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Generally unfavorable reviews- based on 9177 Ratings

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  1. May 15, 2012
    Been able to play fine since I sat down a few hours ago. The game play is really smooth and rewarding. The graphics are great and the sound is awesome.
  2. May 15, 2012
    I just beat the game in about 12 hours. Going relative speed.
    I played Monk, loved it! The normal mode is very easy once you get the hang of it. Had some troubles with some parts and died a few times. Going to kep this as biased as possible.
    Storywise, I found the game extremely pleasing. Very dark, unforgiving story that ends in a
    very pleasing manner. Some voice acting is a bit off aswell as some bosses spamming the same line 3-4 times during a fight.
    Gameplaywise I think it was very well done, took some time getting used to, keybinds have to be changed from blizzard defaults though.
    Bosses were fun, not very hard at normal difficulty, but fun. Having to actually think about it and dodge things and use different skills. Also I found that if I thought in advance of what skills to take into certain bosses I had more fun with it, changing specs every now and again. Kept things feeling really new.
    I didn't really feel that changing skills in the middle of combat was possible :D Maybe it's just me, or then it's intended that way, didn't see it as a big issue though. Might have been overpowered that way.
    Monk as a class is extremely versatile, you can be a tankish, healer supportish or damage... Heck! Even all of the above! So playing solo will be no problem, as well as being a huge addition to any team.
    I don't know how the content scales at higher levels since I played through it solo and only did groups with friends when servers were down from lvls 1-15, seemed to scale well enough though.
    One major problem with this game in my opinion is that it seems a bit too casual friendly in the way that dieing is no big deal. A lot of checkpoints and only getting -10% durability to items is absolutely nothing. Also I don't seem to have anything to use my money on, other that leveling smithing (which you do with nothing but money). It didn't feel very rewarding pressing a button that said PRESS HERE TO LEVEL SMITHING (7000 gold) to learn a few new items.
    TL;DR Awesome game, very minor flaws. Storyline good, Gameplay good. Voice acting was meh at some parts but mostly good too.
  3. May 15, 2012
    Probably the worst game I've ever played. Does anyone else remember those fine, fine days of hours and hours of playing nothing but Diablo II back in the day? There was nothing better. Now, all of those days are ruined forever with Diablo III, which could quite possibly be the worst game I've played in the past ten years. For starters, the servers are completely broken and flawed, with absolutely no way to get into the game until you've waited more than 30 minutes and blown your brains out with a shotgun from the stress of yelling at your computer screen. On top of that, even when you do get into a game the gameplay is basically just a broken mess and a complete shadow of what Diablo II was. It's weak and unbearable, just sad to say the least. Do yourself a favor and never touch this pile of flaming bear crap. Instead, you might as well just burn down your local gaming retailer for simply stocking the game in the first place. Expand
  4. May 16, 2012
    I thought i brought Diablo 3 not another copy of WoW?
    I love how blizzard decided to dumb this game down, no attribute points, no skill trees?? /end sarcasm.

    Very very dissapointed.
  5. May 21, 2012
    Where to start...Well I suppose the likely first place is how horrible the game looks. The cartoon graphics remove any 'horror' from the game entirely. While they add a large amount of gore, it is mostly wasted since the game looks like something you'd watch on Saturday morning. The skill system is dismal. There is zero customization for skills in this game. Why would I ever need to make more than one barbarian, oh that's right, I won't.

    The story line is awful, dreadful, and possibly the worst offense this game has done. It's predictable plot and contrite characters are just plain bad. Who approved this script, the ineptness is vast.

    Those are just 3 things that make this game awful...besides the always on DRM, Bugs, Glitches, Disconnects, etc.

    Couldn't recommend staying far enough way
  6. May 29, 2012
    I made an account for the sole purpose of expressing my anger at the poor quality product I was tricked in to spending my money on. To be fair, the game is quite fun and pretty to look at. It's just that since I purchased it a few nights ago I've only been able to get on the network for a grand total of two hours to play a single player game BY MYSELF. Either it won't let me on, or will tease me for a few minutes before it boots me. I'm glad to see everyones anger at this crap and I hope these crap ratings deter others from purchasing it. If I could return this product I would march down to gamestop and demand my money back. I realize piracy is a complicated issue to control. But I'm getting sick of this whole 'not really owning the things I paid for' thing. I hope the people responsible for screwing this up are having a really bad day. It makes me angry that so many people still crap that companies are having to resort to bs like this. But this isn't the way to do it. I would gladly undergo a slightly more intensive registration process if it meant I could actually play the game I bought without the lag and getting booted. Or not being able to play it at all. I feel like blizzard sold me a product I can't even play. Expand
  7. May 29, 2012
    So it's been out for a while now, if you are still up in the air about getting it. I would hold off, maybe just skip it and get torchlight or something. Diablo 3 is good, it's comparable to D2. This is the problem, D2 if anyone remembers was pretty unremarkable until LOD was released. This is why I say to go and play something else, and wait till D3 has an expansion. Buy it then, right now you're pretty much joining a $60 Long term beta. Complete with outages and game breaking patches. This is my first and probably last review, but with always online requirements breaking a game so consistently, we all need to tell companies that this will not pass and that cheaters, software pirates are their issue, and their issue alone. Oh and on the no LAN support issue, I played this game at a LAN it was a boot fest, I guess the LAN is dead. Sorry kids you missed out on a real great thing. Expand
  8. May 29, 2012
    This game is so horrible, it's frightening. Jay Wilson has managed to turn a game that the world world was eagerly waiting for into a pile of fresh, hot steaming poop. Firstly, online play only has restricted many players from actually accessing the game in the first play, due to Blizzard's horrible preparation and server maintenance issues. RMAH not ready at release, classes not balanced, difficulty levels not balanced. This game is just NOT FINISHED. We are in "open beta". Welcome to the nightmare, this game is trash. Expand
  9. May 15, 2012
    Played beta enjoyed the hell out of it, the full game is fantastic.
    I don't understand how people can post scores of 0/10 because they have had errors.
    The graphics, sound and physics/animation are all fantastic.The difficulty is definitely there once you're above level 15 and playing in hardcore mode.
  10. May 15, 2012
    Pretty solid game. Aside from the obvious release day server problems that apparently tons of people had no idea were inevitable because they've never played an online game before, everything is top notch. The game is fast paced and fun. Anyone who has played Diablo 2 would know that the bulk of the game starts on the hardest difficulty. Don't be put off by people crying about Koreans beating the easiest difficulty in 2 hours. As far as I can tell no one has beaten inferno yet Expand
  11. Jul 17, 2012
    Having enjoyed both D1 and D2 very much, I was excited for the release of D3. I think that Blizzard did a wonderful job bringing this franchise into the present by removing many of the tedious and dare I say, useless facets of the previous games. Removing the stat points from the game and making characters skill based was brilliant. And to top it off, if I want to change my character, I no longer have to start over and grind my way back to where I was. I simply change my skills and keep on slaughtering. Like D2 the game leans heavily on finding loot but has created a system where anyone can jump in and have a very satisfying session without the need to have some special set of armor or purchase items for real money just to compete. And the best part of all is the DRM! Yes I said it and thank the powers that be for making that decision. Good by hackers and dupers. I don't miss you one little bit. Sure you have to have an internet connection but in this day and age if you don't have an internet connection you have more to worry about than playing a game. Get real. Overall, very fun game that has met most of my expectations. I am only giving it an 8 because there is room for improvement (hint hint expansions). Expand
  12. May 16, 2012
    WORSE DIABLO EVER VERY DISAPPOINTED !!! A) The worse DRM in the gaming history that requires you to be always connected and login with a server even for playing the single player campaign. I have never seen such a fascist and so annoying way from a gaming company to force even the Single player lovers to be always connected and all the time in the net just to play the single player part of the game.....B) Character customization along with the skill tree are far inferior from Diablo 2 and 1....C) Story wise this is a laughable sequel. The game story feels more like a low budget fantasy movie and like some short of soap opera and most characters in the game are forgettable D) The gameplay experience and most scenes makes this game seem more like a World of Warcraft variation than a real Diablo sequel with cartoony dated graphics. The game suffers from low quality textures and low polygon characters and poor animations , from the graphics point of view this new so-called Diablo 3 reminds me some old games from 2004-2005 period. E) WHAT Innovation???? You said innovation ?? Haha do not make me laugh you will not find anything really innovative in this mockery of a sequel.... Blizzard is just milking another cow it seems for the $$$money$$$$. Expand
  13. May 16, 2012
    How is it that a company that pioneered so much with WoW and SC2 can fail so hard with Diablo? I can understand servers going down with WoW; never before in the history of the industry did people see load like that on day one. With Diablo 3, it's been 8 years since WoW, Blizzard should know stuff like server stability by now. Why the hell are the servers all continually down? I can't even play SINGLE PLAYER because of the DRM requiring me to host my one player games on their servers. To anyone reading, please take a note of all the 'official critics' who have reviewed this game with scores like 90/85 etc; these guys are the ones that Blizzard has paid off. I remember back when Blizzard was a good company and they let people LAN games and play one player locally. I don't want to keep ranting so I will close it off. Don't support Blizzard. Don't buy this game. Expand
  14. May 21, 2012
    I'm new to the Diablo franchise and I know part of its appeal is replaying on harder modes with different player types but I can't really recommend this game to anyone who doesn't know exactly what they are expecting. Its a short game that seems like it should be on the IPad not the PC and has some serious serious technical flaws. Onto my main complaints. First is its very short, Compared to something like Witcher 2 or Skyrim this game just seems so tiny, it really feels like an IPad game you'd pay £6 for. Even though its short much of the content isn't varied or interesting, particularly in the dungeons.

