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Mixed or average reviews- based on 629 Ratings

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  1. May 27, 2013
    A friend of mine hyped the game alot for me, so I decided to buy the game (which I did, at launch).

    First, the patcher is horrible. You have to download 15 GB straight. If you close the patcher and opens it again, you have to redownload the whole game again and it does not delete what you already downloaded.

    Second, theres no real progression in the game. It is a online shooter, and
    the RPG elements are limited to allmost none.

    It would probably have received a better score if they have called it a MMOTPS instead of a MMORPG.
  2. Apr 11, 2013
    I just feel kind of neutral about this game. I think some of the ideas behind it could be exciting. A really good Borderlands MMORPG would be wonderful, but unfortunately the more you play Defiance the more you realise it has many many flaws. The first problem really is that the game was designed for consoles and PCs at the same time. It looks like because of the limitations of consoles, the PC version got the short end of the stick. The PC version has really really unintuitive menus that are extremely clunky which are much more suited for a console system. The UI is so bad, that it does really diminish any fun the game has to offer. There is limited inventory space, which means you have to constantly go into the UI menu to breakdown items you get. This would normally be easy with a mouse interface, Instead its 4-5 clicks in a window that is full screen. I can't say the number of times I've died because I wanted to pick up a gun, but in the process of breaking down an item, mobs spawned and killed me without warning. The UI also provides other problems in that quickly identifying which guns are better than others is really hard when you first start. This is combined with the really awkward way they implemented moding weapons.

    The Ego "Perks" system is a horribly aborted and badly implemented talent system. The two main problems are:

    1) All the "talents" have to be placed in perk spots, but you often have too few spots to place all the talents you invested ego points into. Its like putting points into a talent tree, but then only having the ability to select 3 of those talents to use, even though you may have placed points into 8 talents. The ego perks
    2) The perks are horribly uninteresting, and to top it off any perks you can't unlock at the moment are locked and their descriptions hidden so you have no idea what perks you want to head towards.

    The quests and storyline are really poorly done. The quests are extremely repetitive, and do nothing to advance the story. It takes hours of gameplay to come across the first interesting storyline, and its spoiled by really awful cutscenes and voice acting. In a world that seems as interesting as this and has a tie-in television series, I'm shocked they couldn't have developed a gripping storyline with requisite quests from the start.

    The combat is generally fun. Unlike some shooters, there is a sense of reward if you aim more carefully, and most mobs don't feel like bullet sponges. Ammo for the most part is readily available via ammo crates, and mobs drop usually an ample supply of ammo. I haven't PVPed so I can't combat on balance in that domain, but just in questing it is clear that some types of guns are generally useless.

    Unfortunately this game does seem to suffer from server side performance issues during arkfalls, and I notice the combat is much less responsive when there are 10 more people in a close area. I've also encountered a few bugs, where my weapon starts to aim upwards in areas with higher player density. The "arkfalls" are badly done, and give generally uninteresting rewards. They are nowhere near as engaging as other games public quests or even rifts in Rift.

    The graphics of this game like the UI are limited by the fact this is released on consoles as well. But even worse than just graphics, the actual artwork and environments are just plain boring. I'm not sure how they made the San Francisco bay area look so boring. There simply isn't much style or effort gone into making this game look great despite the possible technical limitations of consoles.

    In summary, this game has a pretty good combat system, but I'm really disappointed as it could have been so much more. I'm not sure how Trion misstepped so much considering all the good things they did with Rift, and it makes me wonder whether or not this game was rushed. I think its biggest downfall is the really disappointing storyline, and really generic and uninteresting quests.
  3. Jul 24, 2013
    Those devs are such trolls why they lower the price to 49,99 EUROS TO 29,99 EUROS AND NOW 9,99 IM SO ANGRY TRION WHAT IS WRONG WITH YOU?!?! I LOVED RIFT AND NOW RIFT IS FREE TO PLAY AND NOW DEFIANCE IS 9,99
  4. Apr 25, 2013
    So......yeah....where to start really...Worst inventory system ever, only 2 weapons at a time, picking up new weapons equips them requiring you to go into the awful inventory to re-equip the weapon you were holding at the time. Pitiful number of bag slots, no social aspect, god awful AI.
    Fun vehicles for about 30 seconds...

