rewards, you simply do them get some "marks" 64 total and 3000 scrip will get you a tier 3 lock box. theres tier 1 and 2 boxs as well but white and green items are not really worth having around. there just garbage or breakdowns for mats for more marks.

    Theres little even like side quests scattered all over the place but theres no point in doing them imo. some of them give you gear some of them give you mods, all are competition against other players so eventually no ones going to be able to get up to number 1, unless they reset every time the server gos down for maintenance... no idea like i said theres no point imo to do them....

    I have yet in my week or so of playing to get a purple in a co-op or as a drop out of an arkfall, of which theres major and minor arkfalls, major arkfalls are huge and require you to do multiple minor ones to finally get to a boss fight.

    once you get to the southern continent theres a couple variations on the major arkfalls.. but frankly this games boring after a week, never had that happen before, theres just not much of anything to do, no real point in pvp other then more ego points and once you've done the main story theres no end game raiding type of things to do, your armors purely fluff aka for looks it doesn't do anything..

    i guess the control's themselves aren't bad, but how the hell do you screw up a shooters control's, although theres so many bugs with shooting npcs/mobs unless they get an ego and ability's too.

    give it a year, then try it maybe they'll get there crap together. although from this crap fest they started with i doubt it.
  52. Jun 6, 2013
    Do not get fooled by flashy and amazing videos of this mmorpg...
    1st of all, there is a lot of what you can see in those videos, that never been implemented in the game.
    Crazy vehicles, interactive weather system, thousands of weapons etc, you wont find in Defiance.
    Also the game itself was supposed to be revolutionary, with a lot of players interactions between the TV series on SyFy
    channel and the actual game... It is NOT.

    Defiance is a simple online shooter with a storyline... Although a storyline so short (2 weeks of gameplay) and a map so small, that i found myself having nothing to do after only 2 or 3 weeks of gameplay. Once you're done with the storyline, you will be doing a series of highly repetitive side missions, with the same voice over, again and again, which can be done in no time as well.
    And then it is pvp time for you, or you'll find Defiance quite boring, and really fast.

    For 60$ (Now 39$ since the reviews were terrible) i would have give a good average score if the game itself would have been around 20$ at launch, which would have been a fair price for such a small game.
    But unfortunately, Defiance has been one of the major let down for me, since Aliens Colonial Marines.

    The combat music is monotone, and on a perpetual loop...
    smallest map ever on any mmorpgs i've played so far.
    Ridiculous weapon system, with no real impact on any stats whatsoever.
    Repetitive boring side missions
    Shortest main storyline ever created.
    3 kinds of vehicles, with no weapons mounted on them whatsoever.
    No weather system, boring "Rift like" arkfalls, No big rewards, and lame Achievement system.
    Almost non-existent in game store, selling armours you can get in game for free...just different colours.
    NO economy whatsoever, No auction system, no brokers, no crafting.
    No real goals, no immersion, no feelings or attachment to the main characters.
    No real interactive tie to the TV series, unless some minimal impacts.

    The only thing this game has, is good graphics, visuals, effects and cosmetics.
    But even with that, as a shooter 1st, the mmorpgs element aren't there at all.
    Its a good little shooter game you'll want to try once it'll go down 20$ or 14$.

    So wait until it comes down as for the price.
  53. Jun 29, 2013
    Garbage, wish i had my money and time back. I can't help but question if all the positive user reviews that came out immediately at release, which were notably done by mostly people with no other reviews, were paid for by Trion.
  54. Apr 21, 2013
    I expected so much more from Trion, but this game is flat out terrible. Bland environments, clunky user interface, laughable AI, boring quests and a completely unimaginative EGO "skill tree." It's sad too because I paid $100 for the special edition, figuring it COULDN'T be that bad. Well it is. There are more bugs with the game, then there are "bugs" in the game. Maybe they'll turn things around? Right now this game wreaks of some F2P crap.