    Also the graphics aren't great, its not even that they're unattractive but rather its that they don't fit in with the dark sinister feel of the story. Finally, despite my rock solid network connection which I play games on regularly, I kept getting kicked out of my own single player game because it claimed it has lost my connection. Each time it did it I lost my progress, starting at the last checkpoint. If it wasn't for this very frustrating nonsense I'd have been completed even quicker.
  15. May 25, 2012
    I was willing to overlook the connection problems, the poor itemization, the terrible story, and the general dumbing down of characters. What I'm not willing to overlook however, is that my account has been hacked half a dozen times now, without my account itself being compromised. Blizzards servers themselves are vulnerable to attack, effectively destroying any effort put into the game. Activision Blizzard keeps ignoring the problem, blaming players who "must have" given up their login info somehow, when I'm absolutely certain that is not the case. Do not buy this game. I wanted to love it, but I can't. Activision has effectively destroyed any reputation for quality Blizzard had with the release of this game, and it's so incredibly sad. Expand
  16. May 29, 2012
    Activision Blizzard's greed knows no bounds. Even though they knew they would sell millions of copies regardless of piracy, they still put in one of the most draconian DRM systems EVER. Just to make a little bit more profit on their already huge profit, they saw fit to screw over all their legitimate customers. The game itself is your typical hack and slash dungeon crawler, not much more to say there. Expand
  17. Jun 27, 2012
    I played for about 100 hours on my main character and about 20 hours on the rest of my characters. Unfortunately, as is the standard with Blizzard games, you need to put this amount of time into the game in order to see anything relevant to the actual game. At about Act 4 Hell I discovered that the balance of the game is worked around the Real Money Auction House (RMAH). The reason this is an issue is because pieces of gear are sold for around 100k minimum yet it takes around 2 hours to farm that amount prior to level 60. At 60, the rates increase a bit, but not enough to carry you to gear that will allow progression through Inferno; this gear is sold upwards of 300k gold each piece. All of this would be moot, except that as many others have also noted, the itemization is abysmal. I understand that not every piece is going to be usable, but over the course of 60 levels I managed to find only 2 or 3 pieces of relevant "rare" gear. This means that you end up playing a Chinese Gold Farming Simulator or opting into the Pay 2 Win (p2w) model. The story is definitely not worth playing for. However, the one saving grace for the game is Covetous Shen. Absolute gold. At least I was lucky enough to never have any connection issues like other players. Happy I got my refund though, as they (developers) severely broke the game. Expect D2 and be incredibly disappointed. Expand
  18. Jun 5, 2014
    Updating my review past all of the changes.
    Finally they did what players wanted. They made the game about loot. It still gets tedious very quickly solo player, but the new Adventure mode is great to play with friends
  19. Apr 9, 2013
    I have to update my review. Months after release and playing more than 200 hours as well as trying out the other Action RPG competitors, I am glad the direction that Diablo went in. Compared to the previous installment, they did streamline the game to not feel so "nuts and bolts." There are some things that this allows and prohibits. The one major downfall is that every character levels up the same. This limits the dynamics of the characters. Once you have a Barbarian or Demon Hunter already created, creating another is superfluous. However, it allows for a focus on skills and skill selection. Also, there are options to test different builds to one you like. Attributes are automatically distributed when you level, so the game becomes a little more results based.

    The drop rates are way better than months ago and Inferno difficulty is manageable than there were even 6 months ago.

    Multiplayer can be fun and as time went on, there are more options for those that don't participate. Patch 1.08 will enhance the benefits of multiplayer more.

    The RMAH was a bad idea and is now recognized as a bad idea by Blizzard. The auction house can be nice sometimes to open up different options. There is a sense of community that I don't see with the competitors with the online DRM, auction house, multiplayer etc. that I like, but most find these to be the greatest detriments to the game or the areas that need the most improvement.

    Unlike many games, this game is continually updated and revised. I've put countless hours into this game. It is a wonderful value since it requires no additional costs.
  20. Jul 24, 2012
    Simply put, AVOID this game. Don't be fooled by Blizzard's big name, they just plain failed with this game. The AH is an insult to this type of game, the crafting is a waste of time, drop rates are absurd and the likelihood that you get something for your class is abysmal. If I wanted to grind I'll play WoW, and the worse part of all this was Diablo was almost made into an MMORPG but then they changed that to the game we know and hate. In THAT game the AH would have worked fine, NOT in this game. And then with the Real Money AH, honestly WTF were they thinking, or what were they trying to accomplish here. All I see that was accomplished was tarnishing the good name the was Diablo. Blizzard is dead to me, Diablo is dead to me. 70 Hours played and nothing to show for it, thanks Bliz, and F&%K You. Expand
  21. Psm
    May 15, 2012
    This game is amazing! I haven't gotten too far past where the beta ends so this isn't a full review, but what I've experienced deserves a 10. If something comes up that I don't like, I'll fix my score.
  22. May 15, 2012
    call of demon/gears of demon is what this game is. everything what was awesome about the second installment of diablo has been taken away and replaced with pure **** DRM, bad servers, boring gameplay very similar to me3, bad voice acting and so on. everything about this game sucks. this game isn't even worth the time and bandwidth to pirate. just leave it and pretend it never existed.
  23. May 15, 2012
    The game appears unfinished. There is a lack of character customization and depth to character development. Little things like not being able to resize or remove the chat box, map options, or the inability to customize the UI are inexcusable for a game these days. The requirement for an internet connection is obviously be a personal preference, the fact that servers have been having issues means they have taken my money and not delivered the product as promised. If this was the first time it had happened for a Blizzard game then you could understand being surprised. However since this appears to happen with all their recent releases it is another example of expecting mediocrity. The blame here lies with their management, allowing failure time and time again is a company culture that didn't use to exist at Blizzard. This proves that Blizzard is no longer Blizzard - it is Activision-Blizzard. Gone are the days of releasing games without bugs that are ready to play. Maybe their new slogan should be "We may be bad, but were better than EA" That seems to be about all I expect from them these days. Expand
  24. May 15, 2012
    5 hours to install...another 5 hours troubleshooting cause of errors in the folders...and another 5 now 6 hours of waiting to enter the server that keeps going in maintenance...buyer beware! you are at the mercy of blizzards online server!
  25. May 21, 2012
    Blizzard is having a good laugh at our expense. A complete disappointment and ripoff. Retail version was terrible to install, invasive registration process, and servers were painfully unresposive. Boxed version weighed down with a blank notepad to give the customer the "illusion" of value. My instincts were to avoid this game, but I gave in to temptation. Avoid this total waste of money, I'm ashamed to have fallen for this scam. Shame on the "professional" reviewers who give this an absurd 100. !f nothing else Diablo 3 indicates which gaming sites are not trustworthy. NO way possible this game deserves a perfect score. **** YOU Joystiq! Reviewers/gamers awarding Diablo 3 with inflated scores are giving game companies the green light to r@pe consumers in the future. My rating: 5/10 for Native Mac OSX support, -5/10 everything else. Total score = 0/10. Expand
  26. May 15, 2012
    A bland game, shackled with horrendous DRM. Even without the DRM, which prevents you from playing offline, the game is consistantly bland, not nearly worth the generous $60 price tag Blizzard happily slapped the game with. And I don't even need to tell you the login screen errors everyone has been getting. Overall, it is a complete disaster.
  27. May 15, 2012
    Blizzard basically ruined the Diablo series, with an internet connection needed and their servers **** up. If you liked Diablo 1/2, you will hate Diablo 3. The plot is Cliche #34, and really is bad. Don't waste your money.
  28. Dai
    May 15, 2012
    The game is decent (though not quite "good"), but is crippled by the inability of the servers to handle the entirely unnecessary online-only requirement. It's a nonfunctional product at this point, and people expect better.
  29. May 15, 2012
    My first review gave this game one point because it is technically a game. In fact, I'd like to take that point away. This is not a game. It's a scam.
  30. May 16, 2012
    Activision Blizzard has failed to design their game properly.
    If you can get past the flaws of the game (legalized gold selling via their auction house, etc) -- there's the hard fact that their servers have to be up for me to play the game -- even in single player.