    Don't just don't bother, play borderlands instead. This IS
    NOT an MMO. it's a singleplayer game that a lot of people are playing at the same time Expand
  5. Apr 6, 2013
    Borderlands meets Fallout 3 meets Rift. Pros: -fantastic gameplay -some of the best combat I've ever experienced in an MMO -no subscription fees -looks great on high settings -PvP is very fun, especially Shadow Wars -4 man instances are superb -some fun vehicles to cruise around the map in -Arkfalls (world events) -tons of tons of weapons to customize and use Cons: -bugs, a lot of them, mostly minor ones but its quite frustrating to deal with
    -will seem short in its current state if you aren't into pvp
    -some features painfully broken (voice chat) or lacking (text chat) or missing
    -limited storage, no bank outside your inventory, Trion trying to get you to buy extra inventory space
  6. Apr 7, 2013
    Well, yes it is a good game. In what means? The quests are put together in a very fast-paced manner. You have a lot to do, all the time. You are always playing multi-player, and you find yourself in a quest, together with other people WHO are fighting for the same cause. Players are not killing each other, the concept of the game is good, the graphics, especially the characters are very well drawn, but there are a lot of repetitions and the modifications of weapons (in which the game is very proud of) is not put together in a fun way. It is unnecessarily complicated. The AI of the villains is not bad, the inventory is a little too small for a game like this. But the story is good, the physics are average, the villains have better than average complexity, you do not really think that a huge price is not really worth paying for the game. For 29.99, it could be ok. Expand
  7. Apr 10, 2013
    I really enjoyed the openness of this game, jumping from one quest to another while other people helping me take on some grotesque alien boss! It may take a little while to actually get into, but once you get in the action it becomes a great deal of fun. The only reason i was slightly dissapointed with the game was due to the awful patcher which reduced my download speed far beyond of it's usual rate. I think overall it took me 12 hours to download after 3 failed attempts. Expand
  8. Apr 10, 2013
    Don't let the positive reviews fool you. This game is an early Beta at best. While some elements of the game are fun, they are extremely overshadowed by the bugs and lack of depth. I think eventually the game will be patched to make it playable but right now the issues make it boring and frustrating. Also this is a direct console port game so expect it to look like a game from 1999 not a current title. Expand
  9. Apr 10, 2013
    I agree with the low-end of the spectrum. The (early) pilot episode of the show was fantastic and I think it will be a worthy successor to Eureka, Warehouse, and Alphas. However, the game just gives up on the story after you chase down Random Bald Scientist #1. It plays more like co-op Planetside 2 with a Borderlands leveling system and I was hoping that this would be the MMOS that sold me. Unfortunately the plethora of launch bugs, the poor graphical execution even by console standards, and the complete lack of story after the first chapter weigh me down. Expand
  10. Apr 11, 2013
    I bought three copies of this game for my friend, brother, and I and we were disappointed.

    First problem is getting this game to install on your pc. It will start downloading then it will stop with several "error" message causing you to re-download it over and over. Once you have final download it then the patch wouldn't start up. Second, this game has a lot of bugs. You'll lost weapons
    when you are trying to modding it, you might get the items you have buy with your game currency, some mission wouldn't start up causing you start and abort it to get it to work, and sometime I have to redo a mission because it didn't record my completion Third, it hard to chat with other players in this game. The chat window is on another window. If you open up your chat screen it will block your screen. Fourth, there several missions that you have play it solo. Fifth, every time you start a mission or travel away from your group members you will have to change "phase", which cause other group member to change phase as well. Six, the enemies AI is joke. You can simply walk behind them and shot them. Seventh, the missions are boring. Protect this area, kill this guy, run to point B... same old thing. Lastly, there's the lack of personalization. Everyone look the same. Same outfits and weapons.

    Do I think this game is bad? No, I think this game just need a lot of work. The story is OK for a typical sci-fi game. Hope the TV show is more enjoyable than this game.
  11. Apr 23, 2013
    This game doesn't even deserve a rating of 1
    I bought the game, and don't get me wrong, it IS fun! But For people that don't play many mmo's or mmorpgs. However, if you look into it, the character customization is pretty much..... less then nothing! MMORPG's or MMOS (shooters) should at least give SOME character customization, but this game has non.
    For in-game combat, its just as
    repetitive as many, however, like i said, for someone who hasn't played many MMO's. This game is for you. It's a great start to the MMO world. But compared to others... it is dog poop on the bottom of the shoe Expand
  12. May 5, 2013
    When I first played this game in beta I thought it was pretty fun. I also expected that there would be more content released with the full version. I was wrong. This game is lacking. There are essentially only 3 enemies to fight. The environment is pretty but gets boring very quickly. Questing is very tedious and redundant. There is no world immersion. It feels like a watered down co-op version of borderlands. I am really disappointed in Trion for releasing this mess. It's extremely linear and way too simple. There are only a few co-op maps to play as well. Honestly it feels like the game is missing 3/4 of content. If Trion thinks they can release a ton more content in DLCs and have me pay for it they must be insane. Collapse
  13. May 8, 2013
    This review contains spoilers, click expand to view. complete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crapcomplete crap Expand
  14. May 13, 2013
    Defiance is an absolutely abysmal game. Sub-average graphics, repetitive game-play and a boring story line is underwhelming. I had high hopes for this game, and to be honest I really wanted to like it. But unfortunately I couldn't. Also, the game preforms like a piece of especially when you are in an area filled with other players. Overall Defiance is a terrible game. Recommendation: DO NOT BUY.
  15. May 23, 2013
    Right now I don't recommend this game. Sure there is a lot of things to do, but good luck getting things done. There are so many bugs in the game that when you try and complete something, there is a good chance the game won't recognize it or an update will erase what you have accomplished. My level/ego rating has been pushed back several times because the 'fixes' have not fixed anything or has made Trion roll back the character's progression to before the fix. I am really getting tired of this. The game has great concepts, but horrible follow-thru. Weapons need multiple reloads before firing half of the time. One out of about seven times I get stuck in an instance. Certain weapon kills don't add up properly. Some achievements are not attainable because they game isn't finished. I did have fun playing the game, but now I feel like I am a tortoise with a carrot strapped to a stick on its shell. I feel like I am getting nowhere. I just hope this next month is better. Expand
  16. Jul 14, 2013
    During development, Trion Worlds displayed gameplay trailers that showed a graphically rich and dynamic world with all kinds of alien flora, dynamic weather, and great cooperative gameplay. I was quite happy to be chosen to play in beta but what I found was disconcerting. The game was littered with bugs, contained a very sparse UI that was clearly designed for the console rather than PC, offered bare bones graphics, and a dearth of content. When the game went to retail, there was no way I could justify buying it even though Trion Worlds kept assuring us that everything was coming "soon".

