Delver PC

User Score
7.3

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 7 out of 14
  2. Negative: 2 out of 14

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  1. Nov 27, 2013
    0
    It's yet another permadeath, ha-you-died-start-all-over type game. Lots of those buzzing around lately. Doesn't really add anything to the genre. It's easier than most permadeath games, but also worse in that there doesn't appear to be any means of save/quitting like most modern roguelikes let you do.

    Loot is largely pointless. Most of it's weak and none of it can be sold, as there are
    It's yet another permadeath, ha-you-died-start-all-over type game. Lots of those buzzing around lately. Doesn't really add anything to the genre. It's easier than most permadeath games, but also worse in that there doesn't appear to be any means of save/quitting like most modern roguelikes let you do.

    Loot is largely pointless. Most of it's weak and none of it can be sold, as there are no shops outside of one at the start of the game, when you have no money. The door to the shops locks permanently, making money useless as well.

    There's no jump button, and plenty of pits that would be nice to jump over. Three kinds of traps, all of which look exactly alike, which would also be nice to jump over. There's a level-up system, but no means of tracking how much experience you've earned, explanations as to what each stat means, or how much each stat will change your abilities.

    Don't press Z or your mouse will unbind for no good reason. It'll be pretty confusing considering "Controls" isn't one of the two buttons on the in-game pause menu. Hope you don't like remapping things without having to quit your current game.

    Basically it's a generic FPS that's ridiculously easy up until the very end. After you beat the boss (there's only one), so many enemies are spawned that it's a question of RNG luck, not skill, to win.

    There's just very little to like about this game. If it was free, it'd be okay-ish. But it's not.
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