    I'm asking for a refund. If I don't get one, I'm denying the charges to my credit card. Goodbye, Bliz.
  31. May 19, 2012
    Diablo 3 is fun, but produces nothing new to the gaming community. Controls are archaic, camera is clumsy and graphics feel plainly odd. I'm sorry, but this game does nothing to bring technology or gaming forward.
  32. May 20, 2012
    I want my money back....

    Took everything we loved in diablo 2 and flushed it down the toilet....

    Really blizzard.. Everyone; the game is no where near worth it.
  33. May 21, 2012
    I'm a Diablo's series fan since Diablo 1 and I don't like this third game. I am a player of WoW too, and this Diablo 3 is more like a WoW. Oversimplified in general: storyline, skill, stats (no points to distribute)... Very simplified graphic, without detail, empty stages. Connection and installation errors (not the worst for me but it should be mentioned). Artwork and design very well done and so much hype but the game content is not enough. Casual game. Expand
  34. Sep 23, 2012
    Terrible game. Absolute insult to customers, especially fans of diablo 1 and 2. Game completley ignores what made the first two great. Childish graphics, removal of sill trees and attribute points, loot is awful and predetermined as opposed to randomized loot like the originals, elimination of randomized dungeons(an aspect of the first two which was considered revolutionary), a ridiculous auction house and an even more absurd real money auction house that forces you to dish out real money to recieve any gear that is decent, a development team that repeadedly insults its custormers by ignoring them and telling them how they should play, and the worst part...No offline mode. If you enjoy terrible game design and being treated like a child, then this game is for you. Expand
  35. May 30, 2012
    If you are considering Diablo 3 you more or less know what you are getting in to. You pick a character, fight hordes of monsters, and loot their stuff. But what you might not know is that Diablo 3 is filled with poor design choices that seriously detract from the game play.

    The biggest issue for me is the pacing. Blizzard assumes you are going to play the game through three or more
    times with the same character. But the bulk of most gamers experience is the first play through, perhaps with multiple characters. And Diablo's experience there is decidedly lackluster.

    When my wizard finished the game at level 30, only 30% of her skill runes were unlocked That meant that although I had played through all the content I was still very restricted in what I could do with my character. To unlock all my skills, I'd have to play the exact same content with the same character two more times, which honestly I'll probably never do.

    The order that the skill runes unlocked was also an issue. All of the core skill runes that my wizard used unlocked by the end of act 1, so I spent acts 2 through 4 with little to look forward to when I leveled. My level was just a number, there was no meaningful change. Yes my hit points went up and damage improved, but the monsters scaled up too, so essentially nothing happened.

    Blizzard seemed to attempt to correct for the fact that you'd only have a fraction of your skills on the first play through by making the monsters numerous but easy. You will rarely be in any real danger. You just spam your primary attack, and they all die. Boss monsters can be more challenging, but are hit and miss as well - some easy, some of medium difficulty.

    As a side effect of the spam your primary attack "strategy" is that the core mechanics of each class become irrelevant. In theory, the core mechanic of my wizard was her arcane power, which was in limited supply and regenerated slowly. However, the primary attacks of the wizard don't use arcane power and were more than sufficient for most everything you came up against, so arcane power didn't actually matter much. I believe that the class mechanics (rage, chi, etc.) have the same issue.

    Put all that together and you can see why the experience on the first play through is not very good. Your character changes little after act 1. 90% of your time is spent spamming your primary attack. At the end of the game, you've only unlocked a fraction of your character; to unlock the rest you have to face the above again. And again.

    Besides the pacing, there are also numerous design issues that detract from the game.

    The skill UI is horrible. Simply horrible. It's confusing and overly complicated, while at the same time somehow managing to be tremendously restrictive in what you can do. The best thing I can say about the skill interface is that you won't have to use it that often past act 1.

    Numerous Diablo 1 & 2 features were stripped out to "streamline" the game, but left confusing remnants. For example, identification scrolls are gone, as they were just cluttering up inventories. OK, I'm fine with that. But oddly, you still find items you have to ID, which you do by right clicking on them and waiting half a second. What's the point of that? Is Blizzard paid by the click or something? Similarly, the complex gem, jewel, and rune system has been removed, as it was complicated and required too much inventory management. But they left a modified gem system in which you can level up a gem cutter to be able to combine gems into other gems that you also won't use, because they are pretty much worthless.

    Another poor game design component is how Blizzard treats characters and levels. As a player, a character is someone that I want to customize. Maybe I want my wizard to be a fire wizard, or a lightning wizard, or an illusionist. Levels are what I use to do so. But to Blizzard, the character class is the character... all wizards are the same. Same appearance, same voice, same skills, same back story, etc. And levels aren't a way to customize your character, they are a way to restrict content so that you have to put more hours into the game. Very unappealing approach.

    Finally, the decision to force you to be connected to the internet... it definitely detracts from your experience. You WILL have to deal with server downtime and lag. And you WILL receive tells from people out of the blue when you just want to veg. It's annoyingly unnecessary.

    All in all, I rate Diablo 3 a 4. It's OK at best. I'd pay $20 for it, but it's definitely not worth $60.
  36. Jun 18, 2012
    I have spent the last eight hours farming a random drop item to get into whimseyshire, a farming area. I still have not seen the npc pop that has a random chance of letting me get the item I need. this is one of six items required. Is this an asian MMO or what? It is also becoming increasingly clear that you cannot beat the game on the hardest difficulty without using the in-game Auction House(which is now shifting into real money sales). Steer clear of this game, Blizzard has finally put out a dud. Expand
  37. Jul 13, 2012
    I've been playing this game since day one. I accepted the bad launch and plague of problems that followed, thinking it would be worth it in the end. I waited and waited for the patch which made inferno remotely possible for players to enjoy. At every turn I was disappointed. The game lacks the character and ambiance of Diablo 2 and the fact that it was produced by the creators of WoW, not the original Diablo 2 team, really shows. The game is built around the real money auction house. Even the gold auction house is a farce because people can buy gold from Blizzard which in turn bumps up the gold prices to up to unattainable heights. I would not recommend this game to anyone hoping for a continuation of the game play or feel of Diablo 2. The story sucks, the voice acting is bad, characters feel hollow and music is a massive downgrade from it's predecessor. The only way to succeed in the endgame is to purchase your items. Terrible game from a greedy developer - stay away from this one. Expand
  38. Sep 4, 2012
    The luster begins to quickly fade as the game's soul seems to be as absent as it's namesake's. While a great attempt at recreating what made it's predecessors so successful, this game is bogged down ultimately by one thing, the Auction House.

    What made Diablo fun, was the excitement of finding new and unique gear, and the auction house has taken that hunt away from players. The best
    gear is flooded into the market and players are transported far beyond what they normally would find. Then, instead of a major upgrade every few hours of play, all the player has to look forward to is a minor one, every few days.

    The real money auction house has done even worse. It has made balance more important to the developers than the feeling of power that made Diablo so much fun to play. If you find a great way to slaughter the denizens of evil within the world of Diablo, you can count on the developers "fixing" it, to protect the balance of the auction house.

    Perhaps it can be salvaged into something close to it's predecessors, but not likely while the auction house remains.

    Let's hope that it becomes clear to the developers. Lets hope they are humble enough to listen and hear. The game has potential, but it hasn't reached it yet.
  39. May 15, 2012
    Overall solid game, lot of day 1 issues however but this is usually the case with Blizzard releases. Combat is good from what I've seen, feels meaty and very enjoyable. Game particularly shines while playing online, games are easy to find and what I have seen so far of the community is good.

    Always online DRM though is the major issue, single player game lag just shouldn't happen. I am
    aware it's done to stop item cheats since "items = real money" but it's still annoying as all hell. This will pass as launch hype fades but I am not a fan of always online single player, it's a joke. Expand
  40. May 20, 2012
    This is my third review (second edit). Once again I cannot play the single-player part of the game, due to server issues. From now on, every server issue that prevents me from playing the single-player part (basically any server issue due to DRM solution) will lead to a score reduction.
  41. May 15, 2012
    How is it possible to release a game this broken. First of all it is damn near impossible to play the game with all the Errors and bugs on the server and the un-catering for efficient amount of users to play the game when they made the decision to make the game Online ONLY. Second, the little bit that I did play has nothing compared to what diablo 2 offered 12 years ago. This game seems like a cheap cash in. They took Diablo and made it into a WoWish diablo game.

    Look I know that they started to cater for the casual crowd but hell, this game even goes beyond that!!

    Do NOT buy this. Atleast wait until the servers are working as they SHOULD be.
  42. May 15, 2012
    As if removing all of the content that made Diablo II enjoyable, Diablo III is a clear demonstration of how Blizzard hardly cares for their fanbase anymore. It is amazing to think that any video game publisher and developer, especially one of the biggest and most impressive, could put out something this ransacked with problems. And this isn't even the Error 27 - the worst is Error 3006. 3004, 3007 and 300008. And when Blizzard finally provides people with some solutions... guess what! The link brings up a 404 Error. Even their solutions have errors.