    Fast forward to 11 July 2013 when Steam launched their Summer Sale and initially put Defiance on sale for 66% off. I purchased the game figuring Trion had three months of time under their belt with the game so, hopefully, they had addressed some of the issues. Unfortunately that is not the case.

    First, the bugs. Most of the bugs still exist. Most of the bugs you will encounter will be mild annoyance bugs, such as your vehicle randomly disappearing while you're still on it, or your character getting stuck in an animation. But there are also the game breaking bugs which prevent you from being able to finish quests (e.g. NPC or item not spawning, textures with necessary interactive items disappearing) and bugs that will prevent you from doing challenges (e.g. 'invincible' mobs who don't die during a timed "Rampage" mission that requires all mobs to be killed). Bugs still occur FREQUENTLY.

    Second, the UI and controls. Clearly ported to PC as an afterthought, the UI and control scheme still hasn't changed since beta. Vehicles control is some of the worst I've ever experienced when using keyboard/mouse, and on foot controls feel clunky and counterintuitive. Plug in a game controller, however, and it plays like a completely different game. I found some statements by Trion Worlds claiming they were "working on" the UI but so far they've done nothing. And since the UI is responsible for driving social interactions, the piss poor chat and social UI structures continue to make this a largely solo game where the only time you interact with other people is during Arkfall (world coop) events.

    Third, graphics. Forget the old trailers. I can play this game on ultra with the only FPS hiccups occurring during major Arkfall events which tend to pull in two dozen (or more) players in one limited space, yet the graphics look as though they are from circa 2007 Xbox 360 games. Poor textures, medium polygon counts, static lighting and shadows, terrible draw distance, and BARE MINIMUM graphics options available to the user. The world itself is typical post-apocalyptic fare, brown and gray, bland and uninspired.

    Finally, the lack of content. Let's get this out of the way right now: Quests fall into one of three categories; Fetch, Click, or Rescue/Protect. Every quest you do from the beginning to the end will be one of those three or a combination thereof. There aren't even any "kill X number of people" quests, which is probably for the best since enemies in the game can ALSO be broken down into exactly two types: Humanoids and Hellbugs. Although they've added episode based quests (the TV show tie-ins), after about 10 hours, you'll realize that you're doing the exact same thing and that the only thing you have to look forward to is doing the exact same thing.

    "But Cap," you'll say, "ALL MMOs have repetition." To which I will respond that you are absolutely correct. However, unlike most MMOs, Defiance really offers you little challenge and little hook to break the monotony. For example, in classic MMOs where you earn X amount of XP and learn new skill "Y", getting a new skill offsets the monotony of doing the same thing you've already done by giving you something new to add. In other words, if you play a mage and you get a blizzard spell, you don't care that you're marching off to kill another 50 humanoids because now you get to use this awesome new blizzard. You don't get that break from monotony in Defiance because what you do in your first hour and what you do in your 200th hour is the same: point and shoot. There's no need for strategy or theorycrafting and your EGO AI companion holds your hand from start to finish. Loot and passive skills can only carry a game so far.

    Anyone who tells you the story carries the game is lying because after the first cutscene you're left to fend for yourself. You're sent off to the shooting gallery with very little info and the most story you get is from hidden audio logs. Even if you watch the show, often times what you do in game makes little sense. PvP is, by Trion's admission, full of hacks/cheats that they have yet to address. So what COULD HAVE been fun is marred by poor design leading to rampant cheating.

