• Publisher: Ubisoft
  • Release Date: Feb 17, 2002

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 2 out of 11
  2. Negative: 3 out of 11
Buy On
  1. Ubisoft captured all of the elements needed to control a WWII era destroyer except what it might actually feel like to command one.
  2. Despite this offering's versatility in station command along with a wide range of authentic ship models and weapons systems, the significant AI deficiencies, minor bugs, and the unavailability of the unique interoperability with "Silent Hunter II" creates rough waters.
  3. 56
    Don't let the dearth of submarine sims fool you into trying this one unless it's part of a ransom demand and then only if you really like the person who's being ransomed.
  4. There are bugs and crashes to contend with, the crossover with Silent Hunter II is non-existent, and the learning curve will leave you panting if you’re new to the simulation scene.
  5. 50
    The incredibly stupid AI is also a big problem since it is hard to overlook the mechanical flaws when the gameplay is only moderately engaging.
  6. Mediocre graphics, poor design choices, and unfinished features sink what could otherwise have been a fine game.
User Score

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5
  1. ZaimA.
    Aug 6, 2002
    It really makes you feel like a captain in a destroyer.
  2. GeorgeK.
    Apr 22, 2002
    A good game, but could do with a bit of work.