    This is just plain embarrassing and it makes me sick to my stomach to think that so many people have paid money for a game that they can no longer play through no fault of their own. Blizzard told their fans flat-out to just go play other games when they're unable to play Diablo III. Guess what?

    That's exactly what I intend to do. Max Payne 3 came out today and that game at least actually WORKS.
  43. May 15, 2012

    No Offline Mode, and you have rely on blizzard servers to play which isn't a good thing, don't waste your money, 11 years in the making and this is what you get, very poor.
  44. May 15, 2012
    It's sad when one of those games that you've been looking forward to turns out to be a total disappointment. From DRM to "always online" policy I feel like Blizzard is treating ME the CUSTOMER as a criminal. Why should I have to deal with further restrictions because somebody MIGHT pirate the game? You can't stop pirates Blizzard, 50 bucks says that your DRM methods will be cracked in a week, and it only made it a pain in the ass for the people who supported your damn game. Furthermore, the game's combat (and other gameplay additions), graphics, and length are a total disappointment. It's literally just a copy + pasted artstyle from World of Warcraft, which is a complete disgrace when you take into accordance the artstyle used in previous Diablo games. The combat is pathetically easy, even on the hardest difficulty, but that's not the huge issue with the gameplay. You can't allocate your own skill points because Blizzard thinks it's audience is stupid, and you can only have up to 4 friends in a map with you at one time. I'm sorry Blizzard, but now I kind of feel like a **** for lending some money to friends for this game, now I can't even play with them. And PvP isn't even on release! What the hell? PvP MADE Diablo 2. And let's not forget the pathetic running time for this game, some koreans did a blind run of Diablo 3 and beat the game in 6 hours. I beat it in 8. Thoroughly disappointed, and I laugh at the "10" reviews that claim this game is perfection and call people who actually criticize the game (for want of better quality) "trolls". I actually put thought and actual valid complaints about the game, when they're only explanation for the "10" is "IGNORE THE TROLLS".

  45. May 15, 2012
    So much hype and expectation for a game full of bugs and impossible to play for more than 30 min without errors ,just like bioware did blizzard betray their fanbase
  46. May 16, 2012
    Servers are finally working and this game is amazing. I'm going to be playing this for months, if not years. The gameplay is fast and action packed, the story is really cool and the graphics are pretty, while still keeping true to the Diablo series.
  47. May 15, 2012
    Randomly generated maps, unique monsters, classes that actually play differently from each other, good music, good art.
    What does all this make? A game that SHOULD have a 10 out of 10.
    But it's getting a 2 out of 10... because it requires you to be online to play it. Blizzard was quoted as saying everyone is always online. Well I wasn't over the weekend for several hours & guess who's
    not online right now? Blizzard.
    And so the game has become completely unplayable; barely obtaining a 2 out of 10. I paid $100 based on the public "beta" (which was actually an unfinished demo a.k.a. starter edition as it's now revealed to be) to purchase this game & to continue playing a great series. Even to this day I am still working on my Diablo 2 paladin attempting to get the "Doom runeword" in single player having never played in multi-player.
    Diablo 3's life time is sadly limited... probably to 1 year at which time Blizzard is likely to kill the servers to save money.
    But I'm not working on my Diablo 3 characters... because I can't play as Blizzard isn't online.
    Blizzard thinks they're secure in the fact that I've already bought the game... what they don't realize is, unlike the states, where I live I may still return the product even opened & registered.
    So here's $100 to say I think this can be a great game.... but if it's not playable SOON it'll be $100 saying "scre* off with your anti-consumerism Blizzard"
  48. May 16, 2012
    This game is just another proof of how greedy Blizzard became. Diablo 3 just beat the 60 bucks plank and breached to a new level - 77$ in my region. And what do we get for that price? 1) Poor story. Re-usage of everything that was in Diablo 2, and nothing new. 2) Internet connection needed to play in single player. Screw this, i don't want to not be able to play a game i paid for just because Blizzard servers are screwed up.
    3) No LAN. Nuff said.
    4) All characters look awful. Male Demon Hunter and Mage look like some emo, but definitely not like a world savers. 5) In-game action house is just a way to ruin balance for players. And for Blizzard, it's another way to milk us.
    6) The game is too short. Some Korean beat it in 12 hours and 29 minutes. Wut? Wondering what took Blizzard so long to make that game...
    7) And finally, as 95% of new games on the market, it became casual. Yep, a game for those who don't give a crap about character customization, challenge, and plot. As everyone already said: no skill points to spend, everything upgrades itself just like in World of Warcraft, all abilities unlocking automatically, et cetera. It's not Action-RPG anymore. The RPG part is merely an illusion. The rating you see here, totally explains the quality of this game. And for all those fan-boys out there who gives Diablo 3 more than 6 score: after the "new shiny thing wow effect" fades away, take a closer look, and see for yourself, how awful the game market looks like now.
  49. May 17, 2012
    This would have been a fun addition to the series 5 or 6 years ago, but nostalgia for the series can only carry me along in a game so far. Don't get me wrong, it's not a bad game, it just feels like a game going over old ground, there was nothing new or surprising added. 10 years in the making and yet it feels like it should have come out in 2005. It has got all the ingredients that made the earlier games great and it still pulls you along with hunter-gatherer desires, but simply put there are other more modern games that do this with more style and newer innovations.

    The graphics and sound should have been much better, there should have been more varied things to do in the game, it just needed to add something, otherwise what have they been doing with it for 10 years?

    Games have advanced, Diablo hasn't.
  50. Jul 3, 2012
    I do enjoy the story of the game, but it seems weighed down by the heavy-handed loot system. Maybe I'm getting old but I can't stay focused on this game. I logged in today after two weeks of non-activity and was surprised at General Chat being constantly filled with gold spammers and no one talking.
  51. Nov 9, 2013
    No feel of "Diablo". Feels like a juvenile adventure game, not a gothic horror. Disappointed to say the least. Hopefully the expansion breathes new life into it.
  52. Jan 20, 2013
    so the game director is fired... (jay gayson) good news. i laughin so hard to the position they are in. this game born with a malfunction. it is almost dead by now.

    where to begin? everything, every decision, every **** step they have made is a mistake about that game. jay "**** diablo killer" wilson got fired and you cant answer his post twice. your answer gets deleted immediately by
    mods. i mean what the **** it has been said million **** times whats wrong with the game. even now even after rob **** promo said "please make some **** constructive critism" they keep ignore playerbase. drown in your own **** dickheads Expand
  53. May 20, 2012
    Most of us are acting on emotion while reviewing Diablo 3. We need to take in consideration that DRM is a bit like Politics. We hate it sometimes, but it's there for a reason. I play games off-line, I play single player. Sure, I spent quite a lot of time online as well, but I do not like being forced to play online. It's a matter of personal preference. So, let me put it out of the way, Blizzard made a huge mistake with their online-only stance, but with their pedigree, I'm sure they will iron out the problems in due time. Now, on to the review of the actual game (error 37 not included).

    Diablo 3 brings something new to the table for ARPGs. A complete reworking of the RPG part in your ARPG. When your character level up, the stats are applied automatically, and you unlock new abilities or runes which change how these abilities work. And since you can only use 1 ability of each tree (varies according to your class), you have usually 6 abilities at your disposal and a huge amount of combination that can change the type of character you are. For example, the Demon Hunter can be a beast when fighting swarm of enemies with one combination or a boss killer with another combination.

    Graphics and Sounds are below average in my honest opinion. The music is not memorable, the combat sound is great, the graphics well it's decent but could have been better, and the combat animation just fail horribly. Animation varies according to your ability rather than which weapon is equipped. So don't be surprised to see a wizard wield a 2h sword like a golf club when casting spell. Also, it doesn't make any sense for a lot of characters to be able to use some weapons, when they don't even have the ability or animation to use them like the Monk.

    Gameplay is amazing thanks to the revamped RPG system. Dungeons are grim (Act 1 had some of the best dungeons in the game), the world is beautifully designed though a bit small compared to the likes of Sacred 2 or Titan Quest. The boss fights are amazing; Act 2's end boss is just a runner up for one of the best boss battle in an ARPG. Loot are plentiful to find, and with a little bit of help from equipment with X% of finding magical items, you bet your gold coins you will pick up some wonderful things on a regular basis.

    Now the story. First, let me say this. I don't like Leah. She looks like a little girl from an japanese cartoon or anime. Are you telling me that's the best character design blizzard could come up with for the woman that grew up with Deckard "Stay a while and Listen" Cain? Also, why is she not a be more, you know, badass having to live with that old man since her childhood? Tyrael is awesome, Adria is one milf, the side kicks are fun to have around except for that sorceress who suffers from innocent-flower-syndrome, and Lyndon is just too awesome for his mustache. Overall, the story doesn't let you down provided you pay attention to all the details so that you don't end up asking silly questions like "is Diablo a lady?".

    To conclude, it's a good game. It has awful DRM. And probably deserves the 0 it's receiving, but it's unfair towards the people who designed this game to just rate down the game based on strong emotions. It's justified. We paid for a product, we expect to be able to use said product. But that said, think of the developers. They are not our enemies; corporate greed is.
  54. May 19, 2012
    Ugh - this is my first review and I forgot to slide the slider down to 0. Why can't we edit out reviews?

