Deus Ex: Invisible War Image
Metascore
80

Generally favorable reviews - based on 44 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 287 Ratings

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  • Summary: Fifteen years following the events depicted in the multi-award winning "Deus Ex," the world is just beginning to recover from catastrophic depression. As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas.Fifteen years following the events depicted in the multi-award winning "Deus Ex," the world is just beginning to recover from catastrophic depression. As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas. Using high-tech gadgetry and futuristic body modification (or biomods), you are granted near superhuman powers. Travel the globe while uncovering fiendish plots of world domination. Unmask the conspirators, while uncovering the shocking truth behind your own origins. Expand
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Score distribution:
  1. Positive: 34 out of 44
  2. Negative: 0 out of 44
  1. 100
    Not only the proverbial sequel-better-than-its-original, but it’s also deep, challenging, and intelligent on a level that action games usually don’t reach.
  2. While there were a few problems, like AI issues and boggy framerates, Deus Ex: Invisible War is still a worthy successor to the original.
  3. One of the most captivating and thoroughly polished titles in recent times. It’s not perfect, however anyone who has an interest in well-crafted Sci-Fi storylines a la "Minority Report" will find themselves completely captivated with this game.
  4. It has been said that you’re supposed to be able to finish the game without killing anyone, but I can promise you that you’re in for a world of frustration if you try that yourself.
  5. 80
    The game offers unparalleled variety and choice in the actual gameplay. The non-intrusive design sets just as much of a precedent as did Deus Ex, which is a joy to realize. The game feels a bit short -- especially considering how much choice the player is given -- and the presentation values could have been polished up more, but it's an experience like no other.
  6. The ability to explore and choose how you want to approach each obstacle is great, albeit a bit simpler this time around. It’s also much shorter, clocking in at around 15 hours, but again, you can play each level in various ways.
  7. It absolutely defines mediocrity.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 41 out of 101
  2. Negative: 37 out of 101
  1. Bass
    Jan 15, 2006
    10
    Brisk's review (see below) is spot on. Although not completely the perfect sequel that we hardcore fans were hoping for, this is still Brisk's review (see below) is spot on. Although not completely the perfect sequel that we hardcore fans were hoping for, this is still one of the most enjoyable titles that you will ever play. Any game bearing the Deus Ex name is going to be undisputably brilliant, and Invisible War is yet another masterpiece from gaming iconic Warren Spector. In my opinion the original Deus Ex is arguable the greatest game ever made, and those who do not play this sequel are missing out on what is the continuation of a truely outstanding francise. Expand
  2. SovietUnion
    Aug 24, 2003
    10
    Deus Ex the first kicked ass and so shall Deus Ex: Invisible War.
  3. J.L.V'Tar
    Jan 27, 2004
    9
    I really cannot think of much more to say than simply; this is one of the best games created recently. It is not the "glorious breakthrough" I really cannot think of much more to say than simply; this is one of the best games created recently. It is not the "glorious breakthrough" of its progenitor, but in that regard only about 10% of any games produced in this day and age have anything to do with storyline or a real decision-making process on the player's part. Compare DX2 to other games currently on the market, and tell me it warrants any rating below a 7. This game holds a magnificent story, allows the player to actually think instead of pull the trigger and jump excessively (which is probably why a lot of imbeciles out there are griping), and said story is actually rather daring considering the recent state of world politics. Bravo, Ion Storm. Expand
  4. PeterK.
    Mar 26, 2004
    7
    Far less than DX1. This should have been better! Visual interface clutter and reduce functionality, GFX requirements means lower resolution Far less than DX1. This should have been better! Visual interface clutter and reduce functionality, GFX requirements means lower resolution and less appealling. simplistication of plot and maps, lack of variety in objectives, no real conflict to complicate player choices, idiotic requirement to be an administrator before playing game, no cheat (except immortality, I like to root about once I finished the game without cheating), some elements suggests incomplete implementation (holographic displays with click-to-use but nothing happens). I am sure than given enough time I could think up more. Expand
  5. JimF
    Jul 25, 2009
    5
    I am absolutely a Deus Ex lover; I have played the original game many many times, trying every single possible path to the finish. When a I am absolutely a Deus Ex lover; I have played the original game many many times, trying every single possible path to the finish. When a sequel came out, I was delighted to hear it, and bought it as soon as I could. Invisible War is a perfectly adequate game; it certainly is fun for a good while, and its freedom of choice gives it (at least to me) great play value. However, it has several elements which take away from its gameplay value considerably. First of all, and most noticeably, the engine is a load of baloney. It worked quite well for Thief 3, but it just makes everything in IW look terrible. Quite honestly, I think that they were looking a little bit ahead of their time; I don't think that the world was quite ready for full real-time dynamic shadowing. On today's hardware, it is perfectly playable, but on the hardware at the time, you had to have a pretty good graphics card to get any kind of decent performance. The second huge issue was the universal ammo system. I truly believe that whoever came up with this system should lose their job; it was a terrible idea, in that it drastically changed the ideas most players have about "ammo conservation". You couldn't save up good ammo to use on a boss or tough situation, because the ammo was all the same; you might use up all your ammo with the pistol before you actually need to bring out the big guns. And, it led to a homogenization of the weaponry which was really bothersome; all the weapons look exactly the same! There's no variety! Though difficult to explain in detail, I think most players will understand what I mean when I say that the universal ammo system really bites. Lastly, the greatest issue in the gameplay: the user interface. To put it bluntly, IW has possibly the worst UI of any video game that I have ever played. It looks bad, it takes up half the screen real estate, it makes things like, oh I don't know, different types of ammunition, completely impossible. The bad UI also made impossible certain elements which made the original DX so great, like keypad entry, or the original hacking system. Though the other elements are possibly forgivable, the terrible UI makes IW simply a pain in the butt to play. There are many other little things, as well; seasoned DX players certainly will miss the distinction between lockpicks and multitools. There are no more skills or skill points, which takes away an entire RPG dimension from the game. The storyline is pretty terrible. The bottom line is this: IW could have been really, Really good. With more modern technology, DX could have been taken into a whole new direction that would have made the game even better than it already was (which is really saying something!). But, instead, a series of bad design choices systematically destroyed everything good about the game, and turned it into a sub-par, even-less-than-mediocre sequel which left a bad taste in everyone's mouth. Invisible War is quite a disappointment to the seasoned DX player. Expand
  6. DavidW
    Jan 3, 2010
    3
    Very disapointing and frustrating game. Completely unbalanced combat. You are either up against weak and incompetent opponents or Very disapointing and frustrating game. Completely unbalanced combat. You are either up against weak and incompetent opponents or over-powered Paladins that you cannot fight because there is not enough ammo available in the level to take them down...so the only option is to run past them to the next area. All the levels are cramped and poorly designed. The AI is non existent; there were loads of times I thought "the AI should not be allowing me do this" or "why is that turret not firing at me? what kind of security is this?". The only feature I like is the option to choose whether to kill or render unconscious you opponents. Generally a pretty crap game overall IMO. Expand
  7. PaulS.
    Jun 22, 2008
    0
    This is the worst shooter I have ever played, bar none. The original Doom was more sophisticated. I am glad I only paid $15 for it. Deus Ex This is the worst shooter I have ever played, bar none. The original Doom was more sophisticated. I am glad I only paid $15 for it. Deus Ex was awesome, but this is a steaming pile. Expand

See all 101 User Reviews