    In sum, I do not recommend this game, even at a super sale price. Frankly, I can't see Trion keeping the servers up for another year at the game's current rate.
  17. Apr 18, 2013
    It's a reasonable enough shooter, with a fantastic new IP to work with, and what promises to be a fun tie in with a fresh new tv show to boot. It has a certain allure that will draw you back to it again and again to play, but you won't know why. I wish I could score the game higher at the moment, as I've really fallen for it, but I'm trying to be as unbiased as possible. In it's current state, the game is unfinished. The story is short and the play area is deceptive in its scale it is pretty big, but you'll feel like its only a small region or level from a different game.

    In game communications, regardless of their form, are bugged or inoperable. Users report items going missing all the time, whilst others are swapped out entirely when patches are applied. The in game AI is pretty poor, and its spawn size, rather than actual "skill" or "intelligence" that is used to confer a sense of difficulty.

    A few features players expected never happened, most notably in game weather effects. The in game UI experience is pretty poor and doesn't always make sense (to log out you need to access the settings menu, which in itself is buried inside your main loadout/inventory screen)

    There is an issue with gated content, where some, real time limited, events are only accessible after completing a certain proportion of the PvE campaign.

    There is currently no clear sense of character progression, as in attempting to balance new players against old, Trion have opted for a system which see's players farming for "ego" perk points to upgrade abilities by a couple of percent, and very samey items which rely on mods to help players tweak them to perform in a way that appeals to their play style. What this basically means for the average casual player is that your character will always feel pretty much the same, and whilst they might change outfits once in a while, one user is pretty much interchangable with another. With items playing such a large role in your character development, it's also worth noting that with the lack of an auction house or storage, its very hard for individual players to actually collect together the mods and equipment needed to build their own "perfect" loadout, and with limited inventory space, most players end up either salvaging items they collect for parts or selling them to npc vendors rather than trying to sell them on to people because the alternative is a bit too awkward for most to want to worry about. (namely post on the forums and hope you can arrange to someone that wants the item you want, and that they are on the same server, the same platform, and in the same sort of timezone)

    Arkfalls and random in game events add a slightly chaotic mix to the equation, and something different to do. They're similar to the "Rift" events from Trion's earlier game Rift, but sadly feel like a poor reflection of the original. Similarly, the majority of the quests are pretty lackluster generally typical MMO "fed ex" and "kill 20 of these" type fare. Which is a real shame, as some of the "bigger", scripted events have some excellent narrative work, and really shine. Unfortunately, the few good quests just make you look at the bad ones that make up the majority and see how much better they could have been.

    Lack of reliable/usable comms renders the "Multiplayer" element of this mmo pretty much redundant. Unless using 3rd party tools to communicate with friends, you're going to have a hard time meeting anyone in game, and one random player with an assault rifle is interchangable for any other. Added to this problem is the fact that the main story quests dont work well with groups and generally force you to play solo, mean that what community feeling there is, is heavily forced.

    As a stand alone game, the lack of community immersion is made worse by the fact that a lot of the back story development has actually been left to a handful of in game collectible voice recordings and the TV show. The whole transmedia idea is fantastic, all most players know about the game world has come from information about the TV show, leaving it feeling like all those nasty movie tie in games we've seen over the years that do nothing to actually stand on their own two feet and instead just rely on making money from fans who already know and love an established IP.

    On top of all this are the day 1 bugs we've all come to know and love with new mmo releases, in this case already exasperated by a launch schedule that was rushed in order to tie in with the TV series. Unfortunately, so far, patches have failed to be applied at all to one platform (PS3), and on the remaining 2 (PC & XBOX) have generated an all new collection of bugs and problems for players, whilst in far too many cases, not actually correcting the bugs they were intended to fix anyway.