    I'm a huge fan of Diablo II, and still play it today - it's the most atmospheric and playable game I've ever come across on PC. This is a pale imitation in every respect. The graphics are cartoony, and there's very little atmosphere at all. When you're playing a gothic medievel type
    game and all the items pop up in a perfect clean ariel typeface there's something very wrong. Far too much effort has gone into fancy graphics and far too little has gone into playability. It's a grind-fest geared solely towards the acquisition of loot at the expense of everything else. Blizzard have run with the theory that bigger is better, but when faced with an onslaught of thousands of items with an infinite array of properties the whole thing just becomes meaningless. And that's not even mentioning their despicable corporate attitude resulting in the ridiculous concept of single players being forced to play online at all times. This is a spectaculer fail, and a disappointing glimpse into the future of PC gaming. Expand
  55. May 21, 2012
    I see people giving D3 ratings of 0 and 10, I think they are both crazy. This game is decent, but I really feel blizz dropped the ball. I just feel like there should be more to this game after 3+ years of development. Its just a watered down reskined version of D2. It's a decent game, but not $60 worth of decent. I'm just really disappointed in Blizzard, and this really makes me wonder what they are going to do in the Wow xpac. They just aren't the same company they used to be. Expand
  56. May 25, 2012
    People say not to give a game a 0, as clearly only fanboys do this, and their reviews obviously mean nothing. That is a very closed minded way to look at things. Some games do indeed deserve a 0 - Diablo 3 being a perfect example. There is basically nothing that Diablo 3 does that Diablo 2 doesn't do better. Diablo 3 is a perfect example of exactly what a sequel shouldn't be - Toned down gameplay, "b-b-but the graphics are better!!!"

    What redeeming qualities could this game possibly have that warrant a score higher than a 0? Could it be the heavily restrictive DRM? Could it be the pay to win BS? I feel like this "game" was bought more by people who are interested in the political / business sides of gaming, and the DRM that would finally be the end of piracy (which obviously isn't even true). It's like they bought it out of some kind of distorted, false interpretation of "morality", rather than to play a game.

    Diablo 3 is also a perfect example of why many people feel classic gaming is superior. The idea used to be "This company is providing a game that I am interested in. Therefore, I will buy it so that hopefully they will make more in the future. I like to have fun!" But now the idea of "gaming" is "Wow, this company sure did rape us all in the ass really hard! Now I'm going to go on the internet and accuse anyone who didn't buy it of being self-entitled!"
  57. Oct 10, 2012
    Cons: Auction House plays for you. Items are boring, repetitive, and other than your main stat / vitality the affixes are irrelevant. Linear Gameplay + only 5% f the maps are randomized. Online only. Matchmaking only, no custom games. Max of 4 people per game. Pros: Nice Graphics. Summary: I wouldn't bother with D3 unless Blizzard makes some serious, fundamental changes to it
  58. May 30, 2012
    You can see how out of touch with reality the reviews are these days. So called pro critics all giving the game big scores... (For what is less defined) and very experienced gamers giving a much more reality based view. It is hard to critique this game simply because its an always on game. Brave to release a title like this on this basis. ADSL in most parts of the UK isnt "always on" to start with... bad former NTL areas now under the virgin brand are a classic example. I know people that can barely skype for 10 minutes at a time let alone play anything for a long period of time. Add that to the fact Blizzard seem incapable of keeping the servers up and you have a show stopping experience before you even get to the game. In a sense, in this case this is fortunate, because it hides this (MMO) Massive Mediocrity taken Online. It was how long in the making? What were they doing? Expand
  59. Jun 1, 2012
    Do not deserve a better note than 3,7 :
    Connection errors, no SP, and a good amount of bugs. Played it for 3 hours after I finally got back on to their bad servers.... thank God they didn't actually put SP in. The gameplay overall is just bad and so far the story is worse than the others. Overall so far it is just trash with the Diablo name on it.
  60. Jun 9, 2012
    It comes down to this, it is not a $60 game, there is maybe $20 worth of content here. This game is massively repetitive and it is designed to waste your time. The story is mediocre, the controls are sluggish, the balance is bad, there is no path finding at all for your character so you get stuck walking around corners. The only plus side really is it is a game you can play with your friends, well after they patch the multyplayer issues. Oh and you will never find loot good enough to progress through the difficulties without using the auction house. There are man many games worth paying over this one. This is the first time a Blizzard product has flat out disappointed me. Expand
  61. Jun 24, 2012
    One of the most disappointing games of 2012. I was really looking forward to this game since I stopped playing Diablo 2 in 2004. I was in the beta and the first 15 levels up to skeleton king showed lots of promise. The graphics while not cutting edge are crisp, the environmental effects are done well, and the spell animations are great. Unfortunately what the beta did not test (and I really wish it did!) was the end game. There are tons of issues why Diablo 3 fails at this, but here most of them in list form: 1) Blizzard's decision to allow ultimate flexibility with skills/specs, but at the same time limiting spec changing is just poor design. There is nothing fun about feeling like you can spec in numerous ways to overcome unique challenges, and then have to maintain some stale spec for the majority of your level 60 experience. Don't get me started if you accidentally mouse click near your skills as you can drag the skills off and reset your buff that gives you extra chance at finding gear the more elites you kill (stacks up to 5). As a demon hunter there are very few viable builds that will allow reliable killing of elite packs -- which is really where the end game is. 2) This brings me to my next point, killing elite packs that sometimes have insane affixes is not fun. Invulnerable minions and some other combinations are near impossible. Sometimes these mobs are positioned in areas where you can't actually progress unless you lure them away into a corner after repeated deaths. Sometimes the best solution is restarting the game which in my mind shows that this is also pretty bad design. 3) Blizzard gives us mixed messages on item stats. At one point they want you to be able to kill things quickly (hence the enrage timers), but on the other hand you sometimes need ridiculous amounts of defense stats to withstand normal wear and tear of battle. Gear that has the ideal mix of defense/offense is like winning the lottery. 4) Essentially the worst part of Diablo 3 is the fact that despite how long you may farm inferno and I have for weeks, you really never get anything decent. The amount of crap loot I've got for doing the same thing over and over again in Act 3/4 on inferno is mesmerizing. Accumulating gold requires playing hell or Act I inferno (where the chance to get good items is 2% or less, so its just gold farming). Since when is gold farming good game design? 5) Lastly the fact the real money auction house is even available despite the fact that over 2-3 weeks of farming nearly nightly for 2-4 hours I did not receive one upgrade from my demon hunter (with my friend playing as well) makes me think Blizzard wants this game to make money for them rather than have any good design or enjoyment. Lastly, haphazard patches with very little communication of what's changing or stealth nerfs makes me think this game really isn't salvageable. Extremely disappointing game with what could have been huge potential. Expand
  62. Jul 23, 2012
    I hate being negative but sometimes a man´s gotta do what a man´s gotta do. This game sucked big time. There are of course a lot of arguments that can be used and I´m sure my fellow critics have done so already so I´ll keep mine short and explain the thing that bothered me the most. But first of, the positive things.

    I like the artwork and the story isnt half
    bad. I didn´t care all that much about the story because western RPG always suck compared to eastern (japanese) RPG:s. To complain about the story is thus a waste of time.

    But I have witnessed the ultimate sellout of fans by a company with this game. Vivendi/Activision/Blizzard have lost all track of what made Blizzard such a successful company in the first place. Their hardcore fans, the gamers. With the release of this game, they spat on the face of every gamer out there. They made us buy a game that first of was incomplete, secondly it was unbeatable by default.

    Who in their right minds releases a single player game in which a single player cannot finish the game?

    Apparently Blizzard does.

    This game is impossible to beat on inferno level (which is the endgame) without having to use the auction house. Keep in mind, this is a single player game. Why do I even have to use the Auction House?

    For one reason, RMAH (Real Money Auction House).

    It´s a great idea for the company, make players buy and sell gear whilst Blizzard makes cash without actually having to work. But for the players this means that the best gear will always sell for cash and that the ingame gold AH (Auction House) gets depleted of the best items.

    RMAH is however acceptable even though it´s tacky as hell. If they wanna be greedy, sure go right ahead.

    But in this case Blizzard has made the game so hard on inferno level that the usage of the AH was impossible to avoid. If AH is unavoidable then RMAH automatically becomes the next step.

    But, don´t you get drops in the game?

    Well of course you do, nothing usable but of course you do.

    The loot system is innovative, the first game I have ever encountered where the highest item level (ilvl) on drops doesn´t mean that youre getting the best gear. I have gotten alot of the ilvl 63 which is the highest possible and yet I have nothing to show for it. My best gear is actually an ilvl 61 (it´s the best drop I have gotten and it beats my ilvl 63 bought gear), this after 250 hours of gameplay. "Then why do you even have item levels Blizz?", should be the first question they should answer.