    Weapons and gear disappear or play hide and seek between logins, load outs get screwed up, EGO gets reset, quests are bugged. Poor explanation of gear stats. I wanted this game to be good, I really did. Maybe it gets better in the future. As of right now, don't waste your time until some SERIOUS changes are made. This needs a lot more than "Tuesday downtime" type patches. I'll check the progress periodically so my $100 wasn't in vain.
  55. Apr 28, 2013
    The story is poorly written, voice acting is average, and most importantly (because I can forgive the first two things) the gameplay just sucks. If Planetside 2 was really bad and had PvE, it'd be this game. Unless you just hate PvP, don't play this game, go pick up Planetside 2 for free and jump into some great shooting. I suppose the PvE isn't horribly implemented, it's just so repetitive that I couldn't play it for more than six hours total over three days. Haven't logged in since. If you're like me and think you might give this game a shot, bear in mind that you can't get a refund on Steam and there are better online shooter experiences out there. Expand
  56. Sep 7, 2013
    This game, is a sub par, third person shooter, tv spinoff. This having been said let me go into detail about why it is sub par. First of all, let me start with pve. The storyline failed to grasp me. The combat is facing multiple of the same enemies, you have the normal variant and the elite variant. Running around, mowing down, hundreds of enemies in a row is satisfying, at first, then it loses its appeal. It took me around 4 hours to get bored of pve and try pvp... It was a mistake to try pvp, let me tell you right now, ill give an explanation in a moment. The pve is similar to hellgate london with slightly better game mechanics and a larger world not separated into separate instances. This is the best way to describe the game. it has features hellgate london could have used... It falls short on everything else...

    pvp, the combat mechanics have zero stamina for sprinting/rolling/etc. No cooldown on vehicles, no bunny hop prevention. The pvp in the game, is a complete mess. It is beyond broken, everyone uses stealth to sneak up on someone, its all about who uses stealth first, who can jump around and hit other bunny hoppers faster. Usually weapons with elemental effects are used. There is zero fairness in pvp and the mechanics are just broken for it.

    I think I would rather play hellgate london. Buy this game, only if you are curious or absolutely adore the tv series.

    Graphics 8, sound 5, music 6, controls 5... Controls gets rated down due to the lack of pvp balance and prevention of bunny hopping, rolling 800 times in a row to avoid fire, etc. There should have been stamina...

    I am going to go play hellgate london as this game makes hellgate london look absolutely brilliant. On a side note, Trion Worlds has made very sub par games for their entire existence, great concepts but the execution is just god awful. They are almost on par with the developing skills of timegate studios... in other words, they are terrible developers...
  57. Jul 28, 2013
    This game I played from the beginning and deserves a low rating. People who exploited the game we congratulated by the company for what they did. They promised things like what you do in the game will affect the show and the show will affect the game which they now say will happen later like Aliens:CM tricked people. They cannot fix issues that have plagued the game since the beginning and the DLC promised in the first month still hasn't shown up even though it is now almost 5 months later with no confirmed date of release. Hacks are many in this game since they used a 32bit security systems for systems that can use 64-bit hacks that the 32-bit could not see like gun damage. The game has been on sale so many times each month because they need to try and keep some sort of following. The game goes on sale for 20 dollars all the time. The PVP is unbalanced since a snipers line of sight is too small so people exploit it by coming into peoples range, shoot, and then run back 2 feet so they cannot be shot at themselves. Don't listen to the people that say it is great when at an extremely low level like 250 EGO since they haven't played past the starting area. I have played it through twice and the second time is quick because you can only do the main missions and all the secondary missions are not available. Not worth your time unless they do major fixes and apologize to people that were told lies. Expand
  58. Jul 11, 2014
    If a game goes free to play it means it's a failure/dead and you should avoid it. The only content updates they are releasing are laughable cosmetic items such as masks for sale in the in game store. "We’ve added two new cosmetic headgear" I read with excitement in the email they sent me; telling me I should watch the TV show and buy these digital masks that don't do anything. Apparently this game is based on some kind of TV show nobody has ever heard of or watched. After ripping everybody off who paid full price for this game by making it free to play, I advise you to not waste your time on this. Expand
  59. Jul 22, 2013
    You know why there's no demo of Defiance? Because if you do one quest, one arkfall and attach one mod to a gun, you've done EVERYTHING there is to do. Seriously. There's virtually no meaningful character progression, no real crafting, no real social component. It's a pseudo MMO for the Call of Duty dolts. I was bored after an hour.