    I hope it gets better, but atm, its just a mediocre attempt at a TV tie in.
  18. Cik
    Apr 20, 2013
    My thoughts follow this pre-review and then review:
  19. Apr 14, 2013
    First the good. Shooting is fun, controls are responsive, I have not encountered any lag spikes that make the game unplayable or unresponsive both during solo and group PvE and during massive co-op events with hundreds of people on screen. Quest variety is standard MMO fare but this is really to be expected. Tons of weapons variety which is great, but the weapons are not very customizable. Weapons have upgrade slots and things like stocks and barrels improve certain qualities of your gun. The problem is, unless you have a super rare weapon mod, the improvement is inconsequential and has no tangible effect. If you encounter players doing the same quest as you, they won't interfere with your progress. Instead, you can enter the quest midstream so to speak and help other players finish, or other players can stumble along and lend you a hand if they choose. This makes grouping seamless and a lot of fun. Random events are dotted all over the landscape and those are often fun to complete. Fun arcade like or time attack challenges with leaderboards are also a nice diversion. Co-op missions are few but well constructed and fun to play. Now for the bad. The arkfall events, where hundreds of players, in the open game world a la Rift, work together to complete big challenges or bring down tons of enemies, are fun and yield good experience and loot, EXCEPT the mechanics behind completing them really suck. The more people there are, and yes, there will be tons of people heading toward these events, the harder the enemies are to kill. So your dude with his +5 shotgun of kickass that normally takes a couple blasts to down guys will now take dozens if not hundreds of rounds to down that same low level enemy. Instead of scaling the number of enemies for large scale encounters, the game simply rockets the HP of enemies to absurd heights. PvP is also a mixed bag. On paper, it sounds nice TDM and Battlefield style domination game modes, but it's super unbalanced because everyone is entering combat with their +3 assault rifle and spray n' pray. There are only 4 active skills, one of which you choose at the start of the game. This becomes your bread and butter similar to how each character in Borderlands had one active skill. You have a lot of freedom in how to craft your character, but characters fail to feel distinct as many of the passive bonuses you invest in are either useless or too context sensitive to be useful. Sometimes, the passive bonuses simply clash with the best, least frustrating ways to play, encouraging play styles that seem counter productive. Truthfully, I'm a bit disappointed having purchased this at launch for full price. Wait for a drop and or more content. Expand
  20. Apr 22, 2013
    If you enjoy Borderlands 2 Co-op, and think that you might also enjoy a less polished, buggy version of the same, then you "might" enjoy Defiance. If you enjoy traditional MMOs, in any capacity, then quickly hide your wallet before Trion smells your money. What I like about the game: The shooting. Surprisingly the combat is actually pretty good. There is a decent variety of weapons, and I haven't noticed any bugs involving poor bullet pathing or anything like that.
    Rocket-boosting your vehicle over hills and watching yourself fly knowing there will be no damage or penalty in any way.
    Missile Launchers. I felt this one needed it's own good point; not sure why.
    Everyone gets their own loot and xp is given to anyone who participates in killing an NPC.

    The things I disliked/hated (get comfortable because this list is quite daunting):
    This is not an MMO. This is a Co-op that is awkwardly placed into a persistent world. In fact, I would say that the only aspect of this game that is utilized by an open-world environment is the driving, and even that doesn't NEED the persistent world and might even have benefited from an instanced, scripted event.
    The driving uses the god-aweful controls of A and D to turn instead of the mouse, and there is no way to change it. Needless to say, this is completely archaic and no one enjoys driving with keystrokes. To be clear, Borderlands driving Good. Defiance driving Clunky and unrealistic.
    The game is marketed by offering players the chance to get their hands on alien technology! Exciting! But wait.. you get that technology almost immediately in the game, and it is WORSE than the standard realism weaponry that you get in any other shooter. One weapon simply fills the gap of the fantasy "healing gun", while the other is decent in itself, but fails on the basis of being of limited use. Short answer, you will find yourself using standard Earth technology unless you insist on gimping yourself with their alien technology (this of course does not include the "alien" elemental versions of standard weapons).
    There are no "dungeons" or really any reason to ever invite someone to a group.
    The massive events that pop up are a faceroll. It is all very, very easy.
    The perk system gives off the impression of "uber customization" but in actuality there is very little true options. By selecting one core ability, it cuts off around half of the perks as viable options for your build (since they directly affect another core ability). Looking at the perks, it is very easy to see several possible "builds" in which you venture toward, but a lot of these builds are not actually viable in-game.. Most notably the Melee Build, in which you do very low damage and get eaten alive by pretty much every NPC you encounter, and the Medic Build in which you almost never find someone to revive because the game's difficulty is a joke.
    Lastly, I want to mention the game's use of character speech. Quite a lot of characters talk to you during the game, whether it be during a cut scene or yelling at you as you are doing a nearby mission.. but the one glaring problem is that your character NEVER.. EVER.. SPEAKS.. EVER! He (or she) just stands there like a mute idiot while other people have engaging conversations AT him (or her). (s)He doesn't even change facial expressions or anything. It is as though your character is completely unaware that other people are in the room, let alone talking directly to him.

    TL;DR If you want to spend $60 on something that truthfully should be F2P, then you are in the right place. For everyone else, keep waiting.
  21. Aug 14, 2013
    TLDR: Play FireFall instead, the game is not going to get better, as many of the developers were let go after the game was published.

    What a great concept behind Defiance: A Science Fiction game and a TV show which evolve together and influence each other. But what a horrible, horrible implementation. It was fun to play at times, and if the game gets ever finished, I am sure it will be
    fun to play.

