Metascore
76

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 31 out of 50
  2. Negative: 0 out of 50
  1. 50
    If you're interested in throwing down cash for a beta and maybe getting in some practice before things get smoothed out, go ahead and bump that score up a letter grade. Anybody else should find something else to do until then.
  2. Right now Demigod is a source of constant annoyance. In multiplayer, one normal session is usually followed by three horrible ones. In skirmish, stupid bots are boring to tears. Even if Gas Powered Games and Stardock eventually manage to revive Demigod, it won’t erase our memories of this involuntary beta testing.
  3. In the end, Demigod does a lot of things right.
  4. It looks well, it moves well, the sound is good, but there are edges to be polished before it can become a serious online phenomenon.
  5. The enticing depths of strategy coupled with the affectionate, colourful realisation of the various characters you control ignites curiosity - and their abilities in battle are well-realised, gratifyingly powerful and many. [June 2009, p.90]
  6. The polish of the game - the truly glorious soundscape, the astonishing art of the characters and the maps, and the clear joy of the basic idea - do point to a talented crew of developers, but the endless bugs, the limited content, the badly balanced upgrades, and the half-implemented ideas feel like the game was polished before it was finished.
  7. Demigod is a good game with huge potential and that's why we expected more from it. It's not possible to blame its deep gameplay and fascinating design but we can't ignore the monotony that fills every mode in the game.
  8. Demigod is a good strategic game, easy to understand and with an addictive formula, specially online.
  9. Demigod doesn’t give itself a fair chance on the gaming market. With the lack of a tutorial and even a description of the different game items comes a steep learning curve that demands a lot of effort from the player. For that reason only many people won’t realize how good it can be at it’s best.
  10. For he who loves to conquer, Demigod offers addictive gameplay and a game that distinguishes itself by being relatively unique. Too bad the game lacks depth and fails to explain the odd gameplay in a decent manner. Thus making the game fail in achieving a god-like status.
  11. Online connection issues and a dearth of content keep this fun hybrid game from reigning supreme.
  12. Demigod can be a lot of fun online when it works right, when the gameplay is smooth and you're working with your teammates efficiently to buff up your defenses, take the right flags, and chase down and slaughter the enemy heroes with a one-two punch of special abilities. It's just a shame that experience is so hard to come by right now. When--or if--Stardock and Gas Powered get all these issues fully ironed out, Demigod will be easier to recommend, but for now you should be aware of exactly what you're getting into.
  13. There is just one thing Demigod is good at – online hero battles on the edge of RPG and RTS. But its good enough that you forget there is nothing more. We beg for a campaign next time. [May 2009]
  14. Demigod had a lot of potential and could have, with some minor tweaks, been a really great game. The is no introductory tutorial and since the game also lacks a single player portion this game will appeal only to the hardcore audience. But for experienced fans of real time strategy games there is a lot to be liked in this game.
  15. A clever, if not wholly original, action strategy that's only lacking in single player appeal.
  16. Demigod is surely fresh and innovative, but it's not a perfect game. All it's good ideas are tied up in a lot of minor flaws that keep the game out of the excellence. We are talking about a tiny single player mode, a various gameplay not always well devised and matchmaking a little bit broken.
  17. An innovative genre bending game with loads of replay value. [Aug 2009, p.56]
  18. An unreliably enjoyable experience. [July 2009, p.68]
  19. Fast-paced and handsomely presented with no two online sessions alike. The only hurdle is getting there. [Issue#20, p.50]
User Score
7.9

Generally favorable reviews- based on 179 Ratings

User score distribution:
  1. Positive: 47 out of 64
  2. Negative: 9 out of 64
  1. Aug 23, 2013
    1
    Very few heroes, very few maps, a steep learning curve, and no single player are Demigod's downfalls. It's just a bad game. There is veryVery few heroes, very few maps, a steep learning curve, and no single player are Demigod's downfalls. It's just a bad game. There is very little to like. Full Review »
  2. Jan 8, 2012
    0
    Update for 2012: The game crashes on start, crashes randomly ingame and support is currently non-existent. There is no reason whatsoever toUpdate for 2012: The game crashes on start, crashes randomly ingame and support is currently non-existent. There is no reason whatsoever to buy it or play it. Full Review »
  3. Dec 19, 2011
    10
    The negative reviews on this are pretty darn off to how they rate this game. The visuals are breathtaking, the game-play is stellar. It's anThe negative reviews on this are pretty darn off to how they rate this game. The visuals are breathtaking, the game-play is stellar. It's an obvious MOBA game like DOTA so people need to cease the fan-boy whining. This at heart is a MOBA game, but they added elements that focus on areas of action and fast paced hot seat reaction. In Vanilla this game is perfectly fine, with a few mods and tweaks out there this has become my favorite MOBA game out there. I played Heroes of Newerth for a long time and LoL even longer. I played DOTA back in around 2004. Now i'm in the DOTA 2 beta. But since this game's release on steam, the community is climbing and I've fallen in love with this hidden gem. Stardock made a game I won't leave idle for long. They're still working to fix issues in multi-player. First thing is first though. Like all MOBA games you need to know how the champs play. There are two kinds, Assassins and Generals. Assassins were designed to hunt down demigods and counter laners. While the Generals have abilities to buff their allies, summon minions from items in shop or their own abilities. This allows them to work as a carry or pusher based on how the character is setup. The iconic Rook is an assassin and he is similar to Earthshaker in DOTA he makes a great initiate hero and does a damn good job on raining pain with that hammer of his. The multiplayer has a tournament event system that starts every now and again. The AI is a decent challenge that lets you practice your micro and this game is for anyone who has played the hell out of LoL or DOTA and want a MOBA game with more depth and customization. There is a techtree and your Nexus/Citadel that you can use to upgrade your minion waves, hp, armor, weapons and even new creeps. You can upgrade towers, and you can ensure your gold and exp flow is higher then the other team by capping points or upgrading it at citadel. The point capping system allows certain buffs like cooldowns, minion hp or dmg. XP and if a gold mine is present, more gold per second. This game has many many different tactics and with the limited heroes you begin to learn them all very quickly and focus more at hand. The strategy and not learning the ins and outs of hundreds of champions. LoL releases champions out the wall and makes it a pain to enjoy the game with so many heroes. But for those who want more action and less study. Demigod delivers! Full Review »