• Summary: In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes. At a time when scientific advancements are routinely turning athletes, soldiers and spies into super-enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path. You need to discover why - because the decisions you take and the choices you make will be the only things that can determine mankind's future. Expand
Score distribution:
  1. Positive: 52 out of 52
  2. Mixed: 0 out of 52
  3. Negative: 0 out of 52
  1. Aug 24, 2011
    100
    Just as the people in the colourful world of the Human Revolution want to be better people, the game itself was eager to propel high above the competition from all other games and succeeded quite masterfully. It's true that Human Revolution sticks too much to story templates of the original Deus Ex, but this minor objection becomes irrelevant when the third Deus Ex is in fact your first.
  2. Aug 31, 2011
    100
    There are plenty of open-ended games out there, but few really emphasize player choice like Deus Ex: Human Revolution. The result is the follow-up Deus Ex fans have been waiting for and one of the year's best.
  3. 100
    There are only a few games this year we suggest to 16-yrs old gamers and their fathers together. Human Revolution for sure is a Game of the Year nominee. [Oct 2011]

See all 52 Critic Reviews

Score distribution:
  1. Negative: 48 out of 452
  1. This is one of those rare awe-inspiring games. The atmosphere is just perfect and the musical score just enhances it. Some scenes are just jaw-dropping. The gameplay is also spot on. The controls are responsive (except mousing over keys on keypads), the graphics are sharp, the story is compelling and the characters are interesting. A warning, though: when you first play the game, some things may irritate you, but you will soon see that they make sense. Your inventory size is limited and you often have to leave behind precious things that you KNOW you'll need later. But that makes sense. No matter how much you're enhanced, you're not a pick-up truck. Already, the game makes unrealistic concessions to allow you to tote a bazooka, a sniper rifle, a mini-gun, and crates of ammo through public places without being noticed or even through metallic air ducts without making a sound. You might want to try a Schwarzenegger-like charge through a cluster of enemies, only to find that a single bullet can kill you. Well, shucks. A bullet really CAN kill you. The game forces you to play smarter than the usual shooter. That's a good thing. At first, the hacking just seems arbitrarily frustrating and you might try to avoid it at all costs... until you figure out how it works, and then it becomes fun! The only thing that remains that still frustrates me is that you can't carry more than one of each type of weapon (to sell them). If you have a pistol and you pick up a second pistol, it gets converted to ammo and you're left not with two pistols but one pistol with more ammo. But that's a drop of lameness in a bucket of awesomeness. And yet more awesomeness: you really can play this game many ways. Early decisions have an impact on later events, so you can replay it trying out different approaches and you will see different results. The result is that you'll probably replay it many times, playing the good guy, the bad guy, etc. This might not be a fair comparison, but the nanosuit in Crysis does "feel" more powerful than the enhancements in Deus Ex. I wouldn't mind a cross-over where I could play DE using a nanosuit, just to compare. :) Expand
    • 16 of 16 users said yes
  2. 5
    This review contains spoilers, click expand to view. Overall I think this game is good. I hate RPGs, so I appreciate that you don't have to care about the story or listen to hours of NPC drivel. Instead, you can just play it as a stealth shooter-type game or whatever. But what totally kills this game are the arbitrarily difficult boss battles. There is nothing of sufficient challenge leading up to the boss battles to prepare you for them. If you've relied mostly on stealth tactics for other parts of the game, you're screwed because they don't work against bosses. Many have raved about how this game allows you to play in your own style. That's true except for the boss battles. Hopefully you just happened to select the correct augmentations along the way to get through them so they aren't too much of a disruption. I was annoyed by the first boss battle but got through it well enough. But the second one where you fight the "she-aug" in front of the giant AI news-bot thing is just stupid. I used my augmented vision to chase her around the arena pumping 200 heavy machine-gun rounds into her then another 70 rounds from the combat rifle, then a few rounds from the pistol. There was no sign of this causing her any harm so it's strange she kept running away. She clearly had the impervious-to-bullets augmentation. By the way, when do I get one of those for myself? So my conclusion is that this game is lacking in continuity to a degree that may annoy those who do not normally play action-RPGs. Given how easily my character can die, it seems like 200 heavy machine-gun rounds should take care of just about any human, augmented or otherwise. Expand
    • 1 of 1 users said yes
  3. m0s
    4
    I've been an avid gamer since the days of owning my amstrad 464. I've played many games over the years. For me, Deus ex falls into the category of an over hyped game that fails to live up to expectations. It reminds me of an inferior version of Splinter Cell. Adam jenson, the main protagonist uses augmentations to give him special abilities, but i never really feel like he's anything special. It's like they designed the abilities around a players needs. Theres always something there you can use to negate an aspect of gameplay. For example if you can't be bothered to hack you can use automatic unlocking devices; if you find it too taxing to negotiate areas with enemies they'll allow you to see through walls or if you want to be immune to the effects or concussions or gas grenades you can have that too. The skills don't really add anything special to the gameplay. It's like they have gone to great lengths to accomodate the needs of your average short attention span console player. Exploring the graphically uninspiring environment is pretty pointless. I got tired of hacking into places or robbing shops for credits or for extra ammo or weapons i already possessed. Occasionally you will find a weapon you might want or upgrades for your existing weapons, but that doesn't happen that often. The graphics are blocky and bland, and there is a distinct lack of texture and detail to the envoironment. The story is just mediocre. It didn't keep me interested. What kept me playing the game was that i paid for it and didn't want feel like i had wasted money. This game feels formulaic, like its been tinkered with to try and be all things to all people, but ends up being mediocre. It's like one of those movies that are made by producers that throw in all kinds of rubbish to try and appeal to the biggest demographic to increase sales. Supprisingly people fall for it. Expand
    • 4 of 7 users said yes

See all 452 User Reviews

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