    Four months after release, it plays like an early beta. In the first minutes, you cannot follow the instructions, as your tutorial actions are constantly interrupted by NPCs. Already the first few missions are bugged, so that you may have to quit and restart in order to do them. Chat is bugged (in the sense of not being able to communicate at all) for the PC version, so that you cannot even ask other players for advice about the bugs; I found the advice to relog finally on the forums. The game has open world missions, but gets confused when two players work on the same mission, so that you cannot finish them.

    The good points: You can try the game for free for three days, but within this time frame you need to download the client, and the downloader has major problems. The price for the game was lowered to 10 bucks in some places, and no subscription is required, so it might be worth buying, if you believe that the developers will ever finish the game. Which is unlikely, as a lot of the developers were let go in May 2013.

    By coincidence I discovered a second Science Fiction MMO shooter called FireFall at the same time, which is in open beta starting August 2013. FireFall plays almost the same as Defiance, with the difference being that it is actually fun, and mostly a finished product.
  22. Apr 12, 2013
    I am giving Defiance a 10 only to counteract the negative reviews that have been posted here, it should be about an 8.

    While it is not perfect, Defiance is subject to an incredible ignorance. I cannot speak for the PS3 or 360 version of the game but I know for a fact that the PC version goes very unappreciated. I have read several reviews that do not detail the Competitive, Co-op, or
    Shadow War aspect of the game. I have been in so few competitive matches that do not result in a very close game due to balancing, constant scores of 24-25, 49-50 and even 1490-1500 or 1990-2000.

    Unfortunately there is a very shared opinion about the game being incomplete, the game is not incomplete in the slightest but its suffering from its concept of future planning. Defiance has delivered us a base for whats to come. Trion instead decided not to give it to us all at once, especially since the plan is to coincide with the show which people seem to miss. Every MMO is built on giving us content through patches and/or expansions.

    The gameplay is extremely similar to Borderlands, which personally I believe should not have a rating higher than this game(mind you Borderlands, not Borderlands 2.). Defiance demonstrates many similar features of Borderlands and then some.

    For those strongly considering buying the game the things you need to know is that the gameplay you will come to enjoy is like Borderlands for the main story and side missions, even challenges like Saints Row. There is also a very balanced and challenging competitive multiplayer.
  23. Apr 15, 2013
    This game is incredible. I have played over 70 MMO's in my lifetime and never have I come across one that's more colorful than this. The gameplay is very unique. It has very well executed third person shooter action and the story is spot on. The graphics are very surprising because of how old the recommmended graphics cards are. They did a very good job with the graphics. The sound is mixed, because enviromental is well done but I can't say the same thing for the weapon sounds. The lore is very interesting and entertaining, because of the television show connected to this game. The PVP is very skilled based, where only a few rounds fired makes the difference of whether you survive or not against your opponent. I haven't played any other game since I have bought this. Defiance is probably one of the best MMO's I've ever had the pleasure of playing. I am 100% satisfied with the $100 I have spent for this game. I couldn't ask for very much more in a perfect game. Expand
  24. Apr 12, 2013
    Post apocalypse. Aliens. Modern day weaponry to super high tech alien weaponry. Weapon modification (statwise and visually). Awesome 'Mad Max' style chunky vehicles. Large selection of cosmetic outfits to earn. Fun storyline. Excellent atmosphere. Sandboxy world. Super hella fun gunfights! So much room to grow!

    Horizontal character progression ie: no grinding out levels to use that new
    awesome weapon you found, its already your level when you find it. Loot in the game is similiar to games like the Stalker series where a given weapon type doesnt do more damage as you level up instead it gets better as you mod it and earn character perks to further increase your combat efficiency not by doing more base damage, but by getting more rounds on target and into those critical hit spots! Finding the same named rifle at high level that you did at low level will not increase its base stats instead it has a higher chance to come with more or all mod slots unlocked already and is more likely to come with multiple built in bonuses and Synergies.

    Defiance takes some skill to play its not a 'select target, begin hotkey rotation' game. Its a reflex based thrid person shooter that is just plain old fun to play and the fact that you can play it with the rest of the world just makes it even cooler.

    Like just about any MMO game these days its got its share of bugs. Many are avoidable others can hit you without warning. Trion has a massive patch coming first of the week that addresses nearly all of these and more.

    My main character is nearly 1500 EGO level and I must say I cannot wait to see whats in store for this game down the road. I know some have found issue with the game from what I see its mainly that the game isnt what those folks expected it to be, which is disappointing Im sure, but it happens. Some folks say theres not enough content right now at release the thing is, this game is a sandbox theres no direction you have to go in if you dont want to. I can spend hours roaming around the world just doing whatever and its just plain FUN!