    Diablo 3 is the biggest pyramid scheme since the pyramids themselves:p and for this Blizzard should take a timeout in the corner and reflect on their shameful behaviour. Standing next to them should be the corrupt media that has given this game a good reviews. Shame on you, the free press, bought and paid for by lazy and greedy developers. I´m still giving this game 3/10 because of the artwork and the 250 hours of gameplay it gave me. But this was the last time Vivendi/Activision/Blizzard get´s a dime from me and I used to be a big fan.
  63. Jul 24, 2012
    Played for 350 hours, used $100 on RMAH. I can finally farm act 3/4 without many problems except for idiotic elite comps. However, I did not get a SINGLE loot which gives me an upgrade.

  64. May 15, 2012
    One of the worst play time to cost ratios. I could have a whole day at a paintball stadium for the money I shelled for this game, which, due to an unstable internet connection, I can't even play smoothly, even though I'm only interested in single player.

    Good job, Blizzard.
  65. May 15, 2012
    The game is perfect. All the flaws the first 2 diablo games had are now gone! Yes it might have become a little for casual but it still is to the hardcore players. All those 0 are just from all the ragers that judge a game by its connection on the first day of launch! If they have never played a game, almost all games have connection problems on day one. Now the servers are fine, so go,play and then rate! Expand
  66. May 15, 2012
    I spent like 100000 hours playing diablo II so I really wanted to get diablo III. But I work in west Texas where there is no internet. I go out to the middle of desert bassicly for a few weeks at a time and i bought this game to have something to do. So i buy Diablo III and there is no single player so i can only play it when i am in town. Thats not why i bought it. So I'm out $80 and the store won't let me return it. So I bassicly go robbed for $80 since no one told me this when i pre ordered it. I'm never buying another Blizzard game again. Expand
  67. May 15, 2012
    The way Blizzard is handling this situation is the most irresponsible and retarded thing ever done by a multi-million dollar company since the Golf War oil spill. Congratulations on becoming the biggest joke in video gaming history since Duke Nukem Forever. I can't believe I'm downloading a pirate cracked version of a game I already paid 60 dollars for, I want my money back
  68. May 15, 2012
    Graphics - 3/10 Looks like a game from 2004. Art - 3/10 Everything is foggy and gray, you can barely see any details. The characters don't look too good, kinda like WoW. Animations - 5/10 my monk has an axe and a shield, but when he attacks he puts them aside and punch, since currently there are no animations for the monk for anything except staff and fist weapons... Music - 5/10 Basic background tunes.

    Voice Acting - 2/10 Horrible.

    Game play - 5/10 Dumbed down Diablo 2 game play. The mobs walk up to you and smack you, you hit them, they die, you win. While in D1&2 I'd make sure I cleared the entire level before moving on, in D3 I'm just glad I found the way to the next level already. No innovation whatsoever, totally mediocre.

    Stability - 3/10 Logging in takes about 30 min because of error messages due to high server load. Whispers fail, party chat is broken.

    I cannot believe this is a Blizzard game, it's like something I'd expect from EA. Do not buy, unless it's sold for under 8$.
  69. May 15, 2012
    Game govno do not play this. Getting disconnected from single player all the time. Very buggy, unfinished with dumbed down customization and cartoon graphics
  70. May 16, 2012
    Forget Diablo the lord of hell, the new Prime Evil that needs to be defeated is this draconian DRM nightmare that prevents legit costumers from playing what they paid for and which introduces lag into single player. If single player with lag isn't truly evil, I don't know what is. Forget hell, the HQ of Activision-Blizzard is where the true evil is to be found these days. Better take your sword, spells, or whatever and go there to fight evil. Just be prepared, there is much evil there and you better not go alone. And forget this game, it's just a shorter and simplified version of Diablo 2 with 2004 Wow Graphics that offers nothing that was not already done better by other games before. Expand
  71. Jun 22, 2012
    ok so the new patch is out an it is clear all blizzard is trying to do is milk the players for more money not to mention they change the stats on the items on your character even if you payed $$ for them witch renders them useless so i had to re-review this game an its content an give it what it deserves a 0 never buy or play another blizzard activision game
  72. May 18, 2012
    Its a bad dungeon crawler with the Diablo name on it. The game is actually less than its predecessors. I'd rather play Dungeon Hunter Alliance and that's sad.
  73. May 18, 2012
    $59.99 better spent elsewhere.
    + It has the Diablo brand name on it. I guess that's a plus...
    - Gameplay, graphics, sound, plot, mechanics, servers (this one MIGHT be fixed, eventually), pay to win auction house, hyper-aggressive Blizzard fanboys, online only
  74. May 18, 2012
    First and foremost, this game is simply broke. Because of the required, always online DRM, if you have the slightest hiccup at all over your connection, you get disconnected. Yes, so you're playing BY YOURSELF, in what is essentially a SINGLE PLAYER GAME, and you will lose your progress every 5 - 15 minutes. Oh, that's not all. If you have any latency at all, you have lag in your game. So, yes again, YOUR SINGLE PLAYER GAME WILL LAG because Blizzard (for what appears to only be selfish reasons) requires you to have always online DRM.

    One might hope that "well at least the game (when you can actually play it) is good, right?"

    I wish I could tell you it's a good game. It is 2012 and this game looks 10 years old. At least. No joke.

    And, then the controls just plain suck. It might because of the 300+ ms of latency that the current servers are running at; hard to tell, but I'll give them the benefit of the doubt and *hope* that the gameplay improves if they do something with their servers (but why should they have to?!?!...) But really, how hard should it be to Point.. and Click... in a single player experience?

    I really wish I could 'review' the game. I mean, I've been waiting for this game for like 4 or 5 years when I heard the first rumors of a Diablo 3, but despite getting the game immediately on release day, I've only been able to play for a total of 4 hours or so because of the constant disconnections.

    I really don't think I've ever been more disappointed in a game. And that is really saying a lot.
  75. May 18, 2012
    this game is just a piece of junk! story is terrible, voice acting is terrible, level designs and creatures are horrible! are we waiting for 12 years for this s##t...

    i remember a quote from blizzard when they cancelled the development of diablo 3 being made by bliizard north nearly 3 years ago: "The cancelled diablo 3 was blizzard north kind of game".

    Well for me this diablo 3 is looks
    more like as we know Blizzard "sucking" kind of game...

    Really dissapointment.
  76. Jun 3, 2012
    This review contains spoilers, click expand to view. Diablo 3 is a solid 2, and I'm being generous.

    Server Stability: -3
    -The first week you could not play the game

    -In release a week after, the Auction House was not available for use and it still has problems

    -In release three weeks into release, the Auction House can't sell plans or trade goods due to the server

    -Latency in game play can and will cause you to instantly die in Inferno Act 2+

    Skill Tree: 8
    -The new skill tree allows you to change skills on the fly and it is very helpful

    -You can use skills from the same skill families on your hot bar

    Fight Mechanics -2
    -The fight mechanics up to and including Inferno Act 1 is an 8, because there really is no one build that you have to run and you can take a hit if you need to be in close doing damage.

    -The fight mechanics from Inferno Act 2 and onward is a -10, because if you take 1 or 2 hits you are instantly dead. All classes including Warriors and Monks are forced to Kite, you have no other viable solution, you have to KITE. You are forced to play the game under a very limited and narrow design of skills.

    Loot Drop -1
    -You don't get loot that is useful to the class you are currently playing. Instead 99% of the time when you do get a useful loot drop, it is good for another class. You have to go to the Auction House and sell it and then use the money to buy the item that should have dropped for you. Most other modern RPG's have set it up where loot that drops is at least geared towards your class, but not Blizzard they know better. In reality, the loot system is set up to force you to use the Real Money Auction House to buy gear. Basically, Diablo 3 is a pay to play Microtransaction based MMO (Asian style). It blows, it blows, it blows.

    The game gets a solid 2, and that is all that it deserves.

    Lastly, whoever decided to make Diablo at transexual at Blizzard should be fired. I don't want to see a Diablo with **** it is NOT RIGHT. Thanks for pulling a George Lucas and raping what was my favorite RPG franchise.

    Buy Torchlight 2 if you want to play a better game.
  77. uah
    May 20, 2012
    I cannot play the game I bought, this is a 0 rated game for me.

    Not allowing people to play the game because the servers are down it is just plain stupid.
  78. May 28, 2013
    I plan to keep my distance from this iteration. Having played on a friend's computer, I can say I neither like 1.) how Blizzard feels about their customers, and 2.) how they make their games nowadays (and what their games are, in consequence).

    Diablo 3 is a game where none of the original authors were involved in creating the sequel. In this case, it amounts to an analogy of R. A.
    Salvatore writing "Lord of the Rings 2", or the author of Twilight authoring "Crime and Punishment 2". The changes are just too contradictory to what Diablo 1 and 2 represented. Why did Blizzard North get sacked? Because they had artistic integrity? Just look at the original plans for D3, from the early 2000's, they say a lot about how the game was really meant to be. It is really disappointing that the original project got scrapped. Besides, the vast majority even on Blizzard's site have stated they definitely prefer the originally planned art, even in this day when graphics and all is supposed to be better, and many of whom state this really appreciate graphics in general.

