Metascore

Universal acclaim - based on 52 Critics What's this?

User Score

Generally favorable reviews- based on 1981 Ratings

  • Summary: In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes. At a time when scientific advancements are routinely turning athletes, soldiers and spies into super-enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path. You need to discover why - because the decisions you take and the choices you make will be the only things that can determine mankind's future. Expand
Score distribution:
  1. Positive: 52 out of 52
  2. Mixed: 0 out of 52
  3. Negative: 0 out of 52
  1. Aug 31, 2011
    100
    There are plenty of open-ended games out there, but few really emphasize player choice like Deus Ex: Human Revolution. The result is the follow-up Deus Ex fans have been waiting for and one of the year's best.
  2. 100
    There are only a few games this year we suggest to 16-yrs old gamers and their fathers together. Human Revolution for sure is a Game of the Year nominee. [Oct 2011]
  3. Aug 24, 2011
    100
    Just as the people in the colourful world of the Human Revolution want to be better people, the game itself was eager to propel high above the competition from all other games and succeeded quite masterfully. It's true that Human Revolution sticks too much to story templates of the original Deus Ex, but this minor objection becomes irrelevant when the third Deus Ex is in fact your first.
  4. Aug 24, 2011
    85
    Deus Ex: Human Revolution will split the community: It doesn't have the atmosphere of the first while being not as shallow as the second. It just keeps a well designed balance.

See all 52 Critic Reviews

Score distribution:
  1. Negative: 58 out of 560
  1. I really enjoyed this game. The gameplay overall works very well, but I would first like to address my minor problems with it. Sometimes when you have an object such as a crate against a rail, you will have to press and hold space multiple times to get where you are trying to go. There is also no "hold" options for crouch, iron sights, etc.; only toggle. This means that you cannot hold your crouch button, and release to stand up. You have to press the button once to crouch, and again to stand. In other words, there are some clunky moments, but it's definitely nothing unbearable. Avoiding lasers and cameras, neutralizing guards, finding secret areas and vents, etc. all work very well and are just plain fun. The character customization is a bit mediocre. Upon replaying the game, I found myself picking the same old upgrades I did last time. It's pretty obvious which abilities are good, and which ones just aren't necessary at all. This is one of the few games that I think should go down in time as a must play from generation 7. Expand
  2. I did not finish this game as I'm not into stealth. That being said, the 8 hours I invested were thouroughly enjoyable and the games merrits were certainly appreciated. The gameplay was crisp, the visuals gave a great level of interest and painted the futuristic city well. The upgrade system was very rewarding and the story was interesting. Not my cup of tea but highly recomended to those who enjoy the genre. 8.5 Expand
  3. 7
    Being a person who didn't enjoy the original Deus Ex (though, admittedly, I had played it 10 years after its original release date), I didn't expect much from this game but hype. That could be the reason why I enjoyed it as much as I did, though. It seemed almost as if it was made for consoles, even though I know it was made for PCs. It had a few bugs here and there, and I thought the first boss was very OP, but I still enjoyed playing this game very much. The story line was hit and miss, and depended a lot (almost entirely) on Adam's love interest. The hacking system was INCREDIBLY well designed, forcing me to think strategically every time I had to get through a door, open a safe, etc. All hacking was also done in real time, meaning that the world around you doesn't go on a lunch break just because you need to get though a door, you will still be shot at. This game did a LOT of things right, and even if you rated this game a 0, you must admit that it had something that every game could learn from. Expand
  4. Alpha Protocol meets Vampire: Bloodlines, without the bugs, or ambition, of either of them. The result is something usually smooth and playable but never compelling. Expand

See all 560 User Reviews

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