    If an energetic third person shooter with a post apocaplyptic landscape crawling with alien weirdness and memorable characters sounds good to you dont wait, pick up a copy!
  25. May 5, 2013
    This review contains spoilers, click expand to view. I won't lie. The show is fantastic. The game however suffers a great deal. Here are my points:

    1: Trion tried way too hard to copy their "rifts" from their other title for the "arkfalls" in this game. To the point that arkfalls in the game don't even follow the arkfalls of the show. (asteroids that you shoot at instead of falling ship parts). That's the first thing that set me off... not even following its own lore.

    2. the amount of bugs (as of now three weeks in) this game has. There are many "quests" (pursuits) that cant be finished in the game due to being taken out to be fixed. There are some weapons which cause your weapon damage at the end of an arkfalls scoreboard to be 0.

    3. The what i like to call "slot machine" loot system. You basically get keys (either by rewards from arkfalls or converting a metric ton of salvage) that allow you to unlock chests which give you a chance to get better gear. After reading a post one night i decided to spend all my stockpiled salvage (since the beginning of the game) on keys to see if i even got a legendary. I got only one.. and it wasn't even a weapon i liked to use. 333 major arkfalls worth of salvage.. (yes i did the math).

    4. The outfits. Again with the lore.. most of the suits either sold on their shop or given to you as a reward didnt even look like stuff you would see on the show... power suits? really?! Last time i checked they were survivors wearing what they could. I wont even get into the rehashing of the same skins with a different coat of paint.

    5. Them being more worried to advertise for dodge by letting you race one of its cars. So you can get a new coat of paint for your dodge car. Never mind the fact that that coat of paint can actually be found if you get lucky at a vendor randomly... so it really isnt rare at all.

    6. The non existent co-op. Really.. there wasn't even a reason to team up with people other than having them able to rez you. In fact it just makes it harder on you to have more people around because it just makes the mobs bullet spunges.

    7. Probably the biggest one for me was the lack of a "tie in" or impact on the show. Yes thats right... for all intents and purposes.. there is nothing in the game that impacts the show or vice versa (as of now). Word has it they are even finished filming season 1. Which begs the question.. how are we supposed to impact the show again?

    I could go on but ill stop there. The only good thing i saw in this game was that it was a shooter/mmo. And as much as i could say that was cool. In all reality they could have done much better.
  26. Jul 13, 2013
    I bought Defiance yesterday for the Steam Summer sale, and I'm happy with my purchase. That being said, I bought it for $13. I also specifically waited 3 months so they could iron out a lot of bugs, and I still had a ridiculous struggle logging in the first time. The core gameplay is pretty interesting, though. The problem is just a lack of polish. This game doesn't feel finished, which is a shame. Still, if you're looking for an MMO to play with friends for a bit, I suppose you could do worse. Expand
  27. Jun 27, 2013
    I've been playing this game on and off for a week as of this post. Frankly it started out kinda nice with the intro, but theres not really very much choice in weapons... even with the modding option its really bs... theres no real customization imo with weapons.

    The general game play is kinda glitchy So many of the dungeons/instances/ co-op missions have really bad boss encounters i
    cant count how many times i've been blown back into a wall and unable to do anything.

    The Story has very little to do with the actual TV show, you only see nolan and his daughter once or twice and thats it... then you get to do some missions for that one irathian girl nolan lut go in like episode 3?

    you only get to choose human or irathian you cant be a votan or indogen or w/e the monkey people are.
    none of the story really ties together, eventually ending in a very anti climactic boss fight. that one fight is very buggy. You have to repeat it 3 separate times before the pointless ending...

    Whats more you never get to go to defiance at least at the time of this writing. PvP seems very one sided in that infectors, shotguns and cloaking run the show. Im sure some people do better but this is what you can look forward to the most.

    The game map while a sandbox, gives no reason to explore other then the occasional small amount of experience for finding something, theres no easter eggs to look for. going out of your way more often then not will get you sent back to the last town you got bound to in at. which you dont get to choose its just what ever one you run thru.

    The map it self is incredibly small for an mmo game. theres no open world chat that i noticed either no one talks at all. its really boring. theres a northern and southern continent. both of which can be traversed in a few minutes.

    The arkfalls.... i can only really compare to Rifts from rift.. or events from GW2, BUT there so tedious and boring and repetitive and dont really give you any good rewards, you simply do them get some "marks" 64 total and 3000 scrip will get you a tier 3 lock box. theres tier 1 and 2 boxs as well but white and green items are not really worth having around. there just garbage or breakdowns for mats for more marks.

    Theres little even like side quests scattered all over the place but theres no point in doing them imo. some of them give you gear some of them give you mods, all are competition against other players so eventually no ones going to be able to get up to number 1, unless they reset every time the server gos down for maintenance... no idea like i said theres no point imo to do them....