    I gave it a 3 because the guns are kind of fun and the
    shooting mechanics are solid. But really, it's not an MMO. Expand
  60. Aug 4, 2013
    However interesting the cameos and tie-ins from the TV series might be, there's one thing that simply cannot be denied about Defiance. It's boring. Your character is a borderline deaf-mute with no impact on the proceedings. The gameplay is 'acceptable,' but nothing else. The environments are decent, but lackluster in variety. The interactions with other characters is bland and meaningless. The skill trees are dull, and leave much to be desired.

    I would not recommend this game to anyone, personally, but it is pretty, for what it's worth, and it does have a story to tell. It's just not really a story worth sitting through hours of boring quests, and brutal grinding to hear told in a stilted, off-the-cuff manner.

    4.1/10, overall negative. Better off watching the syfy/space series.
  61. Jun 5, 2014
    I have spent 522 hours playing this game in the past 3 months, I got to say that the game has potential, but unfortunately there's a lot of bugs within the game that make the experience completely frustrating adding the lack of quality customer service. It seems that they are more focusing in giving a copy/paste response and blame the developers which by the way will never give you any kind of response for any in game generated bug report. So basically there's no feedback if your issue is going to get resolved or not, One thing that I would like to rescue out of this game is the forums community which seems to be really strong and has more lore than what you could acquire with their developers or CS reps.
    Now as a closing, all this game experience leave me with a bitter taste. Trion Worlds would be definitely a company similar to Turbine Inc but even worst.
  62. Sep 6, 2014
    The game itself is decent. However TRION WORLDS continues to lie, and ignore its community.

    Thousands of ban reports go ignored. The hackers being reported even do so on the test realm right in front of the Dev team, and they simply ignore it.

    Beyond that there is the P2W cash shop. Once again they promised only cosmetic items, and once again they lied to us.
  63. Feb 13, 2014
    It's lazy and repetitive. The game dies immediately (never picks back up). Players are all identical. --It feels like a facebook game. Barely playable. Any positive review here must be a developer. I don't know how someone could recommend something so tedious and gray. Just play co-op Borderlands instead.
  64. Jun 24, 2014
    Simply put, it's not very good. The world is interesting in many ways, but it suffers from repetitive gameplay. The largest problem is the developers. It felt like they checked out shortly after launch and as the population dwindled, never returned.
  65. Oct 25, 2014
    Bad AI, boring game play, bad voice acting, an obvious money grab using the IP of a TV series that is meh at best, it's also as grindy as the day is long, and ran (badly) by Trion, nuff said.
  66. Aug 23, 2014
    **AVOID** Horrid network issues with very poor support and rude(snarky) responses from Trion make this a game to avoid. Trion developers are evidently Armchair Wannabe developers. Trion is not staffed to support multiple games, I would avoid all of them. It is only a matter of time until a game you bought and paid money and time for will go belly up and become unplayable.

    ***Here were my original thoughts before recent intermittent network issues became widespread and long term:

    This is a solid mmofps with good shooting mechanics that is generally fun to play. You get a vehicle right out of the gate that allows you to move around in the large open world. The game allows you to easily play with friends regardless of level (hello auto scaling and port to player), which I wish more mmo games allowed. There is a huge variety of weapons and many options for customization of weapons and skills. Think of this as a borderlands mmofps, without the humor. The crafting and inventory interface could definitely be improved.
  67. Aug 31, 2014
    Finished all the main quests today, as it appears theres nothing else left other than grinding same stuff over again, and with how dissapointing pvp turned out to be its time to move on. Its shame this game is such a mess as the world based on series is a great concept, and overall idea is nice.