    A game is primarily defined by what emotion or feeling it gives to the player. This is done via artistic and conceptual vision. Diablo 3 does not feel ANYTHING like D2. Smoothness and high-performing requirements can be good things, but very often are just otherwise.

    People game for the EXPERIENCE, not the way you swing your hammer, how neat the inventory looks or how fast a button-click responds. The experience is both intellectual and artistic. But Diablo 3's ambient qualities just plummeted to regular cartoons, and mindless DPS-viewing.
    It IS cartoony as by the saturated candy-whooping animations and designs, silly (wow, a boss named "Skeleton king"... wow, how cheesy), simplistic (they've scrapped the whole stat and skill system, and in fact, all LOGIC behind choosing skills instead you'll just choose and construct a "role" or animations). It IS simply dumbed-down both artisticly and stat-wise.

    Ok, whoever enjoys MMO's (and Blizzard's oh-so-inspirational WoW in particular), you can be delighted by this game. But it is nowhere near art as opposed to originals.

    Not to mention that the originals were SINGLE-PLAYER GAMES, that actually ALLOWED playing the game. Whereas this iteration throws other players in your game, without you having any intention of playing with them (not to mention the damned DRM). And on top of all, this MULTIPLAYER game does not allow for competitive multiplayer nor LAN.

    This Diablo 3 can go to Pandaria, as much as I am concerned.
  79. Jul 6, 2012
    Huge disappointment. Game is severely lacking on content & story. The amount of item affixes is absolutely pathetic. There are only a handful of useful skills the rest are complete rubbish on inferno difficulty. This was a total money grab on Blizzard's behalf. The addition of the RMAH destroyed this game. Want a upgrade? Look forward to spending 60+ hours farming gold, or spending $250.00 in real life money on digital pixels. Save the $60.00 folks. Blizzard's reputation is permanently blemished after this catastrophe. Expand
  80. May 30, 2012
    This game review is serious. Serious as is serious the real world. This game may be fantastic or very addictive, it may be beautiful. But all that doesn't matter at all, because this game isn't ethic.

    At a very high price (60$) for PC standards, this game ends with the player's freedom. At launch, we met tons of server problems and many players couldn't play at day 1. Even after that,
    some days servers are still down for "maintenance" and you cannot play the game that you bought legitlly. Not happy with that, Blizzard probably will launch lots of DLC and the total cost of this game may surpass 100$ easily. And the worst thing: the real money auction house. For each transaction, they win a % of the money. With that simple principe, they could win money over the years without any need to do another game or do anything at all. And the worst scenario: some day, they'll close the servers and we'll be unable to play anymore because of the DRM system. With all this facts, Blizzard is calling me stupid, and I'm saying "Yes, I am" just for giving them their 60$. But not anymore, this has to end. Companies like EA, Activision and now Blizzard think they can do whatever they want, that they can steal their users, that money is the only thing that matters. That's way this game deserves a 0. In a normal scenario, proabably I could give it a 7 (because of the step back from Diablo 2 in some ways), but not as it is right now. And remember, my 0 could be unreal, but is just as unreal as all those 10's (no game is perfect). Expand
  81. May 24, 2012
    Exactly what I wanted out of a Diablo game. Loot. Monsters. Lots of them. The graphics are gorgeous - the whole game has a sort of painterly feel to it - as if I'm part of a dark gothic themed painting by an fantasy artist. The mechanics of the game work well, finally, it doesn't expect me to reroll my character if I misclick - and lets be honest, there was no customisation in 1 to 2 builds per class. D3 encourages experimentation, and in general - fun. The new random "Events" are a great deal of fun, and I'm hoping Blizzard will add more in future patches or expansions - and I do hope there will be a lot of them, in the time come come. This game is what I wanted out of Diablo 3 - An evolution of the series, a modern take on what made Diablo 2 great - Not a carbon copy of D2. If you want D2 all over again, this is not for you - If, however you want Diablo *3*, this is your game. Because it is truly worthy of that title. An evolution, just like D2 was compared to D1. Rock on, Blizzard. Expand
  82. May 28, 2012
    Diablo 3 would be an okay game if it had cost half the price or you are a very casual player.

    I've put about 40 hours into the game and made it to act 2 inferno (the last difficulty).
    The entire game is built around making money for Blizzard from the Auction House (AH). The good items are impossible to come by (hence keeping their value high in the AH). To be able to play inferno you
    will need to spend money on the AH.

    It is nothing near as good as Diablo 2 and you should not waste your time on it.
  83. Jun 4, 2014
    Since I originally scored this game a 1 since I couldn't play it for weeks after I paid good money for it, I thought I would update my opinion of the game. I have played through a few times with each getting more difficult and it is a good game and runs smoothly. I don't play it anymore, but I got my time out of it. I liked the story the first run through. Games like this tend to get repetitive, but the fact that I played through 3 times means its not terribly so (I usually don't replay games). Expand
  84. May 29, 2012
    Bugs and server issues notwithstanding Diablo 3 is in fact a fun gaming experience.

    However in reviewing Diablo 3 I must take into account the flaws in Blizzards ability to deliver said gaming experience.

    Blizzards requirement to have us always be online is detrimental to the gaming experience as a whole offered up by Diablo 3. Previous Diablo games could be enjoyed solo or with
    others online and I think that it's reasonable to assume that the third game in the franchise would hold up to that basic tenet of the series.

    That is simply not the case.
    Multiplayer is fine, I expect outages, I expect connection issues from time to time. This is not an MMO however and the game is designed to be able to be played solo as well, but it is here that the connection issues are not welcome. Lag in any other single player game would be considered a bug so it is is not justifiable in any way here.

    Blizzards decision to protect the RMAH at the expense of our gaming experience is reprehensible.

    Diablo 3 might be the best game that no one should play.
  85. Jun 20, 2012
    The company took almost every single thing that made the Diablo Series and removed it from the game.

    It is now a hollow shell resembling that which Diablo once was.
  86. Jun 28, 2012
    They completely screwed up the loot system to promote the auction house. Inferno's difficulty curve is too steep, yet the loot rewards aren't exciting AT ALL, you just hope you get an item with good rolls, sell it on the auction house to buy stuff on it. And Diablo is all about the loot, it's the reason why we run higher difficulties.
  87. Aug 2, 2012
    Diablo III wasn't like the previous sequel which made me disappointed - a lot. D3 is much more simpler than D2 which made the game less enjoyable, I bet a huge part of D3 players agreed with me. I smelled a rat that the in-game fun factor was a little interfered with some blizzard's monkey businesses. But I'm sure enough if the game were sold at USD 10 instead of 60 , it would be more worth it.
  88. May 17, 2012
    Latency issues and login errors almost stopped after 30 minutes of the release, and all servers are stable right now, stop trolling guys, no one in the right mind checks MC user reviews due to guys like you, the game definitely doesn't deserve 0 just because you couldn't log in for 15 minutes
  89. May 15, 2012
    This review contains spoilers, click expand to view. 12 years... Blizzard... seriously? Thats all what you done for 12 years? Starcraft 2 - just starcraft 1 with 3D.
    Diablo 3 - diablo 2 with 3D and without RPG, just grinding.
    10 hours for first difficult, and thats your 12 years of development?
    Score of game is 6.5/10. But its for 1year project. OH GOD SO MUCH ANGRY INSIDE.
  90. May 15, 2012
    RAZOR, SKIDROW and all the other warez groups, unite and crack this dumb DRM! show Blizzard that we wont take thier **** death to DRM! Ubisoft failed with it, and Blizzard shall fail too!
  91. Oct 3, 2012
    Until the RMAH is removed this game shall receive a zero. After that I might reconsider changing it to a 8. The game was okay for what it was. However, I still won't play it. The story was crappy and predictable. Oh not to mention all the freaking interruptions in gameplay because of the cut scenes...
  92. May 15, 2012
    I am not giving it a low score in relation to servers/online/drm none of that...

    I am giving them a low score because they have killed Diablo franchise. There is absolutely 0 customization between your maxxed level character and another person's of the same class. No skill points to choose where they go, no nothing. Now with just opening your skill menu and re-slotting, everyone can be
    the exact same ALA WoW. The amount of work and time spent toward the game to turn it from a unique, skill based, highly customizable character/game process, into a casual gamer who just got off WoW to play for a couple of hours, is very impressive.

    The graphics are quite sad. It looks just like a cartoon, very WoWish... I f**king hate WoW. Why is every blizzard game slowly starting to make their games look like crap, I mean seriously...

    I have everything on the highest resolution, and trust me, my system can MORE than handle it, and it runs at a flawless 150 fps (more if I set it's max frames up), and it just looks like crap. I could understand if this artwork and what not was done in 2004 alongside of WoW... but it is sadly 2012 and with more recent dungeon crawlers hitting the market with graphics 30 times better than this, it is a sad story.