    I have yet in my week or so of playing to get a purple in a co-op or as a drop out of an arkfall, of which theres major and minor arkfalls, major arkfalls are huge and require you to do multiple minor ones to finally get to a boss fight.

    once you get to the southern continent theres a couple variations on the major arkfalls.. but frankly this games boring after a week, never had that happen before, theres just not much of anything to do, no real point in pvp other then more ego points and once you've done the main story theres no end game raiding type of things to do, your armors purely fluff aka for looks it doesn't do anything..

    i guess the control's themselves aren't bad, but how the hell do you screw up a shooters control's, although theres so many bugs with shooting npcs/mobs unless they get an ego and ability's too.

    give it a year, then try it maybe they'll get there crap together. although from this crap fest they started with i doubt it.
  28. Jun 6, 2013
    Do not get fooled by flashy and amazing videos of this mmorpg...
    1st of all, there is a lot of what you can see in those videos, that never been implemented in the game.
    Crazy vehicles, interactive weather system, thousands of weapons etc, you wont find in Defiance.
    Also the game itself was supposed to be revolutionary, with a lot of players interactions between the TV series on SyFy
    channel and the actual game... It is NOT.

    Defiance is a simple online shooter with a storyline... Although a storyline so short (2 weeks of gameplay) and a map so small, that i found myself having nothing to do after only 2 or 3 weeks of gameplay. Once you're done with the storyline, you will be doing a series of highly repetitive side missions, with the same voice over, again and again, which can be done in no time as well.
    And then it is pvp time for you, or you'll find Defiance quite boring, and really fast.

    For 60$ (Now 39$ since the reviews were terrible) i would have give a good average score if the game itself would have been around 20$ at launch, which would have been a fair price for such a small game.
    But unfortunately, Defiance has been one of the major let down for me, since Aliens Colonial Marines.

    The combat music is monotone, and on a perpetual loop...
    smallest map ever on any mmorpgs i've played so far.
    Ridiculous weapon system, with no real impact on any stats whatsoever.
    Repetitive boring side missions
    Shortest main storyline ever created.
    3 kinds of vehicles, with no weapons mounted on them whatsoever.
    No weather system, boring "Rift like" arkfalls, No big rewards, and lame Achievement system.
    Almost non-existent in game store, selling armours you can get in game for free...just different colours.
    NO economy whatsoever, No auction system, no brokers, no crafting.
    No real goals, no immersion, no feelings or attachment to the main characters.
    No real interactive tie to the TV series, unless some minimal impacts.

    The only thing this game has, is good graphics, visuals, effects and cosmetics.
    But even with that, as a shooter 1st, the mmorpgs element aren't there at all.
    Its a good little shooter game you'll want to try once it'll go down 20$ or 14$.

    So wait until it comes down as for the price.
  29. Jun 29, 2013
    Garbage, wish i had my money and time back. I can't help but question if all the positive user reviews that came out immediately at release, which were notably done by mostly people with no other reviews, were paid for by Trion.
  30. Apr 12, 2013
    this game has some very bipolar reviews. but i gave this game a review it deserves. iv played a lot of mmos and iv gotten board with them all the combats repetitive and boring and i want to go to sleep. But when i played defiance i felt so excited and drawn in. At one part i was being swarmed on all sides so i went in a house and started sniping the mutant horde attacking me and when they broke through i took a position in the hallways and held them of. It felt dynamic and unscripted i chose to hide in the house and fight them off like that. it made me feel more excited than any game ever has. was excited this game isn't perfect but it shows the possibility of a dynamic mmo shooter and that's more than enough for a ten to me. Expand
  31. May 5, 2013
    When I first played this game in beta I thought it was pretty fun. I also expected that there would be more content released with the full version. I was wrong. This game is lacking. There are essentially only 3 enemies to fight. The environment is pretty but gets boring very quickly. Questing is very tedious and redundant. There is no world immersion. It feels like a watered down co-op version of borderlands. I am really disappointed in Trion for releasing this mess. It's extremely linear and way too simple. There are only a few co-op maps to play as well. Honestly it feels like the game is missing 3/4 of content. If Trion thinks they can release a ton more content in DLCs and have me pay for it they must be insane. Collapse

Mixed or average reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 5 out of 40
  2. Negative: 2 out of 40
  1. Sep 10, 2013
    Defiance may be an ambitious project. Linking an online action game with a TV-series is a smart idea but one that here mostly comes of as a mere gimmick. The story is unengaging and the action mediocre and monotonous. Not to say anything about the myriad of bugs that utterly destroys the experience.
  2. 89
    It’s an addictive game that seems to become even better as you play. If it keeps getting the right support and if the tie-in with the TV series proves successful, we might have a game that will keep us occupied for a lengthy amount of time. [May 2013]
  3. Jun 4, 2013
    If Trion can introduce better quest design, this will be a winner. [June 2013, p.88]