Universal acclaim - based on 4 Critics What's this?

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Generally favorable reviews- based on 231 Ratings

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  • Summary: In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes. At a time when scientific advancements are routinely turning athletes, soldiers and spies into super-enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path. You need to discover why - because the decisions you take and the choices you make will be the only things that can determine mankind's future. Expand
Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Jan 6, 2014
    Still dark, cool, beautiful, smart substantial, funny, creative and endlessly entertaining. Only now a bit better. [Jan 2014, p.88]
  2. Nov 25, 2013
    There's never been a batter time to replay Human Revolution; especially with the devs in your ear explaining why things are broken. [December 2013, p.94]
  3. Jan 10, 2014
    If you haven’t played the original edition, prepare for one of the best stealth/shooter games of recent years and above all a really good story and incredible music. [01/2014, p.65]
  4. Dec 28, 2013
    An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]
Score distribution:
  1. Positive: 22 out of 33
  2. Negative: 3 out of 33
  1. Jan 17, 2014
    One of the best games I have played for years. The story is awesome, the end(s) are awesome, stealth play remind me of metal gear solid,which is awesome too. Characters are good, a real role playing-fps where you can choose either stealth or combat.Nearly everything is good in this game . 10/10 Expand
  2. May 20, 2014
    I've just finished this awesome game!!! If you're really into an amazing gameplay time you shouldn't miss the opportunity and the pleasure to play this game... :D
    The soundtrack, the story, the voices in game.. all so well-arranged and matches perfectly!
  3. Oct 25, 2013
    It was made to be the best!
    I played DE:HR in the 2010 it was one of the best RPGs in my life. With the Director's Cut one of the best games
    has became more beautiful, better, smarter and more fun!
    You should to play it!
  4. TSB
    Dec 29, 2013
    This is not only one of the best Action RPG of this GEN it is one of the best games ever made .
    Great story with more than one end and
    memorable moments smooth and fun gameplay with the choice of stealth or action mode very nice visual excellent voice acting and sound track .
    I will replay this game for sure though I don't replay games usually
  5. Mar 17, 2014
    This game is fine, but nowhere near as good as popular opinion seems to indicate. The addition of developer commentary only highlights the technical hurdles that the team chose to sidestep (eg no mirrors in bathrooms, an "open world" that resolves into a handfull of simple corridors, etc). The Missing Link DLC is incorporated into the game, but just barely - it amounts to a cutscene's brusque segue into losing all your weapons and skills. Further, the DLC isn't really very much fun to play; it feels like a supermarket, where you have to move from one corner to another to suit the seller's needs rather than your own. Having to execute all these fetch quests is even more obnoxious by the existence of not one but two airlock-type thingies that each take roughly a minute of flashing blue lights to pass through and a two minute elevator ride with scenery befitting a ten year-old game.

    There's some fun to be had here, but it plays like a budget game and not the AAA title that so many would claim it to be.
  6. Mar 31, 2014
    Last Played: Mar 2014

    Pros: +Graphics still scale nicely to higher-end GPUs +Good voice acting +Nice, if trite story

    Cons: -Bugs are
    common and some are serious –Lots of lethal options for guards, few non-lethal

    I had high hopes for this game when I bought it: reading about the awesome story, the killer graphics, the variety of ways to achieve objectives. Within the first few hours, I knew I liked, but would never love this game. It is true, the graphics scale very nicely on the PC version, competitive with current releases (though the pre-rendered video looks crappy when these sequences trigger). Voice acting is quite good, and the story is interesting in a reimagining-the-classic-world-domination-plot kind of way.

    Unfortunately, that isn’t enough to compensate for some serious shortcomings. Within the first few hours I had a loading screen that looked funny – I wasn’t bothered until the loading screen went away and the patterning on the walls was so messed up that I couldn’t tell walls apart from holes and fell to my death trying to get back. Re-loaded: the walls were all bright yellow and I still couldn’t tell what was going on. Kept trying with different save files and eventually restarted the software to get a correct load (fortunately I didn’t have to restart the game or I would have put this down and never touched it again). After that I saved my game A LOT more frequently just in case, which was annoying, to say the least. Other bugs range from story-line critical to merely annoying. For example, some quests and sub-quests do not update, so you have to find the next part manually (particularly annoying in large, multilevel maps). Alternatively, you will frequently find than one or more character models in a “takedown” move are wholly or partially invisible. Of particular note is the game’s annoying fickleness when it comes to knocking out/killing opponents. The pacifist achievement and the “best” game endings are dependent on killing no guards, instead knocking them out. If you are very dedicated to this outcome, you will have to get close enough to check EVERY BODY because takedowns and tranquilizers will sometimes kill rather than stun your opponent. There is no way to predict when this will happen, and reading the on screen experience pop-ups does not always help (sometimes will read “merciful soul” for a knock out, but the body is marked dead). This also refers to another problem: the game encourages non-lethal force but provides few methods to pursue it. You are given 10 lethal weapons, plus grenades, explosives, hackable robots/turrets, and lethal takedowns, but non-lethal is limited to 2 guns, gas grenades, and non-lethal takedowns. Using the same (only non-lethal long-range) gun the entire game is boring, and shows a lack of creativity on the part of the developer.

    In the end, I don’t regret spending $7.50 on this game, but it certainly doesn’t live up to the glowing reviews you see here.
  7. Jun 27, 2014
    Unpolished Director's cut. Lots of STUTTERING and some TEXTURE BUGS compared to the original DX:HR. A copy paste of the game and DLCs into one, without the patches. A huge turn off from playing the game.
    Apparently they did not even QA test this thing long enough and decided to rush out the product to grab some fast cash from fans. It has been several months now and still NO ANSWER from EIDOS about the issues. They totally dropped the project after release and went on with their lives as if nothing had happened.

See all 33 User Reviews