    The game dungeon defenders on Iphone/android has about the same graphics as this, and that is NOT a joke.

    Graphics are not everything, I give you that. Gameplay is a big part of it. That is about the only thing this game is close to having, but once you take away any form of customization, skill and talent, and turn it into a 4 button mashfest with whose gear is better than the others, I see no need to grind for days and days, and feel content after 1 run on normal mode. The gameplay is why I gave it a 2. The rest of the problems is what kept the score there.
  93. May 16, 2012
    Despite an initial hiccup with the login/game servers and a few bugs here and there, Diablo 3 is a worthy successor to the series. The graphics are better than on-par for 2012, the skills are creative, the classes astounding, and the storyline entertaining.
  94. May 19, 2012
    1) No preparation. They were not able to handle the pre-orders with their server so that people wasted a day (the first day) and their 60 euros of pre-ordering waiting in front of the desktop like ****
    2) The quest is unique (and in my opinion not so long) without any secondary mission just to extend the game.
    3) The game is reduced to be a game where people just have to reach high levels
    without fun.

    A game like this isnt worth 60 euros, just saying.
  95. May 20, 2012
    Diablo 1 was probably the first gory game that I have bought and played for a really long time. After years, me playing Diablo would become sort of a gag for people at my dorm (click-click-click...). Then Diablo 2 came around and it was the first time I ever pre-ordered a game. And what a surprise that was. Pixelated, somewhat colorful graphics, no gruesome dying animations and magic items that would drop very rarely and not be as interesting as those in Diablo 1. But... over time and thanks to a couple of patches that fixed the item drop rate, I got to appreciate at least the basic gameplay. Still... not nearly as good as the first one.
    And now... Diablo 3. The disaster has been long in the making. For one thing, even less impressive graphics for its time than Diablo 2. Even more stylized. No dying animations at all, just crappy rag doll **** AND the world's most awful DRM: always on.
    At least one person here is complaining about people bashing new mainstream games. Well... that's because they suck! Every single one of them that gets very low ratings has screwed up something in at least one major way. I actually find it very disappointing that e.g. that bug-ridden, visually pretty unimpressive Skyrim still got fairly high ratings. It is GOOD when people fight against the **** that is being produced increasingly these days! And you know what people should do instead of only rating it low? Not even buy such pieces of crap! Because with that, you're only encouraging those companies to keep making games that are of sub-par quality.
  96. Jun 21, 2012
    Mkay so I'm 100 hours into the game and i dislike it more with every hour played. Its not about difficulty lvl - fresh after getting to 60 i geared up from ah with like 1 mil gold and act 1 was easy mode. First time i did it died maybe few times entire act, had to skip one elite pack that had too nasty skills for my class. Constant connection? Meh, dced few times in total so its not a biggie . But cant imagine playing in hardcore. One dc/lag and you're done... Increased repair bills ? As i said i don't die that much. What i REALLY HATE is how I'm forced to use ah all the time. During leveling if you don't use ah then you will find yourself running in gear thats for 20-30 lvls lower. Good luck with that. As lvl 60 i have ONE item that dropped from monster i killed. Other then that every single piece of equipment came from ah. Is that how games suppose to be played? I don't think so. I don't mind farming, played Korean mmo for almost 3 years ... but i need to know that there's some reward waiting for me in the end. What diablo offers? Ability to sell my gear at rmah once I'm done with it? I don't need to make money out of games, it suppose to be fun not work. If i spent 10 hours in game killing monsters and in the end i don't have even one item i can equip then whats the point. Why as lvl 60 in highest difficulty 80% of my drops are for low lvls? Another 19 has some messed up stats. Maybe 1% is worth selling in ah... Diablo feels to me more like on line market simulator than action RPG. Sure you can play the market, get rich, buy best stuff available in game but ... I rather play something else. Expand
  97. May 22, 2012
    $65 for this game feels wasted. While the game is very similar to Dungeon Hunter, with more classes, I got DH for $10. And thats what this game should have been a steam download in the range of 20-40 Max. I have yet to experience any lag or connectivity issues. But what I hear seems harsh. The graphics dont feel current gen, they feel like they are from 2000, so when I see "the visuals are tremendous and watching stuff explode etc" I have a 32" monitor I play and I can barely see these things. Alot of hype from critic reviews, and alot of ppl who are like omg 12 years to play this game? Ive never been this let down since Duke Nukem. Anyways my two cents. And dont bother waiting for this to hit the bargain bin, if it ever does, the servers will be offline at that point and you wont be able to play it anyways. Expand
  98. May 26, 2012
    Items are what makes Diablo and the items suck compared to D2, all the cool affixes are gone aka cannot be frozen, % chance to cast so and so,Only Ive seen is chance to cast fear but nothing like chance to cast molten or anything that would be considered remotely enjoyable.
    Skill system is nothing nerfs are left and right Legendary are super rare , im on Hell and haven't seen one yet,. On
    D2 they were rare but in 1 act you would get atleast 1 or 2.
    not to mention people are getting hacked left and right
    The crafting system is ruined by the auction house since for less money you can get exactly what you want instead of gambling on randoms
    In short it just doesn't feel like diablo

    btw most of the negative reviews here including mine HAVE NOTHING TO DO WITH LAUNCH DAY YOU MORONS! its the gameplay!!
  99. May 28, 2012
    So I just finished the single player campaign, Diablo is dead. Hooray. The cut scenes were fantastic, Blizzard are amazing at those and always have been! I remember playing the original Diablo and being utterly blown away by the between game animations, and the same for WOW. Okay DRM is a pain and the servers died a few times in the beginning. But I'm not going to mark the game against these, it seems to be the way most things are heading these days. It seems very much that the game engine isn't a million miles away from WOW, and uses a lot of the same graphics which in itself isn't such a bad thing as Blizzard always carry these things of with style, regardless of the cutesy graphics. However, the cutesy graphics do mean the atmosphere is not as oppresive as it was in the original games - it definitely loses something. Just to quickly cover the basics - Diablo is a game in which you run around dungeons and kill lots of critters. The main story is of a battle between heaven and hell and you basically level up until the story takes you to the Lord Diablo himself, who has rather rudely gate crashed the eternal realm. There are lots of weapons and armour drops all the way through and really the main crux of the game is in finding bigger and better armour and weapons. Once you start playing online with other players, the level of drops soon ramps up, as well as the difficulty level of the monsters.
    Now as this is Diablo 3 you cannot review the game without comparing it to it's predecessors, the same as if you were reviewing a film, and for me this is where the game falls down. The rather high scoring critic reviews suprise me because the fact of the matter is that this game seems to have gone nowhere. It used to be a simple hack and slash click-click-click game, with a variety of spells or actions, and plenty of loot items to pick up - including scrolls, which are one off spells to casts. It is still a simple hack and slash click-click-click game except LESS variety in spells/actions and no scrolls anymore. It feels very much like the game has been dumbed down for the masses. And the thing is, it's been 10 years. TEN. That's an awful long time to spend failing to progress. And on the side Blizzard already have WOW, so they have an absolute wealth of suitable graphics to use and a wealth of experience in fantasy games. They seem to have played the hand towards nostalgia rather than innovative gaming.
    So I would have to admit to being somewhat gutted about this game. It isn't awful, it just isn't new. And from an absolute powerhouse like Blizzard, I expect much more in terms of innovation and creativity, and I certainly don't expect them to move backwards in terms of complexity being as the first two games were not complex. And sadly it does seem to me that Blizzard are becoming more of a money making organisation than a serious developer of top quality games, especially after announcing their real money auction house. It is that great travesty of business and advertising - it ruins everything it comes into contact with. And Blizzard are slowly turning into a business enterprise, not a game developer. Many of the user reviews are scathing hit backs at the painful DRM system (meaning you cannot play single player without being online), which is perfectly understandable as it makes no sense to be online when you want to play by yourself. But I am much more upset about the lack of progress since Diablo II. Whoever came up with Diablo in the first instance was an absolute genius, and it was an amazing game. Whoever got hold of the license and created Diablo 3 should have doubled that genius with more involving and complex gameplay - they already had a great engine to work with! Instead, they seem to have lazily rehashed the game. It is addictive, that can't be denied, but if it was a piece of homework it would definitely have 'see me' written on it in red writing.
  100. May 28, 2012
    This game is terrible. It's too cartoonish, it's boring, easy and it's just dumb. You just have to mash your mouse button and you'll be fine. I expected more from it.
  101. May 30, 2012
    Up Yours Blizzard. Up yours with my copy of this short, poorly designed game. Online only? Phsck you for that as well. The only possible reason that it's online only is for the DRM that you're refusing to admit to, nothing to do with the poor excuse of an auction house! It's no wonder you're giving this heap of crap out for free with the year long subscription to WoW. It's just that bad and you dorks know it!.. What the hell were the BETA TESTERS DOING IN THIS GAME!?!?!?!?!?!? Not telling us how poor it was going to be, that's for one sure thing... Collapse

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]