    - cool idea to mix mmo with a series and add new quests related to it as the show
    - visuals are okay, nothing amazing though
    - quite big map and it was fun to explore it
    - some nice weapon ideas
    - quest cinematics were quite well done (at least for the first half of it)

    - very limited options, game looks and behaves like a bad console port
    - if you havent watched the series, main quest makes little sense
    - most of the costumes you get look very similiar
    - the amount of bugs is pretty crazy considering game is over year old (models going invisible, random lag spikes/crashes - game doesnt even pop an error for about 10 mins, making you run arround when you are disconnected, vehicles dissapearing sometimes while you mount them, crosshair disspearing and going console mode (no crosshair and auto aim) randomly, theres propably more, thats all I remembered
    - half way through main quests they have diffrent voice actors, with HUGE decrease in quality both in acting and actual audio quality that sounds like home made recording
    - quests are very repetitive, basically only 4-5 variants of mission over and over, either bring something, go somewhere or kill few waves of enemies
    - theres no storage for your characters
    - skills are mostly passives, with only 4 actives to choose from, can only use one
    - a lot of game content locked behind dlc paywall
    - co-op instances and missions were incredibly boring, just waves after waves until you get to boss
    - no classes
    - only 2 pvp modes
    - the pvp in the game is horrible mess, it looks like alpha state. Theres a ton of glitches, wallhackers, aimbots, and apparently dev doesnt care about making a proper anti cheat or even banning hackers, most basic stuff using cheat engine seems to work, ppl using blatant speed hacks and dmg hacks. Then comes the problem with weapons, the only viable ones are sniper rifles, grenade launchers, shotguns and infectors, funnily enough except the sniper all of those require little to no aiming, aoe weapons hitting as hard or harder than single target ones. You either use the glitches and the overpowered weapons or you gimp yourself
    - felt more like single player game for the most part

    Play it only if you enjoyed the series and want nostalgia ride, otherwise stay away. You can get about 20-30 hours doing only main quests, but to be honest I quite regret doing even that, at it was plain dissapointing for the majority of it.
  68. Jan 20, 2014
    This game has the absolute WORST UI I've ever seen -- EVER. You won't be able to see chat unless you stop doing whatever you're doing and hit ENTER -- good luck trying to communicate with people in the heat of battle. Supposed to have a voice chat system built in, but neither my husband nor I were ever able to get it to work. You'll probably have better luck using Ventrilo or Teamspeak.

    Gameplay is incredibly repetitive. Do a mission. Turn it in. Go do an arkfall. Now go do a siege. Do another mission. Rinse. Repeat. And since there are only about 3 or 4 mob models in the entire game, it gets very old very fast. Seriously. You shoot the same stuff from level 1 to level 1000+.

    There are 4 player archetypes to choose from, but they ALL do the same thing. The only way to really be viable is to pack as much DPS as possible. There is NO support for alternative play-styles.

    My advise? Don't bother. Go play Warframe it's so much more fun and has way more variety.
  69. May 9, 2014
    Its a great game, at first. Then it starts to go downhill, the weapons arent good enough that you need other player, which there are none. AND it takes 1 hour to start the game i mean WTF, its not just on my xbox i tried it on others too
  70. Oct 19, 2014
    This game sucks the big one, can't get anywhere by using the keyboard. Need to make it so you can use a game pad. Would be a great game for PC if you made it less frustrating to play or you trying to get people to buy the CD?
  71. Aug 4, 2013
    However interesting the cameos and tie-ins from the TV series might be, there's one thing that simply cannot be denied about Defiance. It's boring. Your character is a borderline deaf-mute with no impact on the proceedings. The gameplay is 'acceptable,' but nothing else. The environments are decent, but lackluster in variety. The interactions with other characters is bland and meaningless. The skill trees are dull, and leave much to be desired.

    I would not recommend this game to anyone, personally, but it is pretty, for what it's worth, and it does have a story to tell. It's just not really a story worth sitting through hours of boring quests, and brutal grinding to hear told in a stilted, off-the-cuff manner.

    4.1/10, overall negative. Better off watching the syfy/space series.

Mixed or average reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 5 out of 40
  2. Negative: 2 out of 40
  1. Sep 10, 2013
    Defiance may be an ambitious project. Linking an online action game with a TV-series is a smart idea but one that here mostly comes of as a mere gimmick. The story is unengaging and the action mediocre and monotonous. Not to say anything about the myriad of bugs that utterly destroys the experience.
  2. 89
    It’s an addictive game that seems to become even better as you play. If it keeps getting the right support and if the tie-in with the TV series proves successful, we might have a game that will keep us occupied for a lengthy amount of time. [May 2013]
  3. Jun 4, 2013
    If Trion can introduce better quest design, this will be a winner. [June 